Hello Friends today sharing my new plugin
But don't worry, this include file is not the main include of zombie plague.
Preview Files [INCLUDE: zombieplauge_m]
PHP Code:
/* Include generated by AMXX-Studio */
#include <amxmodx>
#include <amxmisc>
#include <zombieplague>
enum
{
MODE_NONE = 0
}
new GameModeName[128]
new GameModeInt
new ColorR = 0
new ColorG = 123
new ColorB = 0
public plugin_precache()
{
GameModeName = "Waiting Mode"
GameModeInt = MODE_NONE
}
public zp_round_started(gamemode)
{
switch(gamemode)
{
case MODE_INFECTION:
{
GameModeName = "Infection Mode";
GameModeInt = MODE_INFECTION
}
case MODE_MULTI:
{
GameModeName = "Multi Infection Mode";
GameModeInt = MODE_MULTI
}
case MODE_PLAGUE:
{
GameModeName = "Plague Mode";
GameModeInt = MODE_PLAGUE
}
case MODE_SURVIVOR:
{
GameModeName = "Survivor Mode";
GameModeInt = MODE_SURVIVOR
}
case MODE_NEMESIS:
{
GameModeName = "Nemesis Mode";
GameModeInt = MODE_NEMESIS
}
case MODE_SWARM:
{
GameModeName = "Swarm Mode";
GameModeInt = MODE_SWARM
}
}
}
public zp_round_ended()
{
GameModeName = "Waiting Mode";
GameModeInt = MODE_NONE
}
stock zp_get_round()
{
return GameModeName;
}
stock zp_get_mode()
{
return GameModeInt;
}
stock Red() return ColorR;
stock Green() return ColorG;
stock Blue() return ColorB;
public zp_set_color(red, green, blue)
{
ColorR = red
ColorG = green
ColorB = blue
}
Preview Files [PLUGIN: zp_current_mod]
PHP Code:
/* Plugin generated by AMXX-Studio */
#include <amxmodx>
#include <amxmisc>
#include <zombieplague_m>
#define PLUGIN "[ZP] Current Mod"
#define VERSION "1.0"
#define AUTHOR "Berk"
public plugin_init() {
register_plugin(PLUGIN, VERSION, AUTHOR)
}
public client_putinserver(id)
{
set_task(1.0, "ShowHUD", id, _, _, "b")
}
public ShowHUD(id)
{
if( zp_get_mode() == MODE_INFECTION ) { zp_set_color(0, 255, 0); }
if( zp_get_mode() == MODE_MULTI ) { zp_set_color(0, 255, 255); }
if( zp_get_mode() == MODE_SWARM ) { zp_set_color(255, 0, 170); }
if( zp_get_mode() == MODE_PLAGUE ) { zp_set_color(255, 60, 30); }
if( zp_get_mode() == MODE_NEMESIS ) { zp_set_color(255, 0, 0); }
if( zp_get_mode() == MODE_SURVIVOR ) { zp_set_color(0, 70, 255); }
if( zp_get_mode() == MODE_NONE ) { zp_set_color(255, 255, 255); }
set_hudmessage(Red(), Green(), Blue(), 0.75, 0.1, 0, 0.5, 1.0, _, _, -1)
show_hudmessage(id, "Current Mod: %s", zp_get_round())
}