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[L4D2] Anti-Runner System - REMAKE


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Author
Pescoxa
Member
Join Date: Dec 2009
Plugin ID:
2210
Plugin Version:
2.5
Plugin Category:
Gameplay
Plugin Game:
Left 4 Dead
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    Only player chosen at random can open the saferoom door.
    Old 02-03-2011 , 13:35   [L4D2] Anti-Runner System - REMAKE
    Reply With Quote #1

    VERSION - 2.5 - UPDATED ON 05/25/2010

    COPIED FROM
    https://forums.alliedmods.net/showpo...9&postcount=41


    DESCRIPTION

    This plugin is intended to prevent from rushing into saferoom without helping other survivors bypassing original rule.

    Only the chosen player (called Keyman) can open the saferoom door.

    Original plugin
    https://forums.alliedmods.net/showthread.php?t=123058


    This is a remake. It was recoded just keeping the original idea. This new thread was created to make an easier way for updating.

    RULES

    - "Keyman" is chosen at random when round has started. Bot will not be Keyman.
    - Only Keyman can open saferoom door (means goal side).
    - The keyman is one player. If Keyman dies, changes team or disconnect, Keyman is re-selected.
    - If Tank is alive, Saferoom door still locked regardless until he dies.

    INSTALL

    - Put the l4d2_sm_anti-runner.smx in the plugins folder;
    - Put the l4d2_sm_anti-runner.phrases.txt in the translations folder.

    NOTES

    - Translation file is required.

    CHANGELOG

    2.5
    * New modes are supported (all modes that use doors - including realism vs (mutation12));
    * CVAR to Enable or Disable plugin;
    * Menu to Enable or Disable plugin (changes CVAR);
    * Messages are displayed only when plugin is enabled;
    * General bug fixes.

    2.4
    * Lot of issues were made - discontinued.

    2.3
    * Fixed translation bug that deny selecting KeyMan on the second time;
    * Added cvar with the version

    2.2.1
    * Translation Support: pt-br and us-en;
    * Changed how the plugin detects when a player left safe area;
    * Changed Timer Variable name - causing StopTimer invalid handle error;

    TODO

    * Does not allow door closing while there's someone icapped.


    Feel free to correct me! But let me know them!

    Hope you like!
    Attached Files
    File Type: sp Get Plugin or Get Source (l4d2_sm_anti-runner.sp - 3258 views - 26.5 KB)
    File Type: txt l4d2_sm_anti-runner.phrases.txt (3.8 KB, 1765 views)

    Last edited by Pescoxa; 02-03-2011 at 13:44. Reason: Formatting
    Pescoxa is offline
    mikhdenis
    Member
    Join Date: Aug 2009
    Location: Ukraine
    Old 02-04-2011 , 02:15   Re: [L4D2] Anti-Runner System - REMAKE
    Reply With Quote #2

    Added Russian translation
    Attached Files
    File Type: txt l4d2_sm_anti-runner.phrases.txt (6.4 KB, 762 views)
    mikhdenis is offline
    mikhdenis
    Member
    Join Date: Aug 2009
    Location: Ukraine
    Old 02-04-2011 , 04:46   Re: [L4D2] Anti-Runner System - REMAKE
    Reply With Quote #3

    I have server with 20 slot,and i see old problem, it happens random, round never end after door close.

    meta version
    Code:
    Metamod:Source version 1.9.0-dev
    Build ID: 731:778ba19ab327-dev
    Loaded As: Valve Server Plugin
    Compiled on: Oct  5 2010
    Plugin interface version: 15:14
    SourceHook version: 5:5
    http://www.metamodsource.net/
    sm version
    Code:
    SourceMod Version Information:
        SourceMod Version: 1.4.0-dev
        SourcePawn Engine: SourcePawn 1.1, jit-x86 (build 1.4.0-dev)
        SourcePawn API: v1 = 4, v2 = 3
        Compiled on: Oct  7 2010 18:42:34
        Build ID: 3137:e05c5d4bbc13-dev
        http://www.sourcemod.net/
    SM Listing 55 plugins:
    Code:
     01 "Add medkits" (1.1) by D1maxa
      02 "Admin File Reader" (1.4.0-dev) by AlliedModders LLC
      03 "Admin Help" (1.4.0-dev) by AlliedModders LLC
      04 "Admin Menu" (1.4.0-dev) by AlliedModders LLC
      05 "Advertisements" (0.5.5) by Tsunami
      06 "AFK Manager" (3.2.3) by Rothgar
      07 "Anti-Flood" (1.4.0-dev) by AlliedModders LLC
      08 "Basic Ban Commands" (1.4.0-dev) by AlliedModders LLC
      09 "Basic Chat" (1.4.0-dev) by AlliedModders LLC
      10 "Basic Comm Control" (1.4.0-dev) by AlliedModders LLC
      11 "Basic Commands" (1.4.0-dev) by AlliedModders LLC
      12 "Basic Info Triggers" (1.4.0-dev) by AlliedModders LLC
      13 "Basic Votes" (1.4.0-dev) by AlliedModders LLC
      14 "Connect Announce" (1.1) by Arg!
      15 "Client Preferences" (1.4.0-dev) by AlliedModders LLC
      16 "Custom Votes" (0.5.6) by chundo
      17 "Fun Commands" (1.4.0-dev) by AlliedModders LLC
      18 "Fun Votes" (1.4.0-dev) by AlliedModders LLC
      19 "L4D Ghost Fly" (1.1.1) by Madcap
      20 "[L4D2] Vicious Infected" (1.64) by Mortiegama
      21 "L4D2 Boomer Bitch Slap" (1.0.0) by  AtomicStryker
      22 "Charger Power" (1.0) by DJ_WEST
      23 "[L4D2] Custom admin commands" (1.0.6a) by honorcode23
      24 "L4D2 Damage Mod SDKHooks" (1.0.5) by AtomicStryker
      25 "L4D Force Mission Changer" (1.3.4) by Dionys
      26 "[L4D2] Global Shadow Fix" (1.0) by SilverShot
      27 "L4D2 Gun Control" (1.1.2) by AtomicStryker
      28 "[L4D2] Infected Fix Spawn" (1.1) by V10
      29 "Jockey jump" (1.0.1) by Die Teetasse
      30 "L4D2 Pounce Kinetics" (1.0.0) by  AtomicStryker
      31 "[L4D2] Upgrade Packs FIXES" (1.5) by V10
      32 "[L4D2] Vomit extinguishing" (1.5) by Olj
      33 "Votekick Escape Ban" (1.2) by Die Teetasse
      34 "[L4D2] Weapon Unlock" (0.8.8) by Crimson_Fox & AtomicStryker
      35 "Witch Control" (1.3) by DJ_WEST
      36 "L4D Restricted Zones" (1.1.2) by SkyDavid
      37 "L4D Kick Load Stuckers" (1.0.6) by AtomicStryker
      38 "[L4D & L4D2] MultiTanks" (1.5) by Red Alex
      39 "L4D SuperVersus" (1.5.4) by DDRKhat
      40 "L4DSwitchPlayers" (1.51) by SkyDavid (djromero), fixes by D1maxa
      41 "Playerlist Panel" (1.5.1) by OtterNas3
      42 "L4D_Votekick" (1.31) by D1maxa
      43 "L4D Ledge Release" (1.4.3) by AltPluzF4, maintained by Madcap
      44 "Player Commands" (1.4.0-dev) by AlliedModders LLC
      45 "pouncedamage+" (0.9.6) by extrospect
      46 "Round Start Bot Stop" (1.7) by EHG
      47 "[L4D2] Sample InfectedAPI Plugin" (1.1) by V10
      48 "SaveChat" (SaveChat_1.2.1) by citkabuto
      49 "Players count in hostname" (1.1) by D1maxa
      50 "Smoke'n Move" (1.2) by Olj
      51 "Standardized Revamp Structure Modification for L4D2" (1.5 DEV) by srsteam
      52 "Survivor Bot Takeover" (0.7.1) by Mikko Andersson (muukis)
      53 "Very Basic High Ping Kicker" (1.3) by msleeper
      54 "L4D Vote Manager 2" (1.5.7) by Madcap
      55 "L4D2 Score/Team Manager" (1.2.9) by Downtown1 & AtomicStryker
    meta list
    Code:
    Listing 9 plugins:
      [01] FPS Boost (1.0) by Team YaS ([YaS]NeicoЩ)
      [02] L4DToolZ (1.0.0.10RC3) by Ivailosp
      [03] SourceMod (1.4.0-dev) by AlliedModders LLC
      [04] Stripper (1.2.1) by BAILOPAN
      [05] DefibFix Extension (1.0.0.4) by V10
      [06] [L4D2] 8+ Players BugFixes (1.0.0.6) by V10
      [07] Left 4 Downtown 2 Extension (0.5.2.3) by Igor "Downtown1" Smirnov / Andre
    w "XBetaAlpha" Burrows / AtomicStryker / Michael "ProdigySim" Busby
      [08] SDK Tools (1.4.0-dev) by AlliedModders LLC
      [09] SDK Hooks (1.3.0-REDUCKS) by Tsunami,psychonic

    Last edited by mikhdenis; 02-04-2011 at 04:51.
    mikhdenis is offline
    RasterMan
    Senior Member
    Join Date: Mar 2004
    Location: Luton, UK
    Old 03-05-2011 , 16:08   Re: [L4D2] Anti-Runner System - REMAKE
    Reply With Quote #4

    Any chance of a L4D1 version?
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    InternetChick
    New Member
    Join Date: Feb 2011
    Old 04-03-2011 , 14:46   Re: [L4D2] Anti-Runner System - REMAKE
    Reply With Quote #5

    I have server with 20 slot versus server round does not end after door closes. It happens randomly with bot teams.
    InternetChick is offline
    chatyak
    Senior Member
    Join Date: Aug 2011
    Old 01-30-2012 , 01:30   Re: [L4D2] Anti-Runner System - REMAKE
    Reply With Quote #6

    What is the difference between this and the original plugin? Sometimes the round will not end..
    chatyak is offline
    chatyak
    Senior Member
    Join Date: Aug 2011
    Old 01-31-2012 , 14:56   Re: [L4D2] Anti-Runner System - REMAKE
    Reply With Quote #7

    Ok I downloaded your plugin and it works 90% of time.... most of the time on round 1 it does not work.... it begins to work on round 2.
    chatyak is offline
    init0
    Junior Member
    Join Date: Jan 2012
    Old 02-24-2012 , 17:42   Re: [L4D2] Anti-Runner System - REMAKE
    Reply With Quote #8

    correct russian translation
    Attached Files
    File Type: txt l4d2_sm_anti-runner.phrases.txt (5.8 KB, 645 views)
    init0 is offline
    eric0279
    AlliedModders Donor
    Join Date: May 2007
    Old 08-03-2012 , 23:36   Re: [L4D2] Anti-Runner System - REMAKE
    Reply With Quote #9

    Hello,

    great plugin, however I have one suggestion for you.

    Myself, I do not like those who rush by without stopping against the three survivors are so down 2 or even see, why not offer the players down a vote authorizing the remaining players to finish the map?

    Hoping you'll understand my suggestion, my English is very bad, sorr
    eric0279 is offline
    winged_box
    Senior Member
    Join Date: Aug 2013
    Location: Singapore
    Old 12-07-2013 , 12:50   Re: [L4D2] Anti-Runner System - REMAKE
    Reply With Quote #10

    Does this work for 10VS10?

    The one I used before always caused the round not to end when all survivors are in the safe room.
    winged_box is offline
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