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[L4D2] Spawn uncommon Infected


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DarrenToh
Member
Join Date: Mar 2010
Old 06-02-2010 , 23:28   Re: [L4D2] Spawn uncommon Infected
Reply With Quote #81

Quote:
Originally Posted by dirka_dirka View Post
wtf?!?!

also your using the command wrong, so obviously it isnt working.
"u wasted my time nia"
Singaporean english, I know cuz im a singaporean.
Look out for LA, LEH.
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Dusty1029
Junior Member
Join Date: Mar 2010
Old 06-03-2010 , 14:48   Re: [L4D2] Spawn uncommon Infected
Reply With Quote #82

Excellent Plugin.

Just one quick question:
So what is the 'z_spawn' command associated with the Fallen survivor?
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AtomicStryker
Veteran Member
Join Date: Apr 2009
Location: Teutonia!!
Old 06-03-2010 , 14:58   Re: [L4D2] Spawn uncommon Infected
Reply With Quote #83

There is none. This Plugin is actually the only way to specifically spawn Uncommons.
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IronWarrior
Veteran Member
Join Date: Jan 2010
Old 06-03-2010 , 17:00   Re: [L4D2] Spawn uncommon Infected
Reply With Quote #84

Silly question, but would it be possible to spawn a horde of gnomes? with a model change?
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AtomicStryker
Veteran Member
Join Date: Apr 2009
Location: Teutonia!!
Old 06-03-2010 , 17:56   Re: [L4D2] Spawn uncommon Infected
Reply With Quote #85

Youll likely just crash, and if not, youll have a horde of non-animated floating Gnome statues.
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AtomicStryker
Veteran Member
Join Date: Apr 2009
Location: Teutonia!!
Old 06-05-2010 , 13:00   Re: [L4D2] Spawn uncommon Infected
Reply With Quote #86

1.0.5 - sm_spawnuncommonhorde does not require to be run ingame anymore (can now be done by server console), added auto shuffle convars
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dirka_dirka
Veteran Member
Join Date: Nov 2009
Old 06-05-2010 , 20:19   Re: [L4D2] Spawn uncommon Infected
Reply With Quote #87

could ya add an ability to NOT autospawn some of the uci.. while i might like to see riot police and road crew on most of the maps, mudmen are really out of place anywhere but swamp fever.. and jimmy anywhere but the 1 map he is supposed to be in.
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AtomicStryker
Veteran Member
Join Date: Apr 2009
Location: Teutonia!!
Old 06-06-2010 , 06:38   Re: [L4D2] Spawn uncommon Infected
Reply With Quote #88

Added new convar

l4d2_spawn_uncommons_autotypes (default 19, binary flag of allowed autoshuffle zombies. 1 = riot, 2 = ceda, 4 = clown, 8 = mudman, 16 = roadcrew, 32 = jimmy, 64 = fallen); riot + ceda + roadcrew = 19


Autoshuffle is now enabled by default
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dirka_dirka
Veteran Member
Join Date: Nov 2009
Old 06-06-2010 , 12:13   Re: [L4D2] Spawn uncommon Infected
Reply With Quote #89

kewl that works nicely.
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dirka_dirka
Veteran Member
Join Date: Nov 2009
Old 06-06-2010 , 12:58   Re: [L4D2] Spawn uncommon Infected
Reply With Quote #90

actually ... 1 more request:

can ya give us a different autospawn chance for jimmy and the fallen.. they are a bit more special after all.
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