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[L4D(2)] SuperVersus [1.5.4]


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legotoytoy
Junior Member
Join Date: Apr 2012
Old 07-09-2014 , 19:42   Re: [L4D(2)] SuperVersus [1.5.4]
Reply With Quote #1011

"1.6.9"
//// l4d_superversus.sp
// C:\L4D2 1.6 Server\left4dead2\addons\sourcemod\scripting\ l4d_superversus.sp(6
36) : error 143: new-style declarations should not have "new"
// C:\L4D2 1.6 Server\left4dead2\addons\sourcemod\scripting\ l4d_superversus.sp(6
41) : error 003: declaration of a local variable must appear in a compound block
// C:\L4D2 1.6 Server\left4dead2\addons\sourcemod\scripting\ l4d_superversus.sp(6
41) : warning 217: loose indentation
// C:\L4D2 1.6 Server\left4dead2\addons\sourcemod\scripting\ l4d_superversus.sp(6
41) : error 001: expected token: "-identifier-", but found "++"
// C:\L4D2 1.6 Server\left4dead2\addons\sourcemod\scripting\ l4d_superversus.sp(6
41) : error 029: invalid expression, assumed zero
// C:\L4D2 1.6 Server\left4dead2\addons\sourcemod\scripting\ l4d_superversus.sp(6
41) : fatal error 167: too many error messages on one line
//
// Compilation aborted.
// 5 Errors.
//
// Compilation Time: 0.22 sec

can help to fix it???
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legotoytoy
Junior Member
Join Date: Apr 2012
Old 07-23-2014 , 23:50   Re: [L4D(2)] SuperVersus [1.5.4]
Reply With Quote #1012

who can help??
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louder0804
New Member
Join Date: Dec 2011
Old 09-06-2014 , 01:31   Re: [L4D(2)] SuperVersus [1.5.4]
Reply With Quote #1013

Quote:
Originally Posted by Marcus101RR View Post
Here is the version I have, this is a bit different than the original version:
Could you give me the first version without fixing extra bot spawn? It's useful to me. thanks a lot

Last edited by louder0804; 09-06-2014 at 01:32.
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ilham92-cc-sakura
Senior Member
Join Date: Oct 2008
Location: /var/www/index.html
Old 10-01-2014 , 18:12   Re: [L4D(2)] SuperVersus [1.5.4]
Reply With Quote #1014

I notice that latest sourcemod didn't spawn extra BOT, extra medkit has.
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rodpod
SourceMod Donor
Join Date: Jan 2005
Old 11-18-2014 , 08:30   Re: [L4D(2)] SuperVersus [1.5.4]
Reply With Quote #1015

hey guys

i get this when compiling source from post #932

Code:
Compiling l4d2_upgradesreloaded.sp...
SourcePawn Compiler 1.6.3-dev+4601
Copyright (c) 1997-2006, ITB CompuPhase, (C)2004-2008 AlliedModders, LLC

l4d2_upgradesreloaded.sp(673) : error 092: number of arguments does not match definition
l4d2_upgradesreloaded.sp(709) : error 092: number of arguments does not match definition
l4d2_upgradesreloaded.sp(726) : error 092: number of arguments does not match definition
l4d2_upgradesreloaded.sp(796) : warning 219: local variable "m_iAmmo" shadows a variable at a preceding level
l4d2_upgradesreloaded.sp(877) : error 021: symbol already defined: "GivePlayerAmmo"
l4d2_upgradesreloaded.sp(880) : error 010: invalid function or declaration
l4d2_upgradesreloaded.sp(885) : error 010: invalid function or declaration
l4d2_upgradesreloaded.sp(894) : error 010: invalid function or declaration
l4d2_upgradesreloaded.sp(908) : warning 219: local variable "m_iAmmo" shadows a variable at a preceding level
l4d2_upgradesreloaded.sp(1869) : warning 219: local variable "iWEAPON" shadows a variable at a preceding level
l4d2_upgradesreloaded.sp(1928) : warning 219: local variable "iWEAPON" shadows a variable at a preceding level
l4d2_upgradesreloaded.sp(1949) : warning 219: local variable "m_iAmmo" shadows a variable at a preceding level
l4d2_upgradesreloaded.sp(2352) : warning 219: local variable "m_iAmmo" shadows a variable at a preceding level
l4d2_upgradesreloaded.sp(879) : warning 203: symbol is never used: "iWEAPON"
l4d2_upgradesreloaded.sp(883) : warning 203: symbol is never used: "m_iAmmo"

7 Errors.
do I need to repair it on my own or is this plugin still maintained ?

Last edited by rodpod; 11-18-2014 at 08:31.
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l4d2_boomer
New Member
Join Date: Jan 2015
Old 01-24-2015 , 19:29   Re: [L4D(2)] SuperVersus [1.5.4]
Reply With Quote #1016

hey everytime i set the survivor limit to anything past 4 it spawns in bots which it should but after a few seconds my game freezes and just crashes help.
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Spirit_12
Veteran Member
Join Date: Dec 2012
Location: Toronto, CA
Old 03-04-2015 , 05:03   Re: [L4D(2)] SuperVersus [1.5.4]
Reply With Quote #1017

This is the same version as Marcus101RR, but I removed the depreciated values. This version is compatible with sourcemod 1.7
Attached Files
File Type: sp Get Plugin or Get Source (l4d_superversus.sp - 845 views - 35.3 KB)
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legotoytoy
Junior Member
Join Date: Apr 2012
Old 03-04-2015 , 15:01   Re: [L4D(2)] SuperVersus [1.5.4]
Reply With Quote #1018

Quote:
Originally Posted by Spirit_12 View Post
This is the same version as Marcus101RR, but I removed the depreciated values. This version is compatible with sourcemod 1.7


[ERROR] The Infected Team is available in coop.
why????
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Marcus101RR
Veteran Member
Join Date: Aug 2009
Location: Tampa, FL
Old 03-05-2015 , 02:10   Re: [L4D(2)] SuperVersus [1.5.4]
Reply With Quote #1019

Quote:
Originally Posted by legotoytoy View Post
"1.6.9"
//// l4d_superversus.sp
// C:\L4D2 1.6 Server\left4dead2\addons\sourcemod\scripting\ l4d_superversus.sp(6
36) : error 143: new-style declarations should not have "new"
// C:\L4D2 1.6 Server\left4dead2\addons\sourcemod\scripting\ l4d_superversus.sp(6
41) : error 003: declaration of a local variable must appear in a compound block
// C:\L4D2 1.6 Server\left4dead2\addons\sourcemod\scripting\ l4d_superversus.sp(6
41) : warning 217: loose indentation
// C:\L4D2 1.6 Server\left4dead2\addons\sourcemod\scripting\ l4d_superversus.sp(6
41) : error 001: expected token: "-identifier-", but found "++"
// C:\L4D2 1.6 Server\left4dead2\addons\sourcemod\scripting\ l4d_superversus.sp(6
41) : error 029: invalid expression, assumed zero
// C:\L4D2 1.6 Server\left4dead2\addons\sourcemod\scripting\ l4d_superversus.sp(6
41) : fatal error 167: too many error messages on one line
//
// Compilation aborted.
// 5 Errors.
//
// Compilation Time: 0.22 sec

can help to fix it???
Check the post again, it has been updated.

Quote:
Originally Posted by louder0804 View Post
Could you give me the first version without fixing extra bot spawn? It's useful to me. thanks a lot
Check the original post, on the first page.

Quote:
Originally Posted by rodpod View Post
hey guys

i get this when compiling source from post #932

Code:
Compiling l4d2_upgradesreloaded.sp...
SourcePawn Compiler 1.6.3-dev+4601
Copyright (c) 1997-2006, ITB CompuPhase, (C)2004-2008 AlliedModders, LLC

l4d2_upgradesreloaded.sp(673) : error 092: number of arguments does not match definition
l4d2_upgradesreloaded.sp(709) : error 092: number of arguments does not match definition
l4d2_upgradesreloaded.sp(726) : error 092: number of arguments does not match definition
l4d2_upgradesreloaded.sp(796) : warning 219: local variable "m_iAmmo" shadows a variable at a preceding level
l4d2_upgradesreloaded.sp(877) : error 021: symbol already defined: "GivePlayerAmmo"
l4d2_upgradesreloaded.sp(880) : error 010: invalid function or declaration
l4d2_upgradesreloaded.sp(885) : error 010: invalid function or declaration
l4d2_upgradesreloaded.sp(894) : error 010: invalid function or declaration
l4d2_upgradesreloaded.sp(908) : warning 219: local variable "m_iAmmo" shadows a variable at a preceding level
l4d2_upgradesreloaded.sp(1869) : warning 219: local variable "iWEAPON" shadows a variable at a preceding level
l4d2_upgradesreloaded.sp(1928) : warning 219: local variable "iWEAPON" shadows a variable at a preceding level
l4d2_upgradesreloaded.sp(1949) : warning 219: local variable "m_iAmmo" shadows a variable at a preceding level
l4d2_upgradesreloaded.sp(2352) : warning 219: local variable "m_iAmmo" shadows a variable at a preceding level
l4d2_upgradesreloaded.sp(879) : warning 203: symbol is never used: "iWEAPON"
l4d2_upgradesreloaded.sp(883) : warning 203: symbol is never used: "m_iAmmo"

7 Errors.
do I need to repair it on my own or is this plugin still maintained ?
This is Survivor Upgrades, meanwhile, this is Super Versus. No issues regarding either of them.

Quote:
Originally Posted by legotoytoy View Post
[ERROR] The Infected Team is available in coop.
why????
This error was fixed, it suppose to say The infected is "NOT" available in coop.
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bazrael
Senior Member
Join Date: Jan 2010
Location: Where Lucy became superw
Old 03-12-2015 , 19:48   [L4D(2)] Super Versus Reloaded [1.7.0]
Reply With Quote #1020

Could you explain what are these cvars?
Quote:
[SM] Listing 7 convars for: Super Versus Reloaded
[Name] [Value]
director_allow_super_boomer 0
director_auto_difficulty 0
director_survivalist_difficulty 0
l4d_infected_limit 4
l4d_killreservation 0
l4d_survivor_limit 5
sm_superversus_version 1.7.0
Besides, Extra Med-kits function seems to produce medkits for bot survivors in Confogl mode. Is it possible to add a convar to disable extra medkits?
--Reply--
Thank you!
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Last edited by bazrael; 05-19-2015 at 23:50. Reason: Reply
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