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Healthkit On Death


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*Добрый Змей*
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Join Date: Jul 2010
Location: Russia,Moscow
Old 05-26-2012 , 06:10   Re: Healthkit On Death
Reply With Quote #191

Danke Schön, Peace-Maker
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altex
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Join Date: May 2009
Location: Russia
Old 05-26-2012 , 07:02   Re: Healthkit On Death
Reply With Quote #192

Quote:
Originally Posted by Peace-Maker View Post
Here's some updated gamedata, but you should still use altex' version, once it's running ;) no need for that gamedata anymore.
unfortunetely it crashes server
and i dont know why...
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Bacardi
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Join Date: Jan 2010
Location: mom's basement
Old 05-26-2012 , 07:36   Re: Healthkit On Death
Reply With Quote #193

No one dare try mine Healthkit from dead
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altex
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Old 05-26-2012 , 07:49   Re: Healthkit On Death
Reply With Quote #194

Quote:
Originally Posted by Bacardi View Post
No one dare try mine Healthkit from dead
Bacardi, you should post link to your plugin in this thread, Noone knows that it exists.
Everybody lets try it http://forums.alliedmods.net/showthread.php?t=172523
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Last edited by altex; 05-26-2012 at 08:01.
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altex
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Old 05-26-2012 , 08:21   Re: Healthkit On Death
Reply With Quote #195

Feedback to Bacardi's plugin: works correctly
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Last edited by altex; 05-26-2012 at 08:23.
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Bacardi
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Old 05-26-2012 , 09:16   Re: Healthkit On Death
Reply With Quote #196

Quote:
Originally Posted by altex View Post
Bacardi, you should post link to your plugin in this thread, Noone knows that it exists.
That's because I want make new forum users to be a like Sherlock Holmes...
At least I tried, lazy peoples.
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micazoid
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Join Date: Oct 2010
Location: Munich - Germany
Old 05-29-2012 , 03:32   Re: Healthkit On Death
Reply With Quote #197

I dunno what everyone is complaining about this Plugin??? I am running this for years now without any problems.

I am aware, that Bacardi wrote another HfD Plugin but I never tested it because this one here is working just fine for me oO

But now I am not sure if I should switch to Bacardis Plugin? I am gettin a little bit nervous XD
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Bacardi
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Location: mom's basement
Old 05-29-2012 , 04:36   Re: Healthkit On Death
Reply With Quote #198

Quote:
Originally Posted by micazoid View Post
I dunno what everyone is complaining about this Plugin??? I am running this for years now without any problems.

I am aware, that Bacardi wrote another HfD Plugin but I never tested it because this one here is working just fine for me oO

But now I am not sure if I should switch to Bacardis Plugin? I am gettin a little bit nervous XD
I made another plugin what work differently:

- Not need separate gamedata file to add dissolve effect and remove entity.
It create entity env_entity_dissolver to add effect and using entity "AddOutput" "Kill" to remove.

- In mine plugin version it not create timers, it add action inside entity "AddOutput" with delay.
And have few more cvars/modes.

- In mine version DO HAVE (at least) ONE PROBLEM.
When enable noblock to healthkits, in some point of game happen bug called "physical mayhem".
Where items drop under grounds and other stuff start "floating".
I haven't look that bug now cause don't have any public server where use and not have freetime.

(But I assume, I set entity solidflags too early, immediately when entity created. Need maybe delay 0.1 sec.
Or player touch healthkit when it spawn)


But, there is not only one right way to do same plugin. Can do harder or easier way, as long as the works.
So use this if you happy, not anything bad test another. Suit yourself
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dbs1989
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Join Date: Dec 2010
Location: Denmark
Old 05-31-2012 , 13:30   Re: Healthkit On Death
Reply With Quote #199

This healthkit doesent work on my servers anymore after the latest valve update.

The healthkit appears, and gives health, but it do not remove at all
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blue zebra
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Join Date: Jun 2010
Old 07-03-2012 , 22:31   Re: Healthkit On Death
Reply With Quote #200

New gamedata file needed? Where can i found that?

Last edited by blue zebra; 07-03-2012 at 22:31.
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