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[CS:S] GunGame Request


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fruitrollup
Junior Member
Join Date: Mar 2014
Old 11-22-2014 , 12:26   [CS:S] GunGame Request
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So I've a request for this GG mod https://forums.alliedmods.net/showthread.php?t=93977

When playing music for any event (winner, multilevel, etc), it only chooses and plays one sound from your list of sounds (assuming you set more than two sounds in for example the "Winner" section). I've seen this before on some other servers, and I think it would be a good idea to add into this GG. It would be nice if instead of just choosing one specific sound and playing it every time someone multilevels, to use a random sound from a list of sounds each time. So if Player A multilevels one time, it uses one song, he multilevels again, and it uses another song from the list.

If that's not possible to do (or nobody can do it?), can there be another way to achieve this with making a cfg or a plugin for this?

I'd like to hear feedback because other people also told me it would be nice to hear different songs each time not the same one for the entire map. Thanks for reading, let me know feedback on what you guys think about this.
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fruitrollup
Junior Member
Join Date: Mar 2014
Old 11-25-2014 , 00:19   Re: [CS:S] GunGame Request
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Nobody has any thoughts to this..? I think the makers of the GG should consider this, add it in the main code or as an optional, complimentary plugin.
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altex
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Join Date: May 2009
Location: Russia
Old 12-22-2014 , 17:43   Re: [CS:S] GunGame Request
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Reading of the first post can save your time https://forums.alliedmods.net/showth...t=93977#Issues
There is no multichannel sounds in sourcemod for csgo, that's the steam issue
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fruitrollup
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Join Date: Mar 2014
Old 01-03-2015 , 03:07   Re: [CS:S] GunGame Request
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Quote:
Originally Posted by altex View Post
Reading of the first post can save your time https://forums.alliedmods.net/showth...t=93977#Issues
There is no multichannel sounds in sourcemod for csgo, that's the steam issue
This is for CS:S, not CSGO.

Pretty much, this is what I want to be done with the SM version of it. http://www.gungame.net/viewtopic.php?f=76&t=1865 Look at Satoon's detailed post. Is something like that possible with this SM GG?
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