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sampling walkable space


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ironskillz1
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Join Date: Jul 2012
Location: Sweden
Old 10-27-2014 , 14:16   sampling walkable space
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I need some help. Im trying to make an jailbreak server and its going great!

Only one problem i get this loading when i change team and then the server crashes.

Can i some how block the loading of sampling walkable space?

I got all bots turned off in the server

I have attach the config i use on the server
Attached Files
File Type: cfg server.cfg (1.4 KB, 101 views)
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Last edited by ironskillz1; 10-27-2014 at 14:16.
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friagram
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Join Date: Sep 2012
Location: Silicon Valley
Old 10-27-2014 , 15:27   Re: sampling walkable space
Reply With Quote #2

Remove/edit the nav file?
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Mitchell
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Join Date: Mar 2010
Old 10-27-2014 , 15:47   Re: sampling walkable space
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There are multiple files in the cfg folder that are called, check all of them to make sure bots are not being added.
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ironskillz1
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Join Date: Jul 2012
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Old 10-27-2014 , 18:40   Re: sampling walkable space
Reply With Quote #4

I fixed it. It was an plugin that did it.


Ty for the help anyways
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Nolongerinthegame
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Join Date: Sep 2005
Old 11-01-2014 , 14:33   Re: sampling walkable space
Reply With Quote #5

Quote:
Originally Posted by ironskillz1 View Post
I fixed it. It was an plugin that did it.


Ty for the help anyways
What plugin? I too am getting this message on my custom map server, on some maps (and not all the time) it tries to generate a NAV file, even though there are no bots.

Last edited by Nolongerinthegame; 11-01-2014 at 15:33.
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Nolongerinthegame
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Join Date: Sep 2005
Old 11-15-2014 , 14:00   Re: sampling walkable space
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BUMP please help. this is a very annoying feature on a server with no bots
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Nolongerinthegame
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Join Date: Sep 2005
Old 11-30-2014 , 12:04   Re: sampling walkable space
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PLEASE has someone got an answer for this?
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hamilton5
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Join Date: Oct 2012
Location: USA
Old 11-30-2014 , 18:43   Re: sampling walkable space
Reply With Quote #8

remove all your plugins... figure it out.. it's been a month now, sorry this guy is stingy but you could of figured it out by now right?

generate the mesh in your client (sv_cheats 1; nav_edit 1; nav_generate) and upload it to the server if anything else.
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