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Zombie:Reloaded V2.5.1


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Kigen
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Join Date: Feb 2008
Old 07-31-2008 , 16:28   Re: Zombie:Reloaded V2.4.3
#501

That'd be a freeze, most likely caused by a infinite loop.
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hakk
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Old 07-31-2008 , 16:33   Re: Zombie:Reloaded V2.4.3
#502

is there anuthing to make it stop doing it?
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Greyscale
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Old 07-31-2008 , 16:36   Re: Zombie:Reloaded V2.4.3
#503

I'm going to see if I can reproduce.

I have mani on it works fine.

And it definitely didn't freeze on me, but I'll try again.
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hakk
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Old 07-31-2008 , 16:42   Re: Zombie:Reloaded V2.4.3
#504

what version of mani u have? do u run it throught metamod?
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Greyscale
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Old 07-31-2008 , 16:50   Re: Zombie:Reloaded V2.4.3
#505

V1.2 S
Yeah I run it through metamod.

I just started my server added a bot, and he sat in there for about 3 minutes, then I went in and played a couple rounds with him, then changed map and tried again. (I waited a minute before adding the bot to make sure being alone didn't do it) and everything works fine. I don't know whats going on with your server.
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hakk
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Old 07-31-2008 , 17:02   Re: Zombie:Reloaded V2.4.3
#506

i try with bot. i let you know did i make any change.
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hakk
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Old 07-31-2008 , 17:37   Re: Zombie:Reloaded V2.4.3
#507

getting some errors from sm.
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Greyscale
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Old 07-31-2008 , 17:42   Re: Zombie:Reloaded V2.4.3
#508

Gimme, those will help.
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hakk
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Old 07-31-2008 , 18:24   Re: Zombie:Reloaded V2.4.3
#509

ok, i think i have solved my prob. I load mani throught metamod and i also have line exec mani_admin.cfg in autoexec.cfg and in server.cfg. so, i believe server messed up for that. but i also have a backup plan if that didn't help at all. Beetles mode don't cause any troubles with this mod.

EDIT: those errors disapear after i reinstall this zombie plugun and removed that line from those to files.
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Greyscale
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Old 07-31-2008 , 18:33   Re: Zombie:Reloaded V2.4.3
#510

Glad to hear you figured it out
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