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Multi-Mod Server


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spincricket
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Join Date: Jan 2009
Old 01-19-2009 , 12:36   Multi-Mod Server
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Hi, I run a Mod server for my clan. I have installed a few Mods, and plan on adding some more. My problem is...It's kind of a pain to have to edit plugins.ini and uncomment/comment the Mods I want to run, and then restart the server....It's not that I'm lazy, it's just that on a given night we will play 3-4 mods, and the aforementioned technique is not quite effective...

Is there any way I can have all Mods Loaded but perhaps pause all the one's I don't need through amxx, and then just as easily pause the current mod and load a different one? I have played in multimod servers before, so I know there is a way, I just cannot find how for the life of me. This is for CS 1.6.

Thanks for your help.
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chris
Senior Member
Join Date: Mar 2007
Location: America
Old 01-19-2009 , 12:42   Re: Multi-Mod Server
Reply With Quote #2

You can pause plugins through your "amxmodmenu" commands. Press next, then there should be a Pause/Stop Plugins menu.
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C.H.U.D.
BANNED
Join Date: Apr 2008
Location: Long Island, NY
Old 01-19-2009 , 15:08   Re: Multi-Mod Server
Reply With Quote #3

Sorry for going off topic, and did not want to start a thread.....

CSDM and Gungame are considered mods and things like Deagle nail launcher are plugins correct?
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Rampage
New Member
Join Date: Jan 2009
Old 01-19-2009 , 15:21   Re: Multi-Mod Server
Reply With Quote #4

well not exacly
you see Mod is "Counter-Strike" or "Condition-Zero"
plugins are all the "extras" that goes in your server plugins ini

and for your question
check in the plugins.ini that all your menu plugins are loading
and then when they are running
go to console and write amxmodmenu
go to second page and then "pause plugins menu" or something like that
then just look for the plugin you need to turn on/off
if you save your selection it will be on/off even if change map
if you dont save then when you change map it will be back on
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C.H.U.D.
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Join Date: Apr 2008
Location: Long Island, NY
Old 01-19-2009 , 16:21   Re: Multi-Mod Server
Reply With Quote #5

Quote:
Originally Posted by Rampage View Post
well not exacly
you see Mod is "Counter-Strike" or "Condition-Zero"
plugins are all the "extras" that goes in your server plugins ini

and for your question
check in the plugins.ini that all your menu plugins are loading
and then when they are running
go to console and write amxmodmenu
go to second page and then "pause plugins menu" or something like that
then just look for the plugin you need to turn on/off
if you save your selection it will be on/off even if change map
if you dont save then when you change map it will be back on
Not exactly is not very informative
I should have asked.... a Mod is what a game is based on and plugins are just that?
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SnoW
Veteran Member
Join Date: Oct 2008
Location: Finland WisdomNuggets: 8
Old 01-20-2009 , 08:54   Re: Multi-Mod Server
Reply With Quote #6

Quote:
Originally Posted by C.H.U.D. View Post
Not exactly is not very informative
I should have asked.... a Mod is what a game is based on and plugins are just that?
Games like CS and CZ are called mods, yes.
Mod plugins like WC3 and CSDM are called mods, yes.
Other small plugins are other small plugins and there is nothing to say about them.
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