DragonLight:
Quote:
Originally Posted by psychonic
If this actually still works at all on Source 2009 games, it will only work if the cvar is set very early. You can also not change it mid-game.
That engine now uses Steam to manage server queries and Steam is only given the game description when the server starts. It does not get updated after that.
Games on other engines aren't affected.
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The Game Description override doesn't work reliably anymore, so at best we have some small chance that it kicks in. It's kicked in on two servers I know, so I don't know. Psychonic said he might remove that from SDKHooks, though, so then that will have to be removed, if that happens.
ozgaming: What do you use for your clientprefs database? If it's not the SM sqlite default database, then any loss of database connection will probably cause that bug. I'll look into some kind of fix.
japitza: That seems like you have outdated gamedata for ANOTHER plugin, causing the bug. Update all sourcemod extensions, gamedata, etc (again)
Lewdna: There's a lot you'd have to change. I might make a config file for specials or something, but honestly it's not worth having basically a Hale clone running around. We need something with a completely different play style (not a melee-only OP psychoboss). WE NEED CAVE JOHNSON.
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Bread EOTL GunMettle Invasion Jungle Inferno 64-bit will break everything. Don't even ask.
All plugins: Randomizer/GiveWeapon, ModelManager, etc.
Post in plugin threads with questions.
Steam is for playing games.
You
will be fed to javalia otherwise.
Psyduck likes replays.