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Player Model 2.13c


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commonbullet
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Join Date: Oct 2005
Old 11-28-2005 , 18:38  
Reply With Quote #21

I didn't tell it won't work in amxmodx 1.5, only meant I tested that in amxmodx 1.6

I'm making more tests, I'll try to compile in 1.55 and see if there's any bug.
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Mulan
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Join Date: Jul 2005
Location: [GER]Worbis
Old 11-28-2005 , 18:57  
Reply With Quote #22

hmmm okay, i written 2 options in the sma

Line 165
Code:
format (modelpath,64,"models/player/%s/%s%s",arg3,arg3,".mdl") server_print ("File Found: %s",modelpath)[/
and

Line 180
Code:
format (modelpath,64,"models/player/%s/%s%s",arg2,arg2,".mdl") server_print ("File Found: %s",modelpath)[/

my logfile says:
Code:
.
.
.
L 11/29/2005 - 00:51:08: Server cvars end
L 11/29/2005 - 00:51:08: -------- Mapchange --------
File Found: models/player/aimy/aimy.mdl
File Found: models/player/aimy/aimy.mdl
File Found: models/player/mulan/mulan.mdl
File Found: models/player/mulan/mulan.mdl
File Found: models/player/resident/resident.mdl
File Found: models/player/resident/resident.mdl
(plugin "cstrike/addons/amxmodx/plugins/voicetimeleft.amxx")
[AMX] Model ' models/rpgrocket.mdl ' precached 
L 11/29/2005 - 00:51:08: Server cvar "amx_nextmap" = "kz_ep_gigablock_b01"
.
.
.
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diamond-optic
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Join Date: May 2005
Location: Upstate New York
Old 11-28-2005 , 18:58  
Reply With Quote #23

wish i could use this for dod
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commonbullet
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Join Date: Oct 2005
Old 11-28-2005 , 19:12  
Reply With Quote #24

hey Mulan,

You're right, it's not working for amxmodx 1.55.
I guess it's the message type.
Wait a minute I'm trying to fix it now.
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commonbullet
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Old 11-28-2005 , 19:12  
Reply With Quote #25

Quote:
Originally Posted by diamond-optic
wish i could use this for dod
I'll don't have dod. I'll see what I can do.
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Mulan
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Join Date: Jul 2005
Location: [GER]Worbis
Old 11-28-2005 , 19:35  
Reply With Quote #26

yeah im wait ...
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commonbullet
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Old 11-28-2005 , 19:44  
Reply With Quote #27

Ok I've updated. I guess it's working now (at least it worked locally with 1.55 and 1.6)

Strange I didn't know amxmodx 1.55 couldn't catch "TeamInfo" messages. I changed back to "ResetHUD".

Tell me if you still have problems.

thanks.
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Mulan
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Old 11-28-2005 , 19:55  
Reply With Quote #28

YEAH works very fine. for this work u become 7 Karmas in 7 Days

VERY BIG THX
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commonbullet
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Old 11-28-2005 , 19:59  
Reply With Quote #29

Yes!

Thank you for reporting the bug.
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Lord_Destros
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Join Date: Jul 2004
Location: With stupid.
Old 11-28-2005 , 21:31  
Reply With Quote #30

ummm, it seems to work. only thing i'd like is the ability for us to state the location of the model.

EDIT: nvm, it don't think it works, it precaches fine but i don't seem to have the model in game.
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