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[L4D & L4D2] Difficulty Adjustment System (v14.0, 08-06-2018)


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loio
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Join Date: Apr 2022
Old 04-30-2022 , 21:55   Re: [L4D & L4D2] Difficulty Adjustment System (v14.0, 08-06-2018)
Reply With Quote #121

Quote:
Originally Posted by Psyk0tik View Post
It sounds like a problem on your end then. If the plugin isn't automatically executing the main config file, then you set it up incorrectly.
impossible is it an expert?

the config plugin itself doesn't work. but it's okay, I set the values ​​inside the script and compiled now everything works fine.

and so the difficulty configs themselves work, but no plugin config.

sorry if there are mistakes, I use a translator.

Last edited by loio; 04-30-2022 at 21:55.
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loio
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Join Date: Apr 2022
Old 04-30-2022 , 22:01   Re: [L4D & L4D2] Difficulty Adjustment System (v14.0, 08-06-2018)
Reply With Quote #122

Quote:
Originally Posted by Psyk0tik View Post
It sounds like a problem on your end then. If the plugin isn't automatically executing the main config file, then you set it up incorrectly.
and so good plugin

Last edited by loio; 04-30-2022 at 22:03.
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Psyk0tik
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Old 05-02-2022 , 23:06   Re: [L4D & L4D2] Difficulty Adjustment System (v14.0, 08-06-2018)
Reply With Quote #123

Quote:
Originally Posted by loio View Post
impossible is it an expert?
Yes

Hard = Advanced
Impossible = Expert
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CrazMan
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Join Date: Jun 2022
Old 03-19-2023 , 07:46   Re: [L4D & L4D2] Difficulty Adjustment System (v14.0, 08-06-2018)
Reply With Quote #124

How to make the difficulty not change after switching to another mission?
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Mi.Cura
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Join Date: Dec 2016
Location: Brazil
Old 03-20-2023 , 10:00   Re: [L4D & L4D2] Difficulty Adjustment System (v14.0, 08-06-2018)
Reply With Quote #125

Quote:
Originally Posted by CrazMan View Post
How to make the difficulty not change after switching to another mission?

With each new campaign/map the plugin counts players and changes the difficulty according to your configuration.
If the player leaves or enters the game while it is still in progress, it will count and adjust the difficulty according to its configuration.
Remember, it adjusts the difficulty according to the number of players.
I see no point in using this plugin if you want the difficulty to be the same for any number of players.

Exemple:
In this configuration I will never have the "Easy" difficulty, it will be at least normal difficulty, and it will change when I reach the necessary amount of players to change.
Make your configuration as you see fit.

das_easydifficulty "0"
das_normaldifficulty "1"
das_advanceddifficulty "4"
das_expertdifficulty "8"
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Last edited by Mi.Cura; 03-20-2023 at 10:09.
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