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[L4D/2] TankDoorFix


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eric0279
AlliedModders Donor
Join Date: May 2007
Old 09-02-2013 , 10:45   Re: [L4D/2] TankDoorFix
Reply With Quote #11

Quote:
L 09/01/2013 - 21:47:52: SourceMod error session started
L 09/01/2013 - 21:47:52: Info (map "c7m1_docks") (file "errors_20130901.log")
L 09/01/2013 - 21:47:52: [SM] Native "GetClientAimTarget" reported: Client 4 is not in game
L 09/01/2013 - 21:47:52: [SM] Displaying call stack trace for plugin "tankdoorfix.smx":
L 09/01/2013 - 21:47:52: [SM] [0] Line 106, G:\L4D2\Backup_Myriapulse\Server\addons\sourc emod\scripting\tankdoorfix.sp::IsLookingAtBre akableDoor()
L 09/01/2013 - 21:47:52: [SM] [1] Line 82, G:\L4D2\Backup_Myriapulse\Server\addons\sourc emod\scripting\tankdoorfix.sp::Timer_DoorChec k()
L 09/01/2013 - 22:02:28: Error log file session closed.
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Dr. Greg House
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Join Date: Jun 2010
Old 09-02-2013 , 11:02   Re: [L4D/2] TankDoorFix
Reply With Quote #12

Oh yeah ofc, will be fixed in a minute.

EDIT: Done.

Last edited by Dr. Greg House; 09-02-2013 at 11:08.
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disawar1
AlliedModders Donor
Join Date: Aug 2011
Location: Russian
Old 09-03-2013 , 03:50   Re: [L4D/2] TankDoorFix
Reply With Quote #13

Still not support l4d....
Code:
  Filename: optional\tankdoorfix.smx
  Load error: This plugin only supports L4D(2).
  File info: (title "TankDoorFix [Safe Room Fix]") (version "1.1")
  File URL: <- URL ->
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Dr. Greg House
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Join Date: Jun 2010
Old 09-03-2013 , 09:10   Re: [L4D/2] TankDoorFix
Reply With Quote #14

I have fixed the typo.
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eric0279
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Join Date: May 2007
Old 09-29-2013 , 14:52   Re: [L4D/2] TankDoorFix
Reply With Quote #15

Quote:
L 09/29/2013 - 20:04:12: SourceMod error session started
L 09/29/2013 - 20:04:12: Info (map "c4m1_milltown_a") (file "errors_20130929.log")
L 09/29/2013 - 20:04:12: [SM] Native "GetClientAimTarget" reported: Client 4 is not in game
L 09/29/2013 - 20:04:12: [SM] Displaying call stack trace for plugin "tankdoorfix.smx":
L 09/29/2013 - 20:04:12: [SM] [0] Line 138, G:\L4D2\Backup_Myriapulse\Server\addons\sourc emod\scripting\tankdoorfix.sp::IsLookingAtBre akableDoor()
L 09/29/2013 - 20:04:12: [SM] [1] Line 113, G:\L4D2\Backup_Myriapulse\Server\addons\sourc emod\scripting\tankdoorfix.sp::Timer_DoorChec k()
L 09/29/2013 - 20:112: Error log file session closed.


L 10/04/2013 - 15:451: SourceMod error session started
L 10/04/2013 - 15:451: Info (map "c11m1_greenhouse") (file "errors_20131004.log")
L 10/04/2013 - 15:451: [SM] Native "GetClientAimTarget" reported: Client 5 is not in game
L 10/04/2013 - 15:451: [SM] Displaying call stack trace for plugin "tankdoorfix.smx":
L 10/04/2013 - 15:451: [SM] [0] Line 138, G:\L4D2\Backup_Myriapulse\Server\addons\sourc emod\scripting\tankdoorfix.sp::IsLookingAtBre akableDoor()
L 10/04/2013 - 15:451: [SM] [1] Line 113, G:\L4D2\Backup_Myriapulse\Server\addons\sourc emod\scripting\tankdoorfix.sp::Timer_DoorChec k()
L 10/04/2013 - 15:57:01: Error log file session closed.
Quote:
44 "TankDoorFix" (1.2) by PP(R)TH: Dr. Gregory House

Last edited by eric0279; 10-04-2013 at 15:01.
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Dr. Greg House
Professional Troll,
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Join Date: Jun 2010
Old 11-15-2013 , 18:56   Re: [L4D/2] TankDoorFix
Reply With Quote #16

Sorry, haven't look into this for a while. I uploaded a hopefully fixed version.
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cvisor92
Junior Member
Join Date: Feb 2014
Old 02-12-2014 , 08:33   Re: [L4D/2] TankDoorFix
Reply With Quote #17

Friend you have a plugin for leaving 2 tank at the same you see, so the game would be more difficult.

Amigo has un plugin para que salgan 2 tank a la misma ves, así el juego sería más difícil.
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eric0279
AlliedModders Donor
Join Date: May 2007
Old 02-06-2016 , 12:06   Re: [L4D/2] TankDoorFix
Reply With Quote #18

Hello,

Quote:
L 02/06/2016 - 16:23:11: [SM] Native "GetClientTeam" reported: Client 3 is not in game
L 02/06/2016 - 16:23:11: [SM] Displaying call stack trace for plugin "optional/tankdoorfix.smx":
L 02/06/2016 - 16:23:11: [SM] [0] Line 85, /home/groups/alliedmodders/forums/files/7/9/9/3/9/127906.attach::OnPlayerRunCmd()
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Captain Stubin
Member
Join Date: Jun 2017
Old 12-15-2018 , 23:11   Re: [L4D/2] TankDoorFix
Reply With Quote #19

Hello is it possible to tank just destroyed these doors ? what do I need to add or change in the code for this ?

[IMG]
https://dropmefiles.com/Ngwx8
[/IMG]

Last edited by Captain Stubin; 12-15-2018 at 23:12.
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Ja-Forces
Senior Member
Join Date: Jul 2009
Location: Leningrad
Old 12-17-2023 , 16:40   Re: [L4D/2] TankDoorFix
Reply With Quote #20

* Requires Sourcemod 1.9+

Support L4D & L4D2 + various fixes
Attached Files
File Type: sp Get Plugin or Get Source (tankdoorfix.sp - 11 views - 6.0 KB)
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Last edited by Ja-Forces; 02-23-2024 at 07:24.
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