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Lewdna
Junior Member
Join Date: Oct 2011
Old 10-16-2011 , 02:00   Re: [TF2] VS Saxton Hale Mode
#2181

Anyone got a link to a tutorial on how to make custom bosses?
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SeoToX
Member
Join Date: Jul 2011
Old 10-16-2011 , 03:24   Re: [TF2] VS Saxton Hale Mode
#2182

The stun dont work again in beta3
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FlaminSarge
Veteran Member
Join Date: Jul 2010
Old 10-16-2011 , 03:29   Re: [TF2] VS Saxton Hale Mode
#2183

SeoToX: The stun definitely works in beta3, I've tested it on several servers (not all of them are mine).

Inexistent: I'll check it out.
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Bread EOTL GunMettle Invasion Jungle Inferno 64-bit will break everything. Don't even ask.

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SeoToX
Member
Join Date: Jul 2011
Old 10-16-2011 , 03:34   Re: [TF2] VS Saxton Hale Mode
#2184

But why i cant use it? I deleted the config, and i edited the convar value to "2", but it doesnt stun the hale
Oh its work, only the stun dont have effect xD Sorry All things work! Thank you!

Last edited by SeoToX; 10-16-2011 at 03:39. Reason: Work
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FlaminSarge
Veteran Member
Join Date: Jul 2010
Old 10-16-2011 , 04:37   Re: [TF2] VS Saxton Hale Mode
#2185

Alright, to fix Inexistent's negative health bug...
BETA4! Keep in mind that these betas are NOT tested for ANYTHING outside of whatever bug they're meant to fix.
Attached Files
File Type: sp Get Plugin or Get Source (saxtonhale.sp - 165 views - 161.3 KB)
File Type: smx saxtonhale.smx (74.1 KB, 213 views)
__________________
Bread EOTL GunMettle Invasion Jungle Inferno 64-bit will break everything. Don't even ask.

All plugins: Randomizer/GiveWeapon, ModelManager, etc.
Post in plugin threads with questions.
Steam is for playing games.
You will be fed to javalia otherwise.
Psyduck likes replays.
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japitza
New Member
Join Date: Feb 2011
Old 10-16-2011 , 05:14   Re: [TF2] VS Saxton Hale Mode
#2186

Still can't attack as Saxton ...
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DragonLight
SourceMod Donor
Join Date: Aug 2011
Old 10-16-2011 , 05:36   Re: [TF2] VS Saxton Hale Mode
#2187

Quote:
Originally Posted by FlaminSarge View Post
Alright, to fix Inexistent's negative health bug...
BETA4! Keep in mind that these betas are NOT tested for ANYTHING outside of whatever bug they're meant to fix.
Doesn't show up as a Saxton Hale mod under Game Mode types now with Beta4, just a regular Arena server? Anyone else getting this?
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ozgaming
SourceMod Donor
Join Date: Aug 2011
Old 10-16-2011 , 06:16   Re: [TF2] VS Saxton Hale Mode
#2188

saxton hale just got played by 1 person on a 20'ish player server over and over.
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Lewdna
Junior Member
Join Date: Oct 2011
Old 10-16-2011 , 06:55   Re: [TF2] VS Saxton Hale Mode
#2189

Quote:
Anyone got a link to a tutorial on how to make custom bosses?
Or at least tell me what I have to change.
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FlaminSarge
Veteran Member
Join Date: Jul 2010
Old 10-16-2011 , 08:36   Re: [TF2] VS Saxton Hale Mode
#2190

DragonLight:
Quote:
Originally Posted by psychonic View Post
If this actually still works at all on Source 2009 games, it will only work if the cvar is set very early. You can also not change it mid-game.

That engine now uses Steam to manage server queries and Steam is only given the game description when the server starts. It does not get updated after that.

Games on other engines aren't affected.
The Game Description override doesn't work reliably anymore, so at best we have some small chance that it kicks in. It's kicked in on two servers I know, so I don't know. Psychonic said he might remove that from SDKHooks, though, so then that will have to be removed, if that happens.

ozgaming: What do you use for your clientprefs database? If it's not the SM sqlite default database, then any loss of database connection will probably cause that bug. I'll look into some kind of fix.

japitza: That seems like you have outdated gamedata for ANOTHER plugin, causing the bug. Update all sourcemod extensions, gamedata, etc (again)

Lewdna: There's a lot you'd have to change. I might make a config file for specials or something, but honestly it's not worth having basically a Hale clone running around. We need something with a completely different play style (not a melee-only OP psychoboss). WE NEED CAVE JOHNSON.
__________________
Bread EOTL GunMettle Invasion Jungle Inferno 64-bit will break everything. Don't even ask.

All plugins: Randomizer/GiveWeapon, ModelManager, etc.
Post in plugin threads with questions.
Steam is for playing games.
You will be fed to javalia otherwise.
Psyduck likes replays.

Last edited by FlaminSarge; 10-16-2011 at 08:39.
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