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Polymorph: Mod Manager


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fysiks
Veteran Member
Join Date: Sep 2007
Location: Flatland, USA
Old 03-20-2010 , 17:58   Re: Polymorph: Mod Manager
Reply With Quote #111

Quote:
Originally Posted by Speedy' View Post
Classic mode = no respawn, no weapons menu, no zombie or anything else.. just the Classic Multiplayer Mode. Yeah, i don't want to be voting for mods, but i thought you can add the "changing mod frequently based on hours interval" option. Exactly, i want to change the plugins.ini file, at the hours specified, and this is the only plugin i found that can do this... (except the hours interval)
I could make a different plugin to do that. I should be very simple. Polymorph would not be a good plugin to do what you are trying to do. I'll look into it. Post in Suggestions/Requests for what you want.
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supergreg
Senior Member
Join Date: Jul 2007
Location: Oslo, Norway
Old 03-20-2010 , 20:49   Re: Polymorph: Mod Manager
Reply With Quote #112

Could we please have a "fix" for this:
0 more players need to rtv.

It happens whenever some people rtv, and others who did not rtv leave the server. The guys who remain in the server all want to rtv, but now they cannot.
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fysiks
Veteran Member
Join Date: Sep 2007
Location: Flatland, USA
Old 03-20-2010 , 20:53   Re: Polymorph: Mod Manager
Reply With Quote #113

Quote:
Originally Posted by supergreg View Post
Could we please have a "fix" for this:
0 more players need to rtv.

It happens whenever some people rtv, and others who did not rtv leave the server. The guys who remain in the server all want to rtv, but now they cannot.
lol, interesting. I will look into it when I get have time (However, I can't guarantee support for the 'addon' plugins.)
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Hawk552
AMX Mod X Moderator
Join Date: Aug 2005
Old 04-02-2010 , 20:15   Re: Polymorph: Mod Manager
Reply With Quote #114

This plugin is well done.

If you would like any information regarding possible adjustments you could make or things you could do to make this better, please feel free to post here or PM me.

Approved.
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fysiks
Veteran Member
Join Date: Sep 2007
Location: Flatland, USA
Old 04-02-2010 , 23:41   Re: Polymorph: Mod Manager
Reply With Quote #115

Thanks Hawk.
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Sparkless
Junior Member
Join Date: Dec 2006
Old 04-07-2010 , 02:27   Re: Polymorph: Mod Manager
Reply With Quote #116

The votemap command may cause problems in the server with polymhorp mod ?
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fysiks
Veteran Member
Join Date: Sep 2007
Location: Flatland, USA
Old 04-07-2010 , 18:24   Re: Polymorph: Mod Manager
Reply With Quote #117

Quote:
Originally Posted by Sparkless View Post
The votemap command may cause problems in the server with polymhorp mod ?
It wouldn't do any harm. When the map changes, Polymorph will set the MOD up for whatever is currently the next MOD (can be set via admin command manually).
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Old 04-10-2010, 20:02
Apollyon
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eltavo
Junior Member
Join Date: Jul 2006
Old 04-11-2010 , 15:13   Re: Polymorph: Mod Manager
Reply With Quote #118

Is it possible to run csdm and gungame in the same server with your plugin? because i'll like the vote type of gungame but when they choose DM i will need the normal type of vote (thats mean, not waiting for a winner).
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fysiks
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Join Date: Sep 2007
Location: Flatland, USA
Old 04-11-2010 , 20:22   Re: Polymorph: Mod Manager
Reply With Quote #119

Quote:
Originally Posted by eltavo View Post
Is it possible to run csdm and gungame in the same server with your plugin? because i'll like the vote type of gungame but when they choose DM i will need the normal type of vote (thats mean, not waiting for a winner).
I have specific steps to run both of those MODs on the same server. It's explained in my second post. And, gungame will have the vote the same as gungame.
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eltavo
Junior Member
Join Date: Jul 2006
Old 04-11-2010 , 20:29   Re: Polymorph: Mod Manager
Reply With Quote #120

but i cant manage to make csdm work, i mean, where should i put the csdm cfg .. because i already deleted the csdm ini and added the plugins of it on its proper ini of polymorph. here is it the 0_dm.ini
Attached Files
File Type: ini 0_dmoh.ini (491 Bytes, 172 views)

Last edited by eltavo; 04-11-2010 at 20:32.
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