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Server Cvars Unlocker


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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 04-12-2010 , 06:46   Re: Server Cvars Unlocker
Reply With Quote #71

Can you attach or give a link on the library ( /dlls/cs*.so ) you use, please ( if more than one, post both ) ? It sounds like you use an old binary.
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Last edited by Arkshine; 04-12-2010 at 06:49.
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Apollyon
SourceMod Donor
Join Date: Dec 2007
Location: California
Old 04-12-2010 , 12:46   Re: Server Cvars Unlocker
Reply With Quote #72

Quote:
Originally Posted by Arkshine View Post
Can you attach or give a link on the library ( /dlls/cs*.so ) you use, please ( if more than one, post both ) ? It sounds like you use an old binary.
There are 2 .so files on the server. The servers are hosted at Gameservers.com and I have 2 of them. I tried installing on both servers and received the same error messages each time.
Attached Files
File Type: zip cs_iso.zip (1.75 MB, 124 views)
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 04-12-2010 , 13:28   Re: Server Cvars Unlocker
Reply With Quote #73

Do you have a 64 bits OS on your server ?

[Edit] : Just tried on a server with CZ, and you're right, I got the same error. It's weird. Anyway, I will review the others sigs not found
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Last edited by Arkshine; 04-12-2010 at 14:32.
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Apollyon
SourceMod Donor
Join Date: Dec 2007
Location: California
Old 04-13-2010 , 01:15   Re: Server Cvars Unlocker
Reply With Quote #74

Quote:
Originally Posted by Arkshine View Post
Do you have a 64 bits OS on your server ?

[Edit] : Just tried on a server with CZ, and you're right, I got the same error. It's weird. Anyway, I will review the others sigs not found
The servers are rented from Gameservers.com so I'm not sure if it's 32 or 64-bit. If needed I can send them a ticket and ask? Let me know. Thanks.
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Apollyon
SourceMod Donor
Join Date: Dec 2007
Location: California
Old 05-09-2010 , 14:45   Re: Server Cvars Unlocker
Reply With Quote #75

I've moved my servers from Linux machines to Windows and the plugin is working great.
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Kryzu
Senior Member
Join Date: Feb 2009
Old 08-01-2010 , 17:11   Re: Server Cvars Unlocker
Reply With Quote #76

Arkshine, i'm having same problem on CS1.6, linux 64bit.
Last post is kinda old. Maybe you have any solution to recommend, now?
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 08-02-2010 , 07:21   Re: Server Cvars Unlocker
Reply With Quote #77

Can you show me the output when Orpheu parses the files at map or server start in the server console (like have done Apollyon above), please ?
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Kryzu
Senior Member
Join Date: Feb 2009
Old 08-05-2010 , 02:17   Re: Server Cvars Unlocker
Reply With Quote #78

First of all, sorry for late reply.

Code:
Orpheu configuration started.

        Parsing mods configuration started.
        Parsing mod file "esf_openbeta"
        Parsing mod file "ts"
        Parsing mod file "dod"
        Parsing mod file "cstrike"
        Parsing mod file "tfc"
        Parsing mod file "esf"
        Parsing mod file "valve"
        Parsing mod file "SvenCoop"
        Parsing mod file "ns"
        Parsing mods configuration ended.

        Parsing libraries configuration started.
                Parsing file "monstermod"
                        Added library monstermod identified by cvar monster_spawn
                Parsing file "podbot"
                        Added library podbot identified by cvar pb_version
        Parsing libraries configuration ended.

        Parsing type aliases started.
                Parsing folder "long"
                Adding alias"long"
                Parsing folder "CMBaseMonster"
                Adding alias"CMBaseMonster *"
                Parsing folder "VectorPointer"
                Adding alias"Vector *"
                Parsing folder "CBaseEntity"
                Adding alias"CBaseEntity *"
                Parsing folder "CGameRules"
                Adding alias"CGameRules *"
                Parsing folder "charPointer"
                Adding alias"char *"

        Parsing type aliases ended.

Orpheu configuration ended.
scandir failed:/not/for/public/not/public/./valve/SAVE
scandir failed:/not/for/public/not/public//./platform/SAVE
L 08/05/2010 - 09:11:48: -------- Mapchange to de_nuke --------

Orpheu functions search started.

        Parsing functions started.
                Parsing file "InstallGameRules" started
                                Return type "CHalfLifeMultiplay *" validated
                                Searching for name "InstallGameRules__Fv"... FOUND
                Parsing file "InstallGameRules" ended
                Parsing file "ReadMultiplayCvars" started
                                Argument type "CHalfLifeMultiplay *" validated
                                Searching for name "ReadMultiplayCvars__FP18CHalfLifeMultiplay"... NOT FOUND
                Parsing file "ReadMultiplayCvars" ended
                Parsing file "CVarSetFloat" started
                                Argument type "char *" validated
                                Argument type "float" validated
                Parsing file "CVarSetFloat" ended
        Parsing functions ended.

Orpheu functions search ended.

Orpheu virtual functions search started.

        Parsing virtual functions started.
                Parsing folder "CGameRules" started
                        Parsing file "FPlayerCanRespawn" started
                                Argument type "CBasePlayer *" validated
                                Return type "bool" validated
                        Parsing file "FPlayerCanRespawn" ended
                Parsing folder "CGameRules" ended
        Parsing virtual functions ended.

Orpheu virtual functions search ended.

Orpheu memory structures search started.

        Parsing memory structures started.
                Parsing memory file "patchMaxMoney"
                        Processing memory structure "maxStartMoney@CheckStartMoney()#Check"
                                Added memory search structure "maxStartMoney@CheckStartMoney()#Check"
                        Processing memory structure "maxStartMoney@CheckStartMoney()#SetCvar"
                                Added memory search structure "maxStartMoney@CheckStartMoney()#SetCvar"
                        Processing memory structure "maxStartMoney@ClientPutInServer()#Check"
                                Added memory search structure "maxStartMoney@ClientPutInServer()#Check"
                        Processing memory structure "maxStartMoney@ClientPutInServer()#SetCvar"
                                Added memory search structure "maxStartMoney@ClientPutInServer()#SetCvar"
                        Processing memory structure "maxStartMoney@HandleMenu_ChooseTeam()#Check"
                                Added memory search structure "maxStartMoney@HandleMenu_ChooseTeam()#Check"
                        Processing memory structure "maxStartMoney@HandleMenu_ChooseTeam()#SetCvar"
                                Added memory search structure "maxStartMoney@HandleMenu_ChooseTeam()#SetCvar"
                        Processing memory structure "maxStartMoney@CBasePlayer::AddAccount()#Check"
                                Added memory search structure "maxStartMoney@CBasePlayer::AddAccount()#Check"
                        Processing memory structure "maxStartMoney@CBasePlayer::AddAccount()#Set"
                                Added memory search structure "maxStartMoney@CBasePlayer::AddAccount()#Set"
                        Processing memory structure "maxStartMoney@CBasePlayer::JoiningThink()#Check"
                                Added memory search structure "maxStartMoney@CBasePlayer::JoiningThink()#Check"
                        Processing memory structure "maxStartMoney@CBasePlayer::JoiningThink()#Set"
                                Added memory search structure "maxStartMoney@CBasePlayer::JoiningThink()#Set"
                        Processing memory structure "maxStartMoney@CBasePlayer::Reset()#Check"
                                Added memory search structure "maxStartMoney@CBasePlayer::Reset()#Check"
                        Processing memory structure "maxStartMoney@CBasePlayer::Reset()#Set"
                                Added memory search structure "maxStartMoney@CBasePlayer::Reset()#Set"
                        Processing memory structure "maxStartMoney@CHalfLifeTraining::PlayerThink()#Check"
                                Added memory search structure "maxStartMoney@CHalfLifeTraining::PlayerThink()#Check"
                        Processing memory structure "maxStartMoney@CHalfLifeTraining::PlayerThink()#Set"
                                Added memory search structure "maxStartMoney@CHalfLifeTraining::PlayerThink()#Set"
                Parsing memory file "patchServerCvars"
                        Processing memory structure "minBuyTime@CBasePlayer::CanPlayerBuy()#Check"
                                Added memory search structure "minBuyTime@CBasePlayer::CanPlayerBuy()#Check"
                        Processing memory structure "minBuyTime@CBasePlayer::CanPlayerBuy()#Set"
                                Added memory search structure "minBuyTime@CBasePlayer::CanPlayerBuy()#Set"
                        Processing memory structure "minBuyTime@CBasePlayer::CanPlayerBuy()#SetCvar"
                                Added memory search structure "minBuyTime@CBasePlayer::CanPlayerBuy()#SetCvar"
                        Processing memory structure "minStartMoney@CheckStartMoney()#Check"
                                Added memory search structure "minStartMoney@CheckStartMoney()#Check"
                        Processing memory structure "minStartMoney@CheckStartMoney()#SetCvar"
                                Added memory search structure "minStartMoney@CheckStartMoney()#SetCvar"
                        Processing memory structure "maxStartMoney@CheckStartMoney()#Check"
                                Added memory search structure "maxStartMoney@CheckStartMoney()#Check"
                        Processing memory structure "maxStartMoney@CheckStartMoney()#SetCvar"
                                Added memory search structure "maxStartMoney@CheckStartMoney()#SetCvar"
                        Processing memory structure "minStartMoney@ClientPutInServer()#Check"
                                Added memory search structure "minStartMoney@ClientPutInServer()#Check"
                        Processing memory structure "minStartMoney@ClientPutInServer()#SetCvar"
                                Added memory search structure "minStartMoney@ClientPutInServer()#SetCvar"
                        Processing memory structure "maxStartMoney@ClientPutInServer()#Check"
                                Added memory search structure "maxStartMoney@ClientPutInServer()#Check"
                        Processing memory structure "maxStartMoney@ClientPutInServer()#SetCvar"
                                Added memory search structure "maxStartMoney@ClientPutInServer()#SetCvar"
                        Processing memory structure "minStartMoney@HandleMenu_ChooseTeam()#Check"
                                Added memory search structure "minStartMoney@HandleMenu_ChooseTeam()#Check"
                        Processing memory structure "minStartMoney@HandleMenu_ChooseTeam()#SetCvar"
                                Added memory search structure "minStartMoney@HandleMenu_ChooseTeam()#SetCvar"
                        Processing memory structure "maxStartMoney@HandleMenu_ChooseTeam()#Check"
                                Added memory search structure "maxStartMoney@HandleMenu_ChooseTeam()#Check"
                        Processing memory structure "maxStartMoney@HandleMenu_ChooseTeam()#SetCvar"
                                Added memory search structure "maxStartMoney@HandleMenu_ChooseTeam()#SetCvar"
                        Processing memory structure "maxStartMoney@CBasePlayer::AddAccount()#Check"
                                Added memory search structure "maxStartMoney@CBasePlayer::AddAccount()#Check"
                        Processing memory structure "maxStartMoney@CBasePlayer::AddAccount()#Set"
                                Added memory search structure "maxStartMoney@CBasePlayer::AddAccount()#Set"
                        Processing memory structure "maxStartMoney@CBasePlayer::JoiningThink()#Check"
                                Added memory search structure "maxStartMoney@CBasePlayer::JoiningThink()#Check"
                        Processing memory structure "maxStartMoney@CBasePlayer::JoiningThink()#Set"
                                Added memory search structure "maxStartMoney@CBasePlayer::JoiningThink()#Set"
                        Processing memory structure "maxStartMoney@CBasePlayer::Reset()#Check"
                                Added memory search structure "maxStartMoney@CBasePlayer::Reset()#Check"
                        Processing memory structure "maxStartMoney@CBasePlayer::Reset()#Set"
                                Added memory search structure "maxStartMoney@CBasePlayer::Reset()#Set"
                        Processing memory structure "maxStartMoney@CHalfLifeTraining::PlayerThink()#Check"
                                Added memory search structure "maxStartMoney@CHalfLifeTraining::PlayerThink()#Check"
                        Processing memory structure "maxStartMoney@CHalfLifeTraining::PlayerThink()#Set"
                                Added memory search structure "maxStartMoney@CHalfLifeTraining::PlayerThink()#Set"
                        Processing memory structure "serverCvars1@CHalfLifeMultiplay::Think()#StartChecks"
                                Added memory search structure "serverCvars1@CHalfLifeMultiplay::Think()#StartChecks"
                        Processing memory structure "serverCvar2@CHalfLifeMultiplay::Think()#StartCheck"
                                Added memory search structure "serverCvar2@CHalfLifeMultiplay::Think()#StartCheck"
                        Processing memory structure "serverCvars3@CHalfLifeMultiplay::Think()#StartSetCvar"
                                Added memory search structure "serverCvars3@CHalfLifeMultiplay::Think()#StartSetCvar"
                        Processing memory structure "serverCvars@CHalfLifeMultiplay::Think()#Dummy"
                                Added memory search structure "serverCvars@CHalfLifeMultiplay::Think()#Dummy"
                        Processing memory structure "dummyLinux"
                                Added memory search structure "dummyLinux"
                Parsing memory file "patchMultiplayCvars"
                        Processing memory structure "roundTime@g_pGameRules"
                                Added memory search structure "roundTime@g_pGameRules"
                        Processing memory structure "freezeTime@g_pGameRules"
                                Added memory search structure "freezeTime@g_pGameRules"
                        Processing memory structure "c4Timer@g_pGameRules"
                                Added memory search structure "c4Timer@g_pGameRules"
                        Processing memory structure "limitTeams@g_pGameRules"
                                Added memory search structure "limitTeams@g_pGameRules"
        Parsing memory structures ended.

Orpheu memory structures search ended.
Code:
[Server Cvars Unlocker] Plugin is now enabled!
L 08/05/2010 - 09:11:51: [ORPHEU] Function "ReadMultiplayCvars" not found
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Last edited by Kryzu; 08-05-2010 at 02:20.
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'-'
BANNED
Join Date: Aug 2010
Old 08-05-2010 , 03:25   Re: Server Cvars Unlocker
Reply With Quote #79

bad load
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Old 08-05-2010, 03:26
'-'
This message has been deleted by '-'. Reason: bug
Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 08-05-2010 , 05:40   Re: Server Cvars Unlocker
Reply With Quote #80

@Kryzu: you're using cs1.6, right ? Is the latest version ? Can you attach the binary .so of the game, please ? If I find the same signature name in your binary, I will provide you a signature with bytes.

@'-' : Is Orpheu installed as written on the first post ? Post the whole output of amxx list.
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Last edited by Arkshine; 08-05-2010 at 08:22.
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