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[L4D2] Medkit Density (2010-06-18)


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fpsbrian
Senior Member
Join Date: Feb 2008
Old 10-27-2010 , 01:06   Re: [L4D2] Medkit Density (2010-06-18)
Reply With Quote #81

Anyone wanna let me know if this still working?
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KrAzyChe3To
Junior Member
Join Date: Jul 2010
Old 10-27-2010 , 06:36   Re: [L4D2] Medkit Density (2010-06-18)
Reply With Quote #82

It works great on our server.. sometimes I've had to put some things into the Server.cfg but otherwise it drops tons of piles where I want all the healthpacks
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sdenverjean
New Member
Join Date: Apr 2011
Old 04-28-2011 , 23:31   Re: [L4D2] Medkit Density (2010-06-18)
Reply With Quote #83

Well, that is a very good idea...so that there's gonna be a segregation of the kits....I love it...Thanks for the post, I will apply this here....
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carlos moschen
Member
Join Date: Jan 2011
Old 06-12-2011 , 17:03   Re: [L4D2] Medkit Density (2010-06-18)
Reply With Quote #84

friend, I found a problem in this great plugin, following any final map, the medkits are endless! would solve this problem?? or could tell me how to solve? thanks
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carlos moschen
Member
Join Date: Jan 2011
Old 07-17-2011 , 12:33   Re: [L4D2] Medkit Density (2010-06-18)
Reply With Quote #85

hi guys, next tested the plugin from our friend "ERAA" (page8, he pulled a 1.4, and not this a bug with "infinite medkit at the end of the maps," THANK YOU HELPED ME VERY EXPENSIVE! DOWNLOAD AND ENJOY!
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disawar1
AlliedModders Donor
Join Date: Aug 2011
Location: Russian
Old 07-10-2012 , 08:11   Re: [L4D2] Medkit Density (2010-06-18)
Reply With Quote #86

Reason for Unapproving: Precaching in OnPluginStart: will lead to crashes

Author you are so lazy to do it?
Attached Files
File Type: sp Get Plugin or Get Source (l4d2medkitdensity.sp - 12086 views - 19.0 KB)
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Sev
Veteran Member
Join Date: May 2010
Old 07-14-2012 , 17:31   Re: [L4D2] Medkit Density (2010-06-18)
Reply With Quote #87

Plugin still doesn't really work as intended.

No matter what I change, I get Whitakers extra kits on Dead Center 2.
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adrianman
Senior Member
Join Date: Sep 2010
Old 09-10-2013 , 11:52   Re: [L4D2] Medkit Density (2010-06-18)
Reply With Quote #88

typo in source code "cm4m"
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hara kiri
Member
Join Date: Jan 2014
Old 02-14-2014 , 08:18   Re: [L4D2] Medkit Density (2010-06-18)
Reply With Quote #89

Hi,

I'm looking a plugin like this for L4D1.
I want to have only 4 medikts in the saferoom no more.

This plugin can be use on L4D1 ?
If no
A plugin for the part 1 , it is ?


thank you for help

Best regards
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RDiver
Member
Join Date: Mar 2010
Old 07-19-2014 , 14:31   Re: [L4D2] Medkit Density (2010-06-18)
Reply With Quote #90

Can anyone make the plugin applicable again ?

It is still unable to function effectively.
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