Originally Posted by mi123645
You would have 10, but the added classes add up to 11 (2+3+6). It can only reach 10 because of z_max_player_zombies
I don't recommend that. Always make sure your classes add up to the z_max_player_zombies value.
This is to give some randomness which classes actual PLAYERS will get. If i set to constant 5 hunters, it would be always the same. Setting this to 10 (for example) will make possible situations where infected will get only hunters, and thus will need to build different tactics (of course, if their team is good enough to make some tactics and teamplay ). Anyway, thank you for answer. I think this way i wont activate this on start, only after enough players connected, so when its 10 vs 10, but some infected left, bot will replace, untill another player connects.