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HLDS <-> IRC /w Integration By Devicenull 2.7 UPDATED 3-19-07


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unavailable
Junior Member
Join Date: Jun 2007
Old 02-20-2009 , 21:49   Re: HLDS <-> IRC /w Integration By Devicenull 2.7 UPDATED 3-19-07
Reply With Quote #191

Please throw me a mail, if someone got the answer.. una @ specific.dk
Thanks, and i'll look back into this thread.
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sevoii
Junior Member
Join Date: May 2008
Location: South Africa
Old 04-11-2009 , 20:59   Re: HLDS <-> IRC /w Integration By Devicenull 2.7 UPDATED 3-19-07
Reply With Quote #192

Hey I got this working 100's except one thing...

No admin commands work?

I don't get access denied or anything, the login and logout thing is a bit stuffed, I try login and it says im already logged in, when i try log out it says that user is not logged in.

Please explain this to me.
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IS Gaming - www.ISGaming.co.za
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hcxx
Senior Member
Join Date: Jan 2007
Location: 127.0.0.1
Old 06-04-2009 , 18:49   Re: HLDS <-> IRC /w Integration By Devicenull 2.7 UPDATED 3-19-07
Reply With Quote #193

Any updates?
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MMateo
New Member
Join Date: Jun 2009
Old 06-23-2009 , 05:09   Re: HLDS <-> IRC /w Integration By Devicenull 2.7 UPDATED 3-19-07
Reply With Quote #194

Hi everyone.. I have problem with my HLDS IRC bot. When he connects the IRC and he did not show`s my IP address. He show kind of an IP but Not mine... What should i do ?
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X49-Malcolm
Junior Member
Join Date: Aug 2008
Old 09-21-2009 , 12:57   Re: HLDS <-> IRC /w Integration By Devicenull 2.7 UPDATED 3-19-07
Reply With Quote #195

L 09/21/2009 - 19:43:14: [ENGINE] Invalid entity 24
L 09/21/2009 - 19:43:14: [AMXX] Displaying debug trace (plugin "irc.amxx")
L 09/21/2009 - 19:43:14: [AMXX] Run time error 10: native error (native "entity_get_int")
L 09/21/2009 - 19:43:14: [AMXX] [0] irc.sma::parsemessage (line 520)
L 09/21/2009 - 19:43:14: [AMXX] [1] irc.sma::client_disconnect (line 65

Last edited by X49-Malcolm; 11-04-2009 at 18:03.
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Old 09-30-2009, 20:00
wtfever
This message has been deleted by wtfever.
wtfever
New Member
Join Date: Sep 2009
Old 09-30-2009 , 20:17   Re: HLDS <-> IRC /w Integration By Devicenull 2.7 UPDATED 3-19-07
Reply With Quote #196

Cant you create something like this for Counter Strike Source ?
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DarkCo0oL
Junior Member
Join Date: Nov 2009
Old 11-23-2009 , 15:13   Re: HLDS <-> IRC /w Integration By Devicenull 2.7 UPDATED 3-19-07
Reply With Quote #197

Hi, nice plugin

Well... The bot connects to the irc server, but not join the channel, how can I solve it?

The lines:

irc_server "irc.rizon.net"
irc_port "6667"
irc_nick "Pruebin"
irc_username "Caos"
irc_channel "#ciudadcaos"
irc_msg_usecolors 1
irc_map_change 1
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hcxx
Senior Member
Join Date: Jan 2007
Location: 127.0.0.1
Old 01-30-2010 , 18:16   Re: HLDS <-> IRC /w Integration By Devicenull 2.7 UPDATED 3-19-07
Reply With Quote #198

Quote:
Originally Posted by {NM}Jason View Post
if there are any updates that you have come up with and would like to See them added for everyone Please Post them now for the next update
Quote:
Originally Posted by hcxx View Post
Add flood protection, to new version! This is must have thing, i get about 2 times a day Excess Flood..
Well any luck at all?
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_Black_
New Member
Join Date: Mar 2010
Old 03-08-2010 , 12:42   Re: HLDS <-> IRC /w Integration By Devicenull 2.7 UPDATED 3-19-07
Reply With Quote #199

hey im a danish guy so sry for my bad eng..
i would like to have an irc to cs and cs to irc
the commands i need is TD/TK in a channel on irc for it self
in another channel i would like to have all chat from the server
and the last channel i need for admins to preform rcon commands from irc and Admincall but im not the big koder and i have found alot of plugins that do lot off this but not one how do it all and that i can manege for what that is going in or out of irc and server can some one help me pleas.
or im willing to lern how to code but im a big noob and do now how to.
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ToXedVirus
Member
Join Date: Mar 2007
Old 09-19-2010 , 12:07   Re: HLDS <-> IRC /w Integration By Devicenull 2.7 UPDATED 3-19-07
Reply With Quote #200

Hello, nice plugin.

Though, whenever a player with a nick like 2foobar joins, the first number gets interpreted as a color code, I have fixed that.

Furthermore I added a variable irc_prefix 1 = on, 0 = off to show the actual chan and server (where the bot joined) to the clients playing inside. It would something like ingame:

#[email protected] <ToXedVirus> Hello World!

Changes are available at http://github.com/txdv/sixplugins/tr...b0fc23680052e6

Ommit the README

Cheers.
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