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[CS:S/CS:GO] GunGame


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ssphreak
Senior Member
Join Date: Aug 2009
Old 02-09-2011 , 19:13   Re: GunGame
Reply With Quote #2451

Quote:
Originally Posted by nadrojcote View Post
this is already implemented, just seperate the songs with a comma.
Really - bitchin!

Now where exactly do i load the songs, and what file do i change and add commas to -

basically - cool!! - but could you show me an example? - i would greatly appreciate it thank you!
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nadrojcote
Senior Member
Join Date: Oct 2009
Old 02-09-2011 , 20:06   Re: GunGame
Reply With Quote #2452

in cfg/gungame/gungame.config.txt

find

Quote:
/* Put each song filename in this list seperated by commas */
"Winner" "music/HL2_song15.mp3"
put your songs in the "" like so

Quote:
"Winner" "music/HL2_song14.mp3,music/HL2_song15.mp3,music/HL2_song16.mp3"

Last edited by nadrojcote; 02-10-2011 at 09:40.
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ssphreak
Senior Member
Join Date: Aug 2009
Old 02-09-2011 , 21:12   Re: GunGame
Reply With Quote #2453

hey nadrojcote - i appreciate you taking the time - peace! <phreak>
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lqhnybear
Member
Join Date: Oct 2009
Location: Miami Beach, Fl
Old 02-12-2011 , 07:07   Re: GunGame
Reply With Quote #2454

I recently converted from MAP to SM and am currently running the Eventscripts version of GG. I would like to fully convert to SM and be done with ES.

My questions are, mind you my current server is running 95 "Winner" songs and 28 "Triple" level songs. (We want to add more)

1. Can you do multiple triple level songs with this and it randomly selects them per triple level, not per map?
2. Will it handle that many songs?
3. How many songs can it handle?
4. Are all songs picked randomly or go in order they are written in the config?
5. Is there and easier way to list all the songs? It seems really tedious to do them the way it is now.
6. What is this one for? "Autoff" "gungame/smb_warning2.mp3"
7. For new players, will only the songs needed for that map be downloaded on first connect, ie all the Triple level songs and the "Winner" song for that map, or will it download all 123 sound files at once?

Ok next set of questions. I run a very odd weapon order. It's every weapon then (nade,knife,knife,knife) 28 total levels but each knife level is it's own level, this is something I had to get the ES GG guys to rewrite in their code because it was handling the 3 individual knives as a knife needing 3 kills to level and if you got knifed while on the second knife you went back to nade. That's not how we wanted it.

1. Will this work with SM_GG?
2. Will people on knife level be able to still steal levels?


One last question. Is there a way to import the winners database from the ES GG to the SM_GG?


Sorry for so many questions but I need to make sure this will work as intended or I'm gonna have a very angry player population.
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Dr.Zero
Junior Member
Join Date: Jan 2008
Old 02-12-2011 , 09:32   Re: GunGame
Reply With Quote #2455

Hello,

I have a problem with this plugin, every time the server crashes when i have installed it.
If I disable this, nothing will happen, the Server runs & runs.
IŽve tried it with GG V 1.1.4.0 - 1.1.5.0 - 1.1.6.0 - 1.1.7.0

Server is running:
MMS 1.8.5V
SM 1.3.6
Zblock 4.5

Code:
15:21:37 plugin_print
15:21:37 Loaded plugins:
         ---------------------
         0:<TAB>"zBlock Server Plugin [4.5]"
         1:<TAB>"Metamod:Source 1.8.5"
Code:
15:29:37 meta list
15:29:37 Listing 4 plugins:
           [01] SourceMod (1.3.6) by AlliedModders LLC
           [02] CS:S Tools (1.3.6) by AlliedModders LLC
           [03] BinTools (1.3.6) by AlliedModders LLC
           [04] SDK Tools (1.3.6) by AlliedModders LLC
Code:
15:30:17 sm plugins list
15:30:17 [SM] Listing 26 plugins:
           01 "Basic Commands" (1.3.6) by AlliedModders LLC
           02 "Reserved Slots" (1.3.6) by AlliedModders LLC
           03 "GunGame:SM Stats" (1.1.4.0) by teame06-hat, Liam, Otstrel.ru Team
           04 "Sound Commands" (1.3.6) by AlliedModders LLC
           05 "Admin Menu" (1.3.6) by AlliedModders LLC
           06 "Client Preferences" (1.3.6) by AlliedModders LLC
           07 "Basic Ban Commands" (1.3.6) by AlliedModders LLC
           08 "GunGame:SM" (1.1.4.0) by teame06-hat, Liam, Otstrel.ru Team
           09 "Nextmap" (1.3.6) by AlliedModders LLC
           10 "GunGame:SM TK Management" (1.1.4.0) by teame06-hat, Liam, Otstrel.ru Team
           11 "GunGame:SM Map Vote Starter" (1.1.4.0) by teame06-hat, Liam, Otstrel.ru Team
           12 "Admin File Reader" (1.3.6) by AlliedModders LLC
           13 "GunGame:SM Bot Protection" (1.1.4.0) by teame06-hat, Liam, Otstrel.ru Team
           14 "Fun Votes" (1.3.6) by AlliedModders LLC
           15 "GunGame:SM Winner Logger" (1.1.4.0) by teame06-hat, Liam, Otstrel.ru Team
           16 "GunGame:SM Display Winner" (1.1.4.0) by bl4nk, Otstrel.ru Team
           17 "Basic Votes" (1.3.6) by AlliedModders LLC
           18 "GunGame:SM Afk Management" (1.1.4.0) by teame06-hat, Liam, Otstrel.ru Team
           19 "Basic Comm Control" (1.3.6) by AlliedModders LLC
           20 "Fun Commands" (1.3.6) by AlliedModders LLC
           21 "Basic Chat" (1.3.6) by AlliedModders LLC
           22 "Basic Info Triggers" (1.3.6) by AlliedModders LLC
           23 "GunGame:SM Config Reader" (1.1.4.0) by teame06-hat, Liam, Otstrel.ru Team
           24 "Player Commands" (1.3.6) by AlliedModders LLC
           25 "Anti-Flood" (1.3.6) by AlliedModders LLC
           26 "Admin Help" (1.3.6) by AlliedModders LLC
Mfg Zero
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Rizla
SourceMod Donor
Join Date: Jun 2010
Old 02-12-2011 , 10:23   Re: GunGame
Reply With Quote #2456

get rid of zblock and try again
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Dr.Zero
Junior Member
Join Date: Jan 2008
Old 02-12-2011 , 10:39   Re: GunGame
Reply With Quote #2457

Quote:
Originally Posted by Rizla View Post
get rid of zblock and try again
Nothing happen, server is crashed again.
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altex
Veteran Member
Join Date: May 2009
Location: Russia
Old 02-12-2011 , 11:00   Re: GunGame
Reply With Quote #2458

Quote:
Originally Posted by Dr.Zero View Post
Nothing happen, server is crashed again.
reinstall server with the latest stable mods - hlds, mm, sm, gg
do not install zblock (just for testing)
and let me know if it will crash
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Dr.Zero
Junior Member
Join Date: Jan 2008
Old 02-12-2011 , 11:19   Re: GunGame
Reply With Quote #2459

Quote:
Originally Posted by altex View Post
reinstall server with the latest stable mods - hlds, mm, sm, gg
do not install zblock (just for testing)
and let me know if it will crash
Why?
Without GG the Server will run stable, i can play a couple of hourŽs.
Only when i have GG installed on the Server and i join a team the Server will crash, when iŽam spectator... the server would not crash.
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altex
Veteran Member
Join Date: May 2009
Location: Russia
Old 02-12-2011 , 11:24   Re: GunGame
Reply With Quote #2460

Quote:
Originally Posted by lqhnybear View Post
I recently converted from MAP to SM and am currently running the Eventscripts version of GG. I would like to fully convert to SM and be done with ES.

My questions are, mind you my current server is running 95 "Winner" songs and 28 "Triple" level songs. (We want to add more)

1. Can you do multiple triple level songs with this and it randomly selects them per triple level, not per map?
1. Currently it's not possible. I've added it in todo list.
It will be separate optional plugin for gg, not affecting gungame inself.
It will play randomly unlimited number of songs.
There will no need to configure each file,
but it will be config variable to set directory with files.

2. Will it handle that many songs?
see 1
3. How many songs can it handle?
see 1
4. Are all songs picked randomly or go in order they are written in the config?
see 1
5. Is there and easier way to list all the songs? It seems really tedious to do them the way it is now.
see 1
6. What is this one for? "Autoff" "gungame/smb_warning2.mp3"
Sound that plays after friendlyfire variable is changed
7. For new players, will only the songs needed for that map be downloaded on first connect, ie all the Triple level songs and the "Winner" song for that map, or will it download all 123 sound files at once?
All triple level sonds + one random per map winner song

Ok next set of questions. I run a very odd weapon order. It's every weapon then (nade,knife,knife,knife) 28 total levels but each knife level is it's own level, this is something I had to get the ES GG guys to rewrite in their code because it was handling the 3 individual knives as a knife needing 3 kills to level and if you got knifed while on the second knife you went back to nade. That's not how we wanted it.
2. You can configure up to 64 level with any weapons in any order with any number of kills per level. nade,knife,knife,knife will work as it should by the normal human logic

1. Will this work with SM_GG?
see 2
2. Will people on knife level be able to still steal levels?
3. with knife pro option enabled player can steal level on any level he is

One last question. Is there a way to import the winners database from the ES GG to the SM_GG?
4. yes. see the first post - gg_import

Sorry for so many questions but I need to make sure this will work as intended or I'm gonna have a very angry player population.
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