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Players Models 1.3.1 ( 13 nov 2010 )


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joaquimandrade
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Join Date: Dec 2008
Location: Portugal
Old 11-08-2009 , 22:01   Re: Players Models 1.3.0 ( 3 nov 2009 )
Reply With Quote #121

Sorry for bringing something not important but those switches in the code kwo posted are pissing me off a little bit.


PHP Code:
set_task2( (id+7)/0.1,... 
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Last edited by joaquimandrade; 11-08-2009 at 22:10.
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KWo
AMX Mod X Beta Tester
Join Date: Jul 2004
Location: Poland
Old 11-09-2009 , 03:06   Re: Players Models 1.3.0 ( 3 nov 2009 )
Reply With Quote #122

The problem with modelling always occurs only when there is more than 20 players on the server and they have to change the model at once (i.e. all players at round start). That's why I told You guys - test modelling plugins always with 32 podbots (You can easy end the round, so You can see the round start - when all bots have to change the model at the beginning of it - if the problem exists or not).

About (id+7)/8 * 0.1

I would say (id+8)/8 * 0.1 instead, but I'm not sure if the code run faster with those calculations or with case branches (probably case branches are executed faster).
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Last edited by KWo; 11-09-2009 at 03:08.
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joaquimandrade
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Join Date: Dec 2008
Location: Portugal
Old 11-09-2009 , 08:37   Re: Players Models 1.3.0 ( 3 nov 2009 )
Reply With Quote #123

Yes, switch is fast. I was kind of kidding. But it's really id+7 .
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Muscle Brazil
Senior Member
Join Date: Apr 2009
Location: Brazil
Old 11-09-2009 , 09:15   Re: Players Models 1.3.0 ( 3 nov 2009 )
Reply With Quote #124

This plugin allows you add models for example the name "Muscle" "sas" can take away the doubts I will be grateful.
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ConnorMcLeod
Veteran Member
Join Date: Jul 2006
Location: France (95)
Old 11-09-2009 , 09:24   Re: Players Models 1.3.0 ( 3 nov 2009 )
Reply With Quote #125

Quote:
Originally Posted by Muscle Brazil View Post
This plugin allows you add models for example the name "Muscle" "sas" can take away the doubts I will be grateful.
No, you have to put your steamid instead of your name.

//"steamid" "t_model" "ct_model"
"STEAM_0:1:23456789" "" "sas"
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Muscle Brazil
Senior Member
Join Date: Apr 2009
Location: Brazil
Old 11-09-2009 , 09:39   Re: Players Models 1.3.0 ( 3 nov 2009 )
Reply With Quote #126

I understood then not work for min required

and this
;"BOT" "bot_te_model" "bot_ct_model"
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Z3121
Senior Member
Join Date: Mar 2008
Old 11-22-2009 , 17:12   Re: Players Models 1.3.0 ( 3 nov 2009 )
Reply With Quote #127

umm i get a bug on this it wont run it just contiunes and the plugin dosent start

Heres error

L 11/21/2009 - 16:534: Start of error session.
L 11/21/2009 - 16:534: Info (map "cs_office") (file "addons/amxmodx/logs/error_20091121.log")
L 11/21/2009 - 16:534: [AMXX] Plugin file open error (plugin "player_models.amxx")

//

Some more errors next day.
L 11/22/2009 - 16:01:48: Start of error session.
L 11/22/2009 - 16:01:48: Info (map "cs_office") (file "addons/amxmodx/logs/error_20091122.log")
L 11/22/2009 - 16:01:48: [AMXX] Plugin file open error (plugin "player_models.amxx")
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 11-22-2009 , 17:16   Re: Players Models 1.3.0 ( 3 nov 2009 )
Reply With Quote #128

Plugin file open error = the compiled plugin is not present in plugins/ or the name written in plugins.ini and in plugins/ is not the same.
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ConnorMcLeod
Veteran Member
Join Date: Jul 2006
Location: France (95)
Old 11-22-2009 , 17:17   Re: Players Models 1.3.0 ( 3 nov 2009 )
Reply With Quote #129

Download the plugin again and make sure the size is < 10ko.
Sometimes the compiler smokes too much and plugins sizes are 1Mo.
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Z3121
Senior Member
Join Date: Mar 2008
Old 11-22-2009 , 17:59   Re: Players Models 1.3.0 ( 3 nov 2009 )
Reply With Quote #130

ok only the witch one worked heres my ini. i want more than 1 to work.

;Zombie Skins
"urban" "left4dead_witch"
"terror" "left4dead_zombiehorde"
"leet" "left4dead_hunter"
"arctic" "left4dead_boomer"
"guerilla" "left4dead_zombiehorde"

only the witch one works for some reason?
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