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[Info] Counter-Strike pvPrivateData offsets


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Alka
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Join Date: Dec 2006
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Old 04-19-2008 , 05:02   Re: [Info] Counter-Strike pvPrivateData offsets
Reply With Quote #11

@Cheap_Suit - if that wont work, you can remove the attack button and trick enginge in FM_UpdateClientData forward with CD_flNextAttack...
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Last edited by Alka; 04-19-2008 at 09:15.
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ConnorMcLeod
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Old 04-19-2008 , 05:51   Re: [Info] Counter-Strike pvPrivateData offsets
Reply With Quote #12

@Cheap_Suit

You can also use :
Quote:
83 - m_flNextAttack
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Cheap_Suit
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Old 04-19-2008 , 05:54   Re: [Info] Counter-Strike pvPrivateData offsets
Reply With Quote #13

That offset I know doesnt block the clientside gunfire.
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ConnorMcLeod
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Old 04-19-2008 , 06:40   Re: [Info] Counter-Strike pvPrivateData offsets
Reply With Quote #14

Quote:
Originally Posted by Cheap_Suit View Post
That offset I know doesnt block the clientside gunfire.
Yes it does
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Cheap_Suit
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Old 04-19-2008 , 07:03   Re: [Info] Counter-Strike pvPrivateData offsets
Reply With Quote #15

On a local server yes, but on a dedicated server it doesnt. (Experienced in a live server)
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VEN
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Join Date: Jan 2005
Old 04-19-2008 , 07:55   Re: [Info] Counter-Strike pvPrivateData offsets
Reply With Quote #16

Quote:
Does this also block clientside sounds and animations?
IIRC, yes.

Quote:
i saw some you used and are not here
For example? (except animation offset which replicates the corresponding pev structure member).
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Old 04-19-2008, 09:14
Alka
This message has been deleted by Alka. Reason: oh sorry, i haven't saw that cbase offset was already in list ^^
ConnorMcLeod
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Old 04-19-2008 , 09:15   Re: [Info] Counter-Strike pvPrivateData offsets
Reply With Quote #17

For example : http://forums.alliedmods.net/showpos...9&postcount=91
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VEN
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Join Date: Jan 2005
Old 04-19-2008 , 16:48   Re: [Info] Counter-Strike pvPrivateData offsets
Reply With Quote #18

The offsets/values in that post are quite specialized and empirical. I can't guarantee that 96/114 grenade offsets holds an actual grenade type. It may be some different grenade data that game mod is use for different purposes. The fact that we can differentiate grenades with that method doesn't necessarily mean that we doing a direct grenade type check.
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MPNumB
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Join Date: Feb 2007
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Old 05-04-2008 , 14:50   Re: [Info] Counter-Strike pvPrivateData offsets
Reply With Quote #19

What's the iMenuCode _linuxdiff? 5?
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ConnorMcLeod
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Old 05-04-2008 , 16:54   Re: [Info] Counter-Strike pvPrivateData offsets
Reply With Quote #20

It should be 5, as for all players offsets, but you should double check it ;)
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