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[CS:S] LongJump


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Author
Bauxe
Member
Join Date: Jun 2012
Plugin ID:
3815
Plugin Version:
1.1.1
Plugin Category:
Statistical
Plugin Game:
Counter-Strike: Source
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    Calculates Jump Distances as well as Height Change
    Old 08-05-2013 , 04:49   [CS:S] LongJump
    Reply With Quote #1

    LongJump

    A small plugin that tracks a players' jump distance & height change. Primarily created for bhop servers, for any players who wish to know how far they jump.

    Currently only tested on Counter Strike: Source, unsure how it will work on other source games.

    ConVar List

    sm_enablelongjump - Enable / Disable Plugin - Default 1
    sm_enablelastjumps - Enable / Disable sm_lastjumps command - Default 1
    sm_distancecalc - Method of calculating Jump Distance - Default 1
    When set to 1, an extra 32 units will be added to each jump. This is how longjumps are generally calculated. In the case absolute distance is required, set to 0.

    Command List

    sm_lj or sm_longjump - Enable / Disable LongJump HUD
    sm_lastjumps - Print last 10 jumps to console
    sm_bestjump <name> - Display best longjump from specified player (will only use distances at the same height [ie. No height change] and will not go above 276)
    sm_ljcommands - Display command list



    Please note this plugin uses More Colors.

    Please leave any suggestions below.
    Attached Files
    File Type: sp Get Plugin or Get Source (longjump.sp - 1506 views - 10.8 KB)
    File Type: smx longjump.smx (13.4 KB, 1931 views)

    Last edited by Bauxe; 08-12-2013 at 09:34.
    Bauxe is offline
    Glite
    Senior Member
    Join Date: Sep 2011
    Location: Ukraine
    Old 08-05-2013 , 06:06   Re: [CS:S] LongJump
    Reply With Quote #2

    Quote:
    Originally Posted by Bauxe View Post
    sm_distancecalc - Method of calculating Jump Distance - Default 1
    When set to 1, an extra 26 units will be added to each jump. This is how longjumps are generally calculated. In the case absolute distance is required, set to 0.
    26 isn't correct addition, 32 is. Since player bounding box is 32 units width, you are able to stand on the edge 16 units far from your origin.
    Glite is offline
    Bauxe
    Member
    Join Date: Jun 2012
    Old 08-05-2013 , 06:16   Re: [CS:S] LongJump
    Reply With Quote #3

    Quote:
    Originally Posted by Glite View Post
    26 isn't correct addition, 32 is. Since player bounding box is 32 units width, you are able to stand on the edge 16 units far from your origin.
    Thanks, fixed.
    Bauxe is offline
    vodka00
    Veteran Member
    Join Date: Jun 2012
    Location: Los Angeles
    Old 08-05-2013 , 23:00   Re: [CS:S] LongJump
    Reply With Quote #4

    A top 10 menu would be nice.
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    Bauxe
    Member
    Join Date: Jun 2012
    Old 08-12-2013 , 07:33   Re: [CS:S] LongJump
    Reply With Quote #5

    Plugin updated to v1.1.1:

    Code:
    sm_bestjump command added.
    sm_ljcommands command added.
    Added extra fail-safe features.
    Few other minor changes.
    I plan on adding a top 10 soon, however it will only have the top 10 from the current map (for now at least).
    Bauxe is offline
    vodka00
    Veteran Member
    Join Date: Jun 2012
    Location: Los Angeles
    Old 09-01-2013 , 19:51   Re: [CS:S] LongJump
    Reply With Quote #6

    It seems that you can prespeed and keep your speed while jumping and it will count it as longjump. You think maybe it would be better if it only counted if you are at a standstill and on flat ground?
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    Rop
    Senior Member
    Join Date: May 2014
    Old 09-28-2014 , 11:27   Re: [CS:S] LongJump
    Reply With Quote #7

    Can you please change the hinthud to panelhud or at least add an option to do so.

    Most bunnyhop timers use a right hud to display the spectators/sync etc, this plugin interfers with it.

    Rop

    Last edited by Rop; 09-28-2014 at 11:28.
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