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Mapcycle manager


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Steelbone
Junior Member
Join Date: Dec 2005
Old 03-10-2006 , 17:32   Mapcycle manager
Reply With Quote #1

Hi peepz,

I came up with this idea by looking at the way maps are handled right now. Basically you have your basic mapcycle and if something empties the server its up to the admin to change the map.

Basically my idea is a mod that would keep track of the nr of players online and ajusting mapcycle to that.

For example if the server would be 40 slots and halfway filled it would run on a basic map cycle. The catch would be that when it does fill up to 40 the mod would change to a different mapcycle.

The opisite of this should also be the case, lets say you are running a brandnew custom and the server is emptying out very fast, wouldnt it be nice if a mod would autochange nextmap to a popular basic map?

Eventhough im no scripter i cant imagine this being a complicated script, just a playercounter and a way to manage or modify the mapcycle real time.

Hope someone is interested... seems to me cs:s could use a somewhat more sophisticated way of handling mapcycle.
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L. Duke
Veteran Member
Join Date: Apr 2005
Location: Walla Walla
Old 03-10-2006 , 18:46  
Reply With Quote #2

Requested before. Here's the status of that request: http://forums.alliedmods.net/showthread.php?t=39472
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Steelbone
Junior Member
Join Date: Dec 2005
Old 03-10-2006 , 19:17  
Reply With Quote #3

well thnx for the info.. i might have overlooked that

however the link you provider refers to a emty server + bots + 1 basic map >>player connects >>normal cycle + kick bots

What i would like:

low nr of players (no way we use bots btw) >>>basic map cycle

hight nr of players>>>custom map cycle

And offcourse i wouldnt want to revert to the same basic map every time the map reaches the key nr of players so some kind of history of played maps should be tracked by the mod itself...


Well anyways.. ill keep an eye out on the topic you pointed out... in the mean time ill try my luck with eventscripts

////edit////
Since there arent any working mapcycle managers out there i did modify a existing script to manage the mapcycle. Have a look at it at Clickme
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