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HideNSeek by Exolent


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el.nino
Junior Member
Join Date: Dec 2007
Old 01-09-2008 , 15:39   Re: Ultra Hide-N-Seek!
Reply With Quote #21

The round end only if t's kill ct's or ct's kill t's. But if the timer go to 0:00 it don't work...
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hugz`
Veteran Member
Join Date: Jul 2007
Location: In a house
Old 01-09-2008 , 15:55   Re: Ultra Hide-N-Seek!
Reply With Quote #22

Quote:
Originally Posted by X-olent View Post
if there are plugins on the forums that do this already then why make the plugin bigger?
Because this is 'ULTRA' hide n seek
And the other plugins either work or don't work, not at a specific time like when the HNS is turned off.



It's just a suggestion.
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Last edited by hugz`; 01-09-2008 at 16:00.
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fadetodarknezz
Member
Join Date: Oct 2007
Old 01-09-2008 , 17:38   Re: Ultra Hide-N-Seek!
Reply With Quote #23

good plugin but.. how come i dont see it countdown 10 9 8 7 6.. i only hear the sound couting down but no words.. i havent edited anything yet
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Exolent[jNr]
Veteran Member
Join Date: Feb 2007
Location: Tennessee
Old 01-09-2008 , 22:28   Re: Ultra Hide-N-Seek!
Reply With Quote #24

Quote:
Originally Posted by hugz` View Post
Because this is 'ULTRA' hide n seek
And the other plugins either work or don't work, not at a specific time like when the HNS is turned off.



It's just a suggestion.
ill think about it

Quote:
Originally Posted by fadetodarknezz View Post
good plugin but.. how come i dont see it countdown 10 9 8 7 6.. i only hear the sound couting down but no words.. i havent edited anything yet
no idea, but ill look at it tomorrow.

im calling it a night
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Quote:
Originally Posted by xPaw View Post
I love you exolent!
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noggin66
Junior Member
Join Date: Jun 2006
Old 01-09-2008 , 22:55   Re: Ultra Hide-N-Seek!
Reply With Quote #25

one last suggestion,
the door removal should be shut off when the plugin cvar is set to 0,
along with the chat text.

because it ruins any map that has doors, or glass (ie he_glass, ka_slots, etc)
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fadetodarknezz
Member
Join Date: Oct 2007
Old 01-09-2008 , 23:42   Re: Ultra Hide-N-Seek!
Reply With Quote #26

Quote:
Originally Posted by noggin66 View Post
one last suggestion,
the door removal should be shut off when the plugin cvar is set to 0,
along with the chat text.

because it ruins any map that has doors, or glass (ie he_glass, ka_slots, etc)
i dont even know why u play hns on those maps.. lol
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hugz`
Veteran Member
Join Date: Jul 2007
Location: In a house
Old 01-10-2008 , 16:35   Re: Ultra Hide-N-Seek!
Reply With Quote #27

Seriously..

Exo, does ultra hns block speed glitches? I just had one on j4l
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FuZ!on
Senior Member
Join Date: Aug 2007
Old 01-10-2008 , 17:37   Re: Ultra Hide-N-Seek!
Reply With Quote #28

Ever since I put this plug in on my server, it seems that there are a lot more perma frost (frozen or move slowly permanently)
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Exolent[jNr]
Veteran Member
Join Date: Feb 2007
Location: Tennessee
Old 01-10-2008 , 22:12   Re: Ultra Hide-N-Seek!
Reply With Quote #29

the only part of this plugin that deals with speed is the hide time.

permafrosts are glitches between the blockmaker's ice/honey and a freeze
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Quote:
Originally Posted by xPaw View Post
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Kemisk
Junior Member
Join Date: Jul 2007
Old 01-11-2008 , 15:28   Re: Ultra Hide-N-Seek!
Reply With Quote #30

hm, I'm using this Hide N Seek plugin on my server, but some player can buy or in some way get weapons, can you fix this?

I also notice this error in the log:

Code:
L 01/11/2008 - 20:30:39: [AMXX] Run time error 4: index out of bounds 
L 01/11/2008 - 20:30:39: [AMXX]    [0] hide-n-seek.sma::task_ShowHelpMsgs (line 1483)
L 01/11/2008 - 20:30:39: [AMXX]    [1] hide-n-seek.sma::task_ShowHelpMsgs (line 1486)
L 01/11/2008 - 20:30:39: [AMXX]    [2] hide-n-seek.sma::task_ShowHelpMsgs (line 1486)
L 01/11/2008 - 20:30:39: [AMXX]    [3] hide-n-seek.sma::task_ShowHelpMsgs (line 1486)
L 01/11/2008 - 20:30:39: [AMXX]    [4] hide-n-seek.sma::task_ShowHelpMsgs (line 1486)
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