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[INC] Director Hud Message


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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 04-17-2011 , 13:44   Re: [INC] Director Hud Message
Reply With Quote #91

Yes, it basically loops without checks. Slot 0 -> 1 -> 2 -> ... -> 7 -> 0 etc.
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SonicSonedit
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Join Date: Nov 2008
Location: Silent Hill
Old 04-19-2011 , 05:41   Re: [INC] Director Hud Message
Reply With Quote #92

Thank you for answers!
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jc980
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Join Date: Jan 2010
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Old 05-20-2011 , 21:43   Re: [INC] Director Hud Message
Reply With Quote #93

Quote:
Originally Posted by Arkshine View Post
If you send different messages at the same position it will overlap.
so, it cant be set by set_task?

because i want to use it as a scoreboard.

on top of the player's HUD.
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 05-21-2011 , 04:10   Re: [INC] Director Hud Message
Reply With Quote #94

You can, but you would need to play with the time, like holding for 1 second and looping the displaying each 1 second. Since you don't know when data will change (I guess you will send message with argument) and since a previous message at the same position won't be deleted automatically if you send a new one, you have no choice to send the message each 1 second ( or more ) and configuring the dhud time to disappear before the new message. You get the idea.
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jc980
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Join Date: Jan 2010
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Old 05-21-2011 , 05:04   Re: [INC] Director Hud Message
Reply With Quote #95

Quote:
Originally Posted by Arkshine View Post
You can, but you would need to play with the time, like holding for 1 second and looping the displaying each 1 second. Since you don't know when data will change (I guess you will send message with argument) and since a previous message at the same position won't be deleted automatically if you send a new one, you have no choice to send the message each 1 second ( or more ) and configuring the dhud time to disappear before the new message. You get the idea.
ok, i get the idea.

damn, i wanted it to work like sync hud messages.
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RuleBreaker
Senior Member
Join Date: May 2011
Old 06-03-2011 , 02:34   Re: [INC] Director Hud Message
Reply With Quote #96

Who can see this message only player that types text or all players?
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Exolent[jNr]
Veteran Member
Join Date: Feb 2007
Location: Tennessee
Old 06-03-2011 , 02:35   Re: [INC] Director Hud Message
Reply With Quote #97

Quote:
Originally Posted by RuleBreaker View Post
Who can see this message only player that types text or all players?
The functions are almost the exact same of normal hud messages.
0 shows all players, player index shows only to that player.
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YakumoHiratsuhi
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Join Date: Dec 2010
Location: Dreαmlαnd.
Old 06-05-2011 , 08:31   Re: [INC] Director Hud Message
Reply With Quote #98

Stock version? Arkshine, when will you stop being so awesome?
this is very cool actually, gotta test it on a streak sounds to make it CSS Like :O
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liryck
Senior Member
Join Date: Mar 2007
Location: Venezuela
Old 06-15-2011 , 10:37   Re: [INC] Director Hud Message
Reply With Quote #99

srry but i was reading that the size of DH is more bigger than normal right?¿ and that is no way to get it smaller like the normal Hud right?.

i like this (DH) caus i could show more than 4 msg at once, but there is no way to show more than 4 msg at once with a normal font? any trick or 2cnd release that make that? it should be a way, srry if im asking to much
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 06-15-2011 , 10:54   Re: [INC] Director Hud Message
Reply With Quote #100

No way. Fully handled by the client, you can do nothing.
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