Friendly House
Plugin Description:
Disables friendly fire while survivors is still in safehouse, also includes other features such as auto pick up of medkits.
Plugin Features:
- No Friendly Fire in Safe house
Besides of the victim not taking any damage it also prevents:- Trigger of the "attacker hurt victim" message.
- Play blood animation of the victim.
- Play hurt sound of the victim.
- Affecting steam stats of the attacker and victim.
- Auto pick up
Never forget that medkit or 2nd pistol again. Upon round start survivors will auto pick up medkits and 2nd pistol (if available).
To do:
Remember last used primary gun and restore it if available.
Cvars:
A configuration file will be automaticly created for you upon first run, in /cfg/sourcemod/ called FriendlyHouse.cfg
Code:
// This file was auto-generated by SourceMod (v1.2.3)
// ConVars for plugin "FriendlyHouse v0.92.smx"
// Sets whether the plugin will make the survivors automaticly pick up medkits in safe house (only working in versus).
// -
// Default: "1"
l4d_fh_autopickupkit "1"
// Sets whether the plugin will make the survivors automaticly pick up a 2nd pistol in safe house, if available (only working in versus).
// -
// Default: "1"
l4d_fh_autopickuppistol "1"
// Sets whether the plugin is active.
// -
// Default: "1"
l4d_fh_enable "1"
// Friendly House Version
// -
// Default: "0.92"
l4d_fh_version "0.92"
// Sets whether its only in Versus the plugin is active. If 0 then it will also be active in Coop.
// -
// Default: "1"
l4d_fh_versusonly "1"
Changelog:
Code:
Version 0.92
+ Auto pick up of Medkits and 2nd pistol if available (only working in versus)
~ Changed l4d_friendlyhouse_* to l4d_fh_*
Version 0.91
+ Code improvement
Version 0.9
Released
v0.9 - 60 views
v0.91 - 274 views