If item mode is enabled the weapons menu shouldn't be there - it's expected bahavior. There is no point to have gun menu if You should find weapons on the ground. Weapon limit [item_restrictions] works for standard mode and item mode with one exception - in "normal" mode You can also use number of limited weapons of one kind per team; in item mode You can just disable the kind of weapon (it will not spawn at all - so You will not find it on the ground at all).
Quote:
Originally Posted by rory535
When I put it on my pub server, weapons menu did not come up and I had shell packs and med kits lying around even though I had "drop_packs = 0". Is there a way that I can not have this happen and just use the item mode for the weapons limit?? Would it be as simple as setting these (battery, medkit) to zero?
Thanks
|
If You don't wish the medkit and battery spawning You need to put in the section [item_restrictions] these lines:
medkit
battery
(without semicolon in front of these lines).
__________________
The Fullpack of podbot mm
V3B22 - 24 apr 2012!!! is available
here.
The All-In-One 3.2a package - 02 jun 2013 (
AMX X 1.8.2 [with ATAC 3.0.1b , CSDM2.1.3c beta, CM OE 0.6.5, podbot mm V3B22c and mm 1.20) is available
here.
The newest Beta V3B23a (rel. 28 august 2018!!!) is available
here.