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Killer info display 1.4.1 (health, weapon, distance, works for all games)


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DePuTaTiG
Junior Member
Join Date: Dec 2010
Old 05-20-2011 , 04:25   Re: Killer info display 1.3.1 (health, weapon, distance, works for all games)
Reply With Quote #111

author is why I do not see how much armor left in the player who killed me?
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GenRabbit
New Member
Join Date: Feb 2009
Old 05-26-2011 , 15:21   Re: Killer info display 1.3.1 (health, weapon, distance, works for all games)
Reply With Quote #112

L 05/26/2011 - 20:50:46: [SM] Plugin encountered error 25: Call was aborted
L 05/26/2011 - 20:50:46: [SM] Native "ThrowError" reported: Invalid client index 0
L 05/26/2011 - 20:50:46: [SM] Displaying call stack trace for plugin "killer_info_display.smx":
L 05/26/2011 - 20:50:46: [SM] [0] Line 56, C:\source\scripting\include\colors.inc::CPrin tToChat()
L 05/26/2011 - 20:50:46: [SM] [1] Line 157, C:\Users\Berni\svn\mfh\sourcemodplugins\kille r_info_display\scripting\killer_info_display. sp::Command_KillerInfo()

Is what I get when starting it. But I have Linux. Any idea why it tries to load windows files?
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berni
SourceMod Plugin Approver
Join Date: May 2007
Location: Austria
Old 05-26-2011 , 16:17   Re: Killer info display 1.3.1 (health, weapon, distance, works for all games)
Reply With Quote #113

It doesn't, the plugin got compiled on Windows.
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Lucky_luck
AlliedModders Donor
Join Date: May 2011
Location: Germany
Old 05-31-2011 , 19:16   Re: Killer info display 1.3.1 (health, weapon, distance, works for all games)
Reply With Quote #114

Hi,

i have error.log

Code:
L 05/31/2011 - 14:31:41: SourceMod error session started
L 05/31/2011 - 14:31:41: Info (map "de_dust") (file "errors_20110531.log")
L 05/31/2011 - 14:31:41: [SM] Plugin encountered error 25: Call was aborted
L 05/31/2011 - 14:31:41: [SM] Native "ThrowError" reported: Client 12 is not in game
L 05/31/2011 - 14:31:41: [SM] Displaying call stack trace for plugin "killer_info_display.smx":
L 05/31/2011 - 14:31:41: [SM]   [0]  Line 59, C:\source\scripting\include\colors.inc::CPrintToChat()
L 05/31/2011 - 14:31:41: [SM]   [1]  Line 182, C:\Users\Berni\svn\mfh\sourcemodplugins\killer_info_display\scripting\killer_info_display.sp::Timer_Announce()
L 05/31/2011 - 14:31:42: [SM] Plugin encountered error 25: Call was aborted
L 05/31/2011 - 14:31:42: [SM] Native "ThrowError" reported: Client 4 is not in game
L 05/31/2011 - 14:31:42: [SM] Displaying call stack trace for plugin "killer_info_display.smx":
L 05/31/2011 - 14:31:42: [SM]   [0]  Line 59, C:\source\scripting\include\colors.inc::CPrintToChat()
L 05/31/2011 - 14:31:42: [SM]   [1]  Line 182, C:\Users\Berni\svn\mfh\sourcemodplugins\killer_info_display\scripting\killer_info_display.sp::Timer_Announce()
L 05/31/2011 - 14:31:52: [SM] Plugin encountered error 25: Call was aborted
L 05/31/2011 - 14:31:52: [SM] Native "ThrowError" reported: Client 5 is not in game
L 05/31/2011 - 14:31:52: [SM] Displaying call stack trace for plugin "killer_info_display.smx":
L 05/31/2011 - 14:31:52: [SM]   [0]  Line 59, C:\source\scripting\include\colors.inc::CPrintToChat()
L 05/31/2011 - 14:31:52: [SM]   [1]  Line 182, C:\Users\Berni\svn\mfh\sourcemodplugins\killer_info_display\scripting\killer_info_display.sp::Timer_Announce()
L 05/31/2011 - 14:47:25: Error log file session closed.
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krispx
Senior Member
Join Date: Jul 2010
Old 06-16-2011 , 07:25   Re: Killer info display 1.3.1 (health, weapon, distance, works for all games)
Reply With Quote #115

Up please, when i unload my config map with sm_killerinfo 0, i have same error than Lucky_luck, how fix it please ?
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Snake60
Senior Member
Join Date: Jul 2008
Location: Russia, Pskov
Old 06-25-2011 , 20:13   Re: Killer info display 1.3.1 (health, weapon, distance, works for all games)
Reply With Quote #116

krispx & Lucky_luck
Quote:
Changelog

1.3.2
  • Fixed error: "Client is not in game"
  • Updated Russian & German translations
  • Added some colors in chat messages
https://forums.alliedmods.net/showpo...2&postcount=55
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krispx
Senior Member
Join Date: Jul 2010
Old 06-26-2011 , 03:44   Re: Killer info display 1.3.1 (health, weapon, distance, works for all games)
Reply With Quote #117

Wooot thanks Snake60
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obidm
New Member
Join Date: Jun 2011
Old 07-23-2011 , 10:46   Re: Killer info display 1.3.1 language settings/escape key mani conflict
Reply With Quote #118

Hi. I'm new to sourcemod plugins, but I'm learning. I installed this on my hl2dm server on a player's request, and it works well except for the occasional use of the wrong language. This is infrequent and no big deal.

This brought my attention to the fact that I have some regulars who would benefit from those other languages, and I realized I don't even know how language selection works. Does the plugin know what language the player is using for the engine and automatically select that if it is available? If not, is there a way for the player to select the language used? TIA for an explanation of how this works.

Also, can I change the trigger key for the menu? I use mani admin and need to hit the escape key to bring up the menu after pressing the key I bound to the "admin" console command. But, about half the time, the escape key instead brings up the killer info instead of the mani admin menu. Just curious if this could be changed.

Thanks very much for any answers offered.

[SS]Asst. Obi Wan Kenobi
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berni
SourceMod Plugin Approver
Join Date: May 2007
Location: Austria
Old 07-23-2011 , 10:49   Re: Killer info display 1.3.1 language settings/escape key mani conflict
Reply With Quote #119

Quote:
Originally Posted by obidm View Post
This brought my attention to the fact that I have some regulars who would benefit from those other languages, and I realized I don't even know how language selection works. Does the plugin know what language the player is using for the engine and automatically select that if it is available? If not, is there a way for the player to select the language used? TIA for an explanation of how this works.
The plugin uses Sourcemod's translation system.
I think sourcemod looksup the cl_language cvar of the client, it's set depending on what language the Game Client is using.

Quote:
Originally Posted by obidm View Post
Also, can I change the trigger key for the menu? I use mani admin and need to hit the escape key to bring up the menu after pressing the key I bound to the "admin" console command. But, about half the time, the escape key instead brings up the killer info instead of the mani admin menu. Just curious if this could be changed.
menu ?
__________________
Why reinvent the wheel ? Download smlib with over 350 useful functions.

When people ask me "Plz" just because it's shorter than "Please" I feel perfectly justified to answer "No" because it's shorter than "Yes"
powered by Core i7 3770k | 32GB DDR3 1886Mhz | 2x Vertex4 SSD Raid0
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1Swat2KillThemAll
SourceMod Donor
Join Date: Nov 2009
Old 08-29-2011 , 07:20   Re: Killer info display 1.3.1 (health, weapon, distance, works for all games)
Reply With Quote #120

I've altered the plugin to show rank and class information in Nuclear Dawn, enjoy =D
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File Type: sp Get Plugin or Get Source (killer_info_display_nd.sp - 144 views - 14.9 KB)
File Type: txt killer_info_display_nd.phrases.txt (1.9 KB, 169 views)
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