Quote:
Originally Posted by MasterOfTheXP
Why only check IN_SCORE at the end, after generating the strings to use? (Also, GetMaxClients and using z as a variable rather than i. Yay.) Even still, it's generating the same strings for each client with the tracker on...but oh well.
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I'm pretty new/hopeless when it comes to this stuff but I thought it best to share a fix even if it wasn't done very cleanly. I'll implement your more efficient method certainly, much appreciated.
I think changing up your Halloween Damage Tracker to work for Hale might be a bit beyond me, sorry.