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Source Pawn Text Editor


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Jasonbourne
Senior Member
Join Date: Nov 2011
Location: Sydney , AUS
Old 12-13-2012 , 04:20   Re: Source Pawn Text Editor
Reply With Quote #11

Quote:
Originally Posted by BAILOPAN View Post
I've removed the attachment in the first post. As a general policy for protecting users, I think we should forbid attaching untrusted executable code. This doesn't necessarily mean source code is required (though maybe it should). Rather, if we're going to host executable code, we need some way to trust or vet it first.
All hail the mighty Bail

I personally think we would need to upload source for any exe we put on the forums
I can't belive that some people actually ran the exe ..

Last edited by Jasonbourne; 12-13-2012 at 04:23.
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psychonic

BAFFLED
Join Date: May 2008
Old 12-13-2012 , 07:46   Re: Source Pawn Text Editor
Reply With Quote #12

Quote:
Originally Posted by Jasonbourne View Post
I can't belive that some people actually ran the exe ..
I didn't before checking to see that nothing was packed in and decompiling it first.
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BAILOPAN
Join Date: Jan 2004
Old 12-13-2012 , 18:29   Re: Source Pawn Text Editor
Reply With Quote #13

Quote:
Originally Posted by Jasonbourne View Post
I personally think we would need to upload source for any exe we put on the forums
Personally, I do think that would fit the spirit of the community but we make exceptions for MM:S plugins and that seems fine.
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recon0
Veteran Member
Join Date: Sep 2007
Location: US
Old 12-13-2012 , 18:43   Re: Source Pawn Text Editor
Reply With Quote #14

Quote:
Originally Posted by BAILOPAN View Post
Personally, I do think that would fit the spirit of the community but we make exceptions for MM:S plugins and that seems fine.
MM:S plugins are "usually" executed by server processes running under restricted permissions, so there's only so much damage they can do; an untrusted executable running on a client machine, though, could be pretty nasty.

+1 for requiring source code.
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Last edited by recon0; 12-13-2012 at 18:44.
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Dr. McKay
Sir Dr. SourceMod Plugin Approver Esq. Ltd. M.D. PhD
Join Date: Aug 2011
Location: Atlantis
Old 12-13-2012 , 18:52   Re: Source Pawn Text Editor
Reply With Quote #15

Here, check out this cool program I made.
Attached Files
File Type: zip super-cool program.zip (200 Bytes, 76 views)
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recon0
Veteran Member
Join Date: Sep 2007
Location: US
Old 12-13-2012 , 19:03   Re: Source Pawn Text Editor
Reply With Quote #16

It looks like all it does is print "My super-cool program!" to the screen. (Don't worry, I didn't execute it.)
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Last edited by recon0; 12-13-2012 at 19:04.
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Dr. McKay
Sir Dr. SourceMod Plugin Approver Esq. Ltd. M.D. PhD
Join Date: Aug 2011
Location: Atlantis
Old 12-13-2012 , 19:04   Re: Source Pawn Text Editor
Reply With Quote #17

Quote:
Originally Posted by recon0 View Post
It looks like all it does is print My super-cool program! to the screen. (No, I didn't execute it.)
It's not even an executable, I just typed "My super-cool program!" in Notepad and saved it as an exe.

Also, that's not how you decompile exe files.
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Last edited by Dr. McKay; 12-13-2012 at 19:05.
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recon0
Veteran Member
Join Date: Sep 2007
Location: US
Old 12-13-2012 , 19:06   Re: Source Pawn Text Editor
Reply With Quote #18

Quote:
Originally Posted by Dr. McKay View Post
It's not even an executable, I just typed "My super-cool program!" in Notepad and saved it as an exe.

Also, that's not how you decompile exe files.
I just opened the zip file in Notepad++ and looked for strings. Actually extracting the zip file and engaging in a serious analysis is way too much effort
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Last edited by recon0; 12-13-2012 at 19:09.
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