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[TF2]Stop the Ducks


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s0undch4s3r
Member
Join Date: Jul 2012
Old 12-09-2014 , 15:12   [TF2]Stop the Ducks
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Is there a cvar somewhere that stops the ducks from showing up on my server?
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bl4nk
SourceMod Developer
Join Date: Jul 2007
Old 12-09-2014 , 15:13   Re: [TF2]Stop the Ducks
Reply With Quote #2

tf_player_drop_bonus_ducks 0
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psychonic

BAFFLED
Join Date: May 2008
Old 12-09-2014 , 17:20   Re: [TF2]Stop the Ducks
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Powerlord
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Join Date: Jun 2008
Location: Seduce Me!
Old 12-09-2014 , 17:26   Re: [TF2]Stop the Ducks
Reply With Quote #4

Not you, psyduck.
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Mitchell
~lick~
Join Date: Mar 2010
Old 12-09-2014 , 17:45   Re: [TF2]Stop the Ducks
Reply With Quote #5

Quote:
Originally Posted by psychonic View Post
used Disable
Quote:
Originally Posted by console
Server cvar 'tf_player_drop_bonus_ducks' set to '0'
Quote:
Originally Posted by psychonic View Post
used Confusion
Quote:
Originally Posted by console
Server cvar 'tf_player_drop_bonus_ducks' set to '1'
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BBG_Theory
Veteran Member
Join Date: Oct 2010
Location: NC USA
Old 12-09-2014 , 19:55   Re: [TF2]Stop the Ducks
Reply With Quote #6

have the ducks caused a change in any gamedata values that would effect vsh, ph, etc. that you know of PowerLord?
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s0undch4s3r
Member
Join Date: Jul 2012
Old 12-10-2014 , 04:08   Re: [TF2]Stop the Ducks
Reply With Quote #7

Quote:
Originally Posted by bl4nk View Post
tf_player_drop_bonus_ducks 0
Thank you Blank.
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s0undch4s3r
Member
Join Date: Jul 2012
Old 12-11-2014 , 15:01   Re: [TF2]Stop the Ducks
Reply With Quote #8

damn...after the eotl update yesterday the ducks are back.

I have "tf_player_drop_bonus_ducks 0" in server config and it did work for a bit.

I have Halloween mode on. Perhaps the ducks are tied to this Holiday? lol
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Mitchell
~lick~
Join Date: Mar 2010
Old 12-11-2014 , 16:15   Re: [TF2]Stop the Ducks
Reply With Quote #9

Quote:
Originally Posted by s0undch4s3r View Post
damn...after the eotl update yesterday the ducks are back.

I have "tf_player_drop_bonus_ducks 0" in server config and it did work for a bit.

I have Halloween mode on. Perhaps the ducks are tied to this Holiday? lol
ducks were part of the EOTL update weren't they? Possibly try changing it mid-round back to zero (try using
Code:
sm_cvar "tf_player_drop_bonus_ducks" "0"
this time to see if it's doing anything at all.
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s0undch4s3r
Member
Join Date: Jul 2012
Old 12-12-2014 , 02:48   Re: [TF2]Stop the Ducks
Reply With Quote #10

Quote:
Originally Posted by Mitchell View Post
ducks were part of the EOTL update weren't they? Possibly try changing it mid-round back to zero (try using
Code:
sm_cvar "tf_player_drop_bonus_ducks" "0"
this time to see if it's doing anything at all.
PERFECT!! I should of known to use sm_cvar. Shame on me.

Thank you so much!!
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