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min level, and mercy xp


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Sepehr
Senior Member
Join Date: Sep 2006
Location: www.aotclan.net
Old 09-22-2008 , 20:38   min level, and mercy xp
Reply With Quote #1

Hello,

On the first release of shmod 1.2.0 there was a bug that those 2 things wouldnt work (min level and mercyxp) , I have figured out that vittu fixed this but i would like to know how can i fix it, instead of re-installing everything on my server. Im sorry if this was posted somewhere, but i couldnt find it. I will +Karma someone if they help me.
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vittu
SuperHero Moderator
Join Date: Oct 2004
Location: L.A. County, CA
Old 09-22-2008 , 22:18   Re: min level, and mercy xp
Reply With Quote #2

Very little was changed:
http://svn.tcwonline.org/viewvc.cgi?...rhero&view=rev

All really you need to do is get the new superheromod.sma and compile it for your saving method (after compile be sure to rename it to match what is loaded in plugins-shero.ini)... You can download the 2 changed files from the svn link above or just get them from the main download...

Even simpler would be if you had amxx 1.8.1, all you need to do is get is the changed superheromod core amxx file (the precompiled file in the main download).
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Sepehr
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Join Date: Sep 2006
Location: www.aotclan.net
Old 09-23-2008 , 00:41   Re: min level, and mercy xp
Reply With Quote #3

EDIT: I got someone to fix it for me thanks.
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Last edited by Sepehr; 09-23-2008 at 11:23.
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detox
Member
Join Date: Nov 2006
Location: Queens, New York
Old 11-02-2008 , 21:45   Re: min level, and mercy xp
Reply With Quote #4

i had the same problem and i was trying to do what you said vittu but what do you mean by "after compile be sure to rename it to match what is loaded in plugins-shero.ini"
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vittu
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Join Date: Oct 2004
Location: L.A. County, CA
Old 11-03-2008 , 02:56   Re: min level, and mercy xp
Reply With Quote #5

Quote:
Originally Posted by detox View Post
what do you mean by "after compile be sure to rename it to match what is loaded in plugins-shero.ini"
I mean once you compile it make sure it matches the plugins name that you are loading in plugins-shero.ini.

So when you compile you get superheromod.amxx, but in plugins-shero.ini you are loading either superheromodvault.amxx, superheromodnvalut.amxx, superheromodmysql.amxx. So make sure you rename it to match the save type you compiled for.
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