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[HL2:DM] Roflcopter Roleplay (v1.0.3, 05/23/14)


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Author
SpaceBass
Junior Member
Join Date: Feb 2011
Location: U.S. , TX
Plugin ID:
2795
Plugin Version:
1.0.3
Plugin Category:
Gameplay
Plugin Game:
Half-Life 2 Deathmatch
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    An extensive roleplay script for HL2:DM.
    Old 02-03-2012 , 11:05   [HL2:DM] Roflcopter Roleplay (v1.0.3, 05/23/14)
    Reply With Quote #1

    Official Half-Life 2: Deathmatch Roflcopter Roleplay Mod
    ============================================
    • Original Roleplay idea and realization by Joe 'PinkFairie' Maley
    • Major features and optimization by It's_Me
    • Updated and expanded by Krim, Alm and SpaceBass
    • Code optimized and improved by Monkeys
    ============================================
    • Credits: Nick (Lots of modified features and functions from Nicks mod)
    • Thanks to Monkeys for going through the whole script and optimizing what he could as is on his busy schedule :D
    ============================================ ============================================
    • Version: 1.0.3
    ============================================ ============================================

    Dependencies:
    • Compiling
    ============================================

    Additional Plugins:============================================

    What's the point?
    The main idea is to make money and buy things. Creating an identity for yourself in-game and staying in character is also part of the game, but the main point is to simply relax and have fun. This script has gone under lots of development by multiple people so that the community may enjoy it.

    ============================================

    Roflcopter Roleplay?
    Roflcopter Roleplay has been around for awhile. The source base being Krims V2 was taken and extended by Alm. The mod was popular, but never officially released. After Alm left HL2:DM I took over the source and have been extending it. The mod was never intended to be released or coded to be extendable (natives and such) and is very messy and WILL output errors in your sourcemod logs. It was just a source to learn from and practice with. A lot of people have tried to get their eyes on it, so I am trying to tidy it up and finally release it for the community to hopefully use it and help develop other RP works.

    ============================================

    Thread Definitions:
    • <action> - Whatever key your +use is bound to. Default: [E]
    • <sprint> - Whatever key your +sprint is bound to. Default: [Shift]
    • Menu/NPC's - Any menu is accessible through the [ESC] key
    ============================================
    Nicks Features
    Spoiler


    Roflcopter Features
    Spoiler


    Commands
    Spoiler


    Job Information
    Spoiler


    PRE LOG
    Spoiler


    VERSION LOG
    Spoiler
    Attached Files
    File Type: zip RPV1-0-3.zip (4.72 MB, 593 views)

    Last edited by SpaceBass; 05-24-2014 at 01:35. Reason: Removed the CC license, updated cvar, updated installation instructions, and compiled with latest compiler with zero warnings/errors.
    SpaceBass is offline
    Gate
    Junior Member
    Join Date: May 2009
    Location: Germany
    Old 02-04-2012 , 10:26   Re: [HL2:DM] Roflcopter Roleplay (v1.0.0, 2/3/12)
    Reply With Quote #2

    Good Work....
    I only got a short look at the source right now but you could use more comments...
    Gate is offline
    SpaceBass
    Junior Member
    Join Date: Feb 2011
    Location: U.S. , TX
    Old 02-04-2012 , 17:22   Re: [HL2:DM] Roflcopter Roleplay (v1.0.0, 2/3/12)
    Reply With Quote #3

    I'll be sure to add more informing comments in the next patches.

    Last edited by SpaceBass; 02-04-2012 at 17:23.
    SpaceBass is offline
    Syle22
    Junior Member
    Join Date: Jul 2009
    Old 02-05-2012 , 18:16   Re: [HL2:DM] Roflcopter Roleplay (v1.0.0, 2/3/12)
    Reply With Quote #4

    Well gonna have to test this out
    __________________


    Last edited by Syle22; 02-10-2012 at 00:01.
    Syle22 is offline
    trooper196
    Junior Member
    Join Date: May 2010
    Old 02-15-2012 , 11:46   Re: [HL2:DM] Roflcopter Roleplay (v1.0.0, 2/3/12)
    Reply With Quote #5

    @spacebass
    Could you add job setup like what nicks got so i dont have to go searching in the rp_main

    Code:
    "Vault"
    {
    	"Police Recruit"
    	{
    		"model"	"models/police.mdl"
    	}
    	"Police Jail Guard"
    	{
    		"weapon_shotgun"	"1"
    		"item_box_buckshot"	"1"
    		"suit"	"50"
    		"health"	"120"
    		"model"	"models/combine_soldier_prisonguard.mdl"
    	}
    	"Police Officer"
    	{
    		"weapon_frag"	"1"
    		"weapon_shotgun"	"1"
    		"item_box_buckshot"	"1"
    		"suit"	"75"
    		"health"	"130"
    		"model"	"models/police.mdl"
    	}
    	"Police Senior Officer"
    	{
    		"weapon_frag"	"1"
    		"weapon_shotgun"	"1"
    		"item_box_buckshot"	"1"
    		"suit"	"120"
    		"health"	"150"
    		"model"	"models/police.mdl"
    	}
    	"Police Chief"
    	{
    		"weapon_crossbow"	"1"
    		"weapon_frag"	"1"
    		"weapon_shotgun"	"1"
    		"item_ammo_crossbow"	"1"
    		"item_box_buckshot"	"1"
    		"suit"	"120"
    		"health"	"175"
    		"model"	"models/police.mdl"
    	}
    	"Police Medic"
    	{
    		"weapon_shotgun"	"1"
    		"item_box_buckshot"	"1"
    		"suit"	"150"
    		"health"	"200"
    		"model"	"models/police.mdl"
    	}
    	"SWAT"
    	{
    		"weapon_357"	"1"
    		"weapon_smg1"	"1"
    		"weapon_slam"	"1"
    		"weapon_rpg"	"1"
    		"weapon_frag"	"1"
    		"weapon_crossbow"	"1"
    		"weapon_shotgun"	"1"
    		"item_ammo_smg1_large"	"1"
    		"item_ammo_smg1_grenade"	"3"
    		"item_ammo_crossbow"	"1"
    		"item_box_buckshot"	"1"
    		"item_ammo_357_large"	"1"
    		"suit"	"200"
    		"health"	"200"
    		"model"	"models/combine_super_soldier.mdl"
    	}
    	"SWAT Leader"
    	{
    		"weapon_357"	"1"
    		"weapon_smg1"	"1"
    		"weapon_slam"	"1"
    		"weapon_rpg"	"1"
    		"weapon_frag"	"1"
    		"weapon_crossbow"	"1"
    		"weapon_shotgun"	"1"
    		"item_ammo_smg1_large"	"1"
    		"item_ammo_smg1_grenade"	"3"
    		"item_ammo_crossbow"	"1"
    		"item_box_buckshot"	"1"
    		"item_ammo_357_large"	"1"
    		"suit"	"200"
    		"health"	"200"
    		"model"	"models/combine_super_soldier.mdl"
    	}
    	"Admin"
    	{
    		"weapon_slam"	"1"
    		"weapon_pistol"	"1"
    		"weapon_frag"	"1"
    		"health"	"200"
    		"model"	"models/player/snake.mdl"
    	}
    	"Super Admin"
    	{
    		"weapon_crossbow"	"1"
    		"weapon_357"	"1"
    		"weapon_shotgun"	"1"
            	"weapon_ar2"	"1"
    		"weapon_rpg"  "1"
    		"weapon_smg1"	"1"
    		"weapon_frag"	"1"
    		"item_ammo_357_large"	"1"
    		"item_ammo_crossbow"	"1"
    		"item_box_buckshot"	"1"
    		"item_ammo_ar2_altfire"	"3"
    		"item_ammo_ar2_large"	"1"
    		"item_ammo_smg1_large"	"1"
    		"item_ammo_smg1_grenade"	"3"
    		"suit"	"200"
    		"health"	"500"
    		"model"	"models/player/snake.mdl"
    	}
    	"Root Admin"
    	{
    		"weapon_crossbow"	"1"
    		"weapon_357"	"1"
    		"weapon_shotgun"	"1"
            	"weapon_ar2"	"1"
    		"weapon_rpg"  "1"
    		"weapon_smg1"	"1"
    		"weapon_frag"	"1"
    		"item_ammo_357_large"	"1"
    		"item_ammo_crossbow"	"1"
    		"item_box_buckshot"	"1"
    		"item_ammo_ar2_altfire"	"3"
    		"item_ammo_ar2_large"	"1"
    		"item_ammo_smg1_large"	"1"
    		"item_ammo_smg1_grenade"	"3"
    		"god"	"1"
    		"model"	"models/gman.mdl"
    	}
    	"Firefighter Chief"
    	{
    		"weapon_crowbar"	"1"
    		"weapon_357"	"1"
    		"weapon_shotgun"	"1"
    		"weapon_frag"	"1"
    		"item_box_buckshot"	"1"
    		"health"	"120"
    		"model"	"models/combine_soldier.mdl"
    	}
    	"Firefighter Member"
    	{
    		"weapon_pistol"	"1"
    		"model"	"models/police.mdl"
    	}
    	"Medic"
    	{
    		"model"	"models/Humans/Group03m/male_07.mdl"
    	}
    	"RP Guide"
    	{
    		"model"	"models/Eli.mdl"
    	}
    	"Scientist"
    	{
    		"model"	"models/kleiner.mdl"
    	}
    	"Sanitation"
    	{
    		"model"	"models/Humans/Group01/male_02.mdl"
    	}
    	"Stripper"
    	{
    		"model"	"models/alyx.mdl"
    	}
    	"Drug Addict"
    	{
    		"model"	"models/breen.mdl"
    	}
    	"Unemployed"
    	{
    		"model"	"models/Humans/Group02/Male_04.mdl"
    	}
    }
    trooper196 is offline
    SpaceBass
    Junior Member
    Join Date: Feb 2011
    Location: U.S. , TX
    Old 02-17-2012 , 19:19   Re: [HL2:DM] Roflcopter Roleplay (v1.0.0, 2/3/12)
    Reply With Quote #6

    I would love to, but I will not be able to for a long while. I released the source so others may use it. I am leaving for military training very soon, for at least 7 months and won't be able to further develop the script until after.

    Nicks job set-up is already in the source and can be used in the file jobs2.txt - If you want XP and Hours in the file it shouldn't be too hard to add those in.
    SpaceBass is offline
    The Original Shaman
    Junior Member
    Join Date: Aug 2011
    Location: Russia
    Old 02-19-2012 , 08:57   Re: [HL2:DM] Roflcopter Roleplay (v1.0.0, 2/3/12)
    Reply With Quote #7

    I have tested it.Nice work.But I suggest to change to change XP on Wages (The salary every minute).
    Because it is more convenient to players.


    *Sorry for my poor english ;p
    __________________
    The Original Shaman is offline
    markbizz
    Junior Member
    Join Date: May 2010
    Old 02-20-2012 , 05:20   Re: [HL2:DM] Roflcopter Roleplay (v1.0.0, 2/3/12)
    Reply With Quote #8

    Can you teach me how to add weapons to cops when they spawn? My cops don't spawn with weapons D:
    markbizz is offline
    SpaceBass
    Junior Member
    Join Date: Feb 2011
    Location: U.S. , TX
    Old 02-21-2012 , 17:33   Re: [HL2:DM] Roflcopter Roleplay (v1.0.0, 2/3/12)
    Reply With Quote #9

    Quote:
    Originally Posted by markbizz View Post
    Can you teach me how to add weapons to cops when they spawn? My cops don't spawn with weapons D:
    You have to add the weapons in the rp_main source. The cops already have a preset weapon set-up. For cops to get weapons after spawning they have to press their <action> key on the "Police Equipment" vendor. Check the npclist for that type ID (Should be 6).

    Last edited by SpaceBass; 02-21-2012 at 17:38.
    SpaceBass is offline
    markbizz
    Junior Member
    Join Date: May 2010
    Old 02-22-2012 , 04:30   Re: [HL2:DM] Roflcopter Roleplay (v1.0.0, 2/3/12)
    Reply With Quote #10

    Quote:
    Originally Posted by SpaceBass View Post
    You have to add the weapons in the rp_main source. The cops already have a preset weapon set-up. For cops to get weapons after spawning they have to press their <action> key on the "Police Equipment" vendor. Check the npclist for that type ID (Should be 6).
    Thank you very much
    markbizz is offline
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