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CS 1.6 Revive Death


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Shyloo
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Join Date: Jan 2022
Old 01-30-2022 , 16:28   Re: CS 1.6 Revive Death
Reply With Quote #11

Idk i just went to amdmodx to compile it and it says this "Your plugin failed to compile!"
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OciXCrom
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Old 01-30-2022 , 18:46   Re: CS 1.6 Revive Death
Reply With Quote #12

Provide a screenshot of the compiler window.
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Last edited by OciXCrom; 01-30-2022 at 19:23.
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Shyloo
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Old 01-31-2022 , 10:02   Re: CS 1.6 Revive Death
Reply With Quote #13

Here https://i.postimg.cc/hPfDXZdb/proof-...ath-revive.png
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Supremache
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Old 01-31-2022 , 10:23   Re: CS 1.6 Revive Death
Reply With Quote #14

Quote:
Originally Posted by Shyloo View Post
Don't use online web compiler
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Shyloo
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Old 01-31-2022 , 11:00   Re: CS 1.6 Revive Death
Reply With Quote #15

Could you provide me another compiler ?
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Supremache
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Old 01-31-2022 , 11:10   Re: CS 1.6 Revive Death
Reply With Quote #16

https://www.amxmodx.org/downloads.php
Amxmodx studio
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OciXCrom
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Old 01-31-2022 , 14:20   Re: CS 1.6 Revive Death
Reply With Quote #17

You say you put the files in your include folder and proceed to use an online compiler?! How did you brain manage to make the connection that the files in your computer would magically be accessed by a random website on the internet?

If you have AMXX, you have a compiler. Use it!

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Last edited by OciXCrom; 01-31-2022 at 14:20.
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Shyloo
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Old 03-08-2022 , 09:45   Re: CS 1.6 Revive Death
Reply With Quote #18

Hello again , is it possible to make it as a menu ?
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Supremache
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Old 03-10-2022 , 17:44   Re: CS 1.6 Revive Death
Reply With Quote #19

Quote:
Originally Posted by Shyloo View Post
Hello again , is it possible to make it as a menu ?
Add this code:
the version you are using is 1.8 or higher ?
PHP Code:
@GraveMenuid )
{
    new 
iPlayersMAX_PLAYERS ], szID], iNumiMenu menu_create"Grave menu:\d select a player""@GraveHandler" )
    
    for( new 
iiPlayeriNumi++ )
    {
        
num_to_str( ( iPlayer iPlayers] ), szIDcharsmaxszID ) );
        
menu_additemiMenufmt"%n"iPlayer ), szID )
        
        
//or: menu_additem( iMenu, fmt( "%n", iPlayer ), fmt( "%s", i ) )
    
}
    
    
menu_displayidiMenu )
    return 
PLUGIN_HANDLED;
}
GraveHandleridiMenuiItem 
{
    if(
iItem != MENU_EXIT)
    {
        static 
szData10 ], iUnused;
        
menu_item_getinfoiMenuiItemiUnusedszDatacharsmax(szData), .callback iUnused )
        new 
iPlayer find_player"k"str_to_numszData ) );
        
        if( !
iPlayer ) return PLUGIN_CONTINUE;
        
        if(
is_user_alive(iPlayer))
        {
            
CC_SendMessage(id"* Player %n is alive!"iPlayer)
            return 
PLUGIN_CONTINUE;
        }
    
        
g_bGraveSpawn[iPlayer] = true
        ExecuteHamB
(Ham_CS_RoundRespawniPlayer)
        
CC_SendMessage(0"ADMIN &x03%n &x01revived &x03%n"idiPlayer)
    }
    
menu_destroyiMenu )
    return 
PLUGIN_HANDLED;

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Last edited by Supremache; 03-10-2022 at 17:50.
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Natsheh
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Join Date: Sep 2012
Old 03-10-2022 , 23:36   Re: CS 1.6 Revive Death
Reply With Quote #20

Quote:
Originally Posted by OciXCrom View Post
And what is the error?...
PHP Code:
if(g_iGraveOrigin[id][0] != && g_iGraveOrigin[id][1] != && g_iGraveOrigin[id][2]) 
This check is not needed because you're already checking by that global Boolean.
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Last edited by Natsheh; 03-10-2022 at 23:36.
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