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Converting player models from CS:GO to CS:S


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evans
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Join Date: May 2021
Location: OnSmokeDetonate();
Old 05-16-2021 , 12:47   Converting player models from CS:GO to CS:S
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Hello guys, i'm not sure if this is correct category but i wanted to ask anyone here about converting player models from cs:go to cs:s. I got many awesome zombie models which fits for cs:go and want to convert them for use in cs:s zombiereloaded. Anyone knows how to do that (cannonfodder's compile tool, crowbar) ?? I read somewhere it is enough to rename files, bullsht imho.....Pls don't recommend me this tool...

https://gamebanana.com/tools/5351

this tool doesn't work and will delete your files only. I will appreciate any help , thank you so much.
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8guawong
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Join Date: Dec 2013
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Old 05-17-2021 , 08:33   Re: Converting player models from CS:GO to CS:S
Reply With Quote #2

hire someone to port it to csgo for you if you can not do it yourself
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andi67
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Old 05-17-2021 , 22:40   Re: Converting player models from CS:GO to CS:S
Reply With Quote #3

You will need to find someone to port them since CSGO has a differant skeleton as CSS......
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Waiting for HL3,Day of Defeat3 ,but will it ever come? So I'm gonna play COD WW2.>>>>SM_SKINCHOOSER<<<<
>>You need Models for DODS/CSS/CSGO , than click here!!!<<
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evans
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Old 05-18-2021 , 09:27   Re: Converting player models from CS:GO to CS:S
Reply With Quote #4

8guawong: port it TO csgo? i need to port it to css, not to csgo - mistyped?
andi67: ok, pls just tell me just which tools i need or gimme pls some links with tutorial, i will try it myself (i got milkshape3d, decompile tools, i think i got everything to port it)
pls I want to learn it myself , thank you guys.

edit: I probably need some tool to decompile it first then probably edit in milkshape , then to compile back to css....?
I saw your video about decompiling, i will try it and give a shout , thx for your tut andi !!!

Last edited by evans; 05-18-2021 at 10:22.
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evans
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Join Date: May 2021
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Old 05-18-2021 , 11:31   Re: Converting player models from CS:GO to CS:S
Reply With Quote #5

I copied and renamed dx90 to dx80 and cannonfodder 0.4a decompiled it finally.
Can't success with your method andi from youtube video...
Can't open mdldecompiler 0.5 - it shows me this error, did not find any fix on google.

mdldecompiler.exe - Entry Point Not Found
The procedure entry point Q_AppendSlash could not be located in the dynamic link library vstdlib.dll

Do i really need to install Visual studio 2013 (11GB) and source SDK 2013 MP as written here ?
https://developer.valvesoftware.com/...ource_SDK_2013

??
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andi67
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Join Date: Mar 2007
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Old 05-18-2021 , 11:58   Re: Converting player models from CS:GO to CS:S
Reply With Quote #6

For decompile/compile use this :
https://steamcommunity.com/groups/CrowbarTool

for assigning the csgp-mesh to css-mesh milkshape is good enough.....
__________________
Waiting for HL3,Day of Defeat3 ,but will it ever come? So I'm gonna play COD WW2.>>>>SM_SKINCHOOSER<<<<
>>You need Models for DODS/CSS/CSGO , than click here!!!<<
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evans
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Join Date: May 2021
Location: OnSmokeDetonate();
Old 05-18-2021 , 14:02   Re: Converting player models from CS:GO to CS:S
Reply With Quote #7

Great! Thx. This will take a few days / weeks of playing with that. )
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