Sending the console log:
LD_LIBRARY_PATH=/home/tcadmin/tcafiles/games/csgo-linux/bin
null)
#Using breakpad minidump system
Using breakpad crash handler
#
#Console initialized.
#Loading VPK file hashes for pure server operation.
#Game.dll loaded for "Counter-Strike: Global Offensive"
#CGameEventManager::AddListener: event 'server_pre_shutdown' unknown.
#CGameEventManager::AddListener: event 'game_newmap' unknown.
#CGameEventManager::AddListener: event 'finale_start' unknown.
#CGameEventManager::AddListener: event 'round_start' unknown.
#CGameEventManager::AddListener: event 'round_end' unknown.
#CGameEventManager::AddListener: event 'difficulty_changed' unknown.
#GameTypes: initializing game types interface from GameModes.txt.
#GameTypes: Creating new entry for maps/de_dust2_se.kv.
#GameTypes: merging game types interface from gamemodes_server.txt.
Server is hibernating
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
[S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of
Steam, or a local steamclient.dll.
Particles: Missing 'particles/maps/gg_vietnam.pcf'
maxplayers set to 32
Required key "game_info" missing.
Unknown command "cl_bobamt_vert"
Unknown command "cl_bobamt_lat"
Unknown command "cl_bob_lower_amt"
Unknown command "cl_viewmodel_shift_left_amt"
Unknown command "cl_viewmodel_shift_right_amt"
Unknown command "cl_teamid_min"
Unknown command "cl_teamid_max"
Unknown command "cl_teamid_overhead"
Unknown command "cl_teamid_overhead_maxdist"
Maxplayers is deprecated, set it in gamemodes_server.txt.example or use -
maxplayers_override instead.
Server logging enabled.
Server logging data to file logs/L000_000_000_000_0_201210211754_000.log
L 10/21/2012 - 17:54:23: Log file started (file
"logs/L000_000_000_000_0_201210211754_000.log") (game
"/home/tcadmin/tcafiles/games/csgo-linux/csgo") (version "5084")
L 10/21/2012 - 17:54:23: server_cvar: "sv_tags" "WATAFA GameServers"
L 10/21/2012 - 17:54:23: server_cvar: "sv_password" "***PROTECTED***"
Unknown command "sv_allow_lobby_connect_only"
L 10/21/2012 - 17:54:23: server_cvar: "sv_alltalk" "1"
Can't use cheat cvar sv_infinite_ammo in multiplayer, unless the server has
sv_cheats set to 1.
L 10/21/2012 - 17:54:23: server_cvar: "mp_maxrounds" "30"
L 10/21/2012 - 17:54:23: server_cvar: "mp_roundtime" "2"
L 10/21/2012 - 17:54:23: server_cvar: "mp_freezetime" "5"
L 10/21/2012 - 17:54:23: server_cvar: "mp_friendlyfire" "1"
L 10/21/2012 - 17:54:23: server_cvar: "mp_roundtime" "3"
Unknown command "sv_vote_creation_time"
Writing cfg/banned_user.cfg.
Writing cfg/banned_ip.cfg.
Unknown command "mat_bloom_scalefactor_scalar"
mode MP, dedicated No, ports 27036 SV / 27006 CL
---- Host_NewGame ----
L 10/21/2012 - 17:54:23: server_cvar: "sv_accelerate" "5.6"
L 10/21/2012 - 17:54:23: server_cvar: "sv_friction" "4.8"
L 10/21/2012 - 17:54:23: server_cvar: "sv_stopspeed" "75"
Unknown command "sv_show_bot_difficulty_in_name"
L 10/21/2012 - 17:54:23: Log file closed
Server logging data to file 0/L200_058_097_121_27036_201210211754_000.log
L 10/21/2012 - 17:54:23: Log file started (file
"0/L200_058_097_121_27036_201210211754_000.log") (game
"/home/tcadmin/tcafiles/games/csgo-linux/csgo") (version "5084")
L 10/21/2012 - 17:54:23: Loading map "de_dust"
L 10/21/2012 - 17:54:23: server cvars start
L 10/21/2012 - 17:54:23: "sv_maxspeed" = "320"
L 10/21/2012 - 17:54:23: "sv_rollangle" = "0"
L 10/21/2012 - 17:54:23: "r_AirboatViewZHeight" = "0.0"
L 10/21/2012 - 17:54:23: "sv_cheats" = "0"
L 10/21/2012 - 17:54:23: "r_VehicleViewDampen" = "1"
L 10/21/2012 - 17:54:23: "mp_allowNPCs" = "1"
L 10/21/2012 - 17:54:23: "mp_tournament" = "0"
L 10/21/2012 - 17:54:23: "sv_spec_hear" = "1"
L 10/21/2012 - 17:54:23: "mp_flashlight" = "0"
L 10/21/2012 - 17:54:23: "mp_maxrounds" = "30"
L 10/21/2012 - 17:54:23: "sv_tags" = "WATAFA GameServers"
L 10/21/2012 - 17:54:23: "sv_stepsize" = "18"
L 10/21/2012 - 17:54:23: "mp_teamlist" = "hgrunt;scientist"
L 10/21/2012 - 17:54:23: "sv_alltalk" = "1"
L 10/21/2012 - 17:54:23: "mp_footsteps" = "1"
L 10/21/2012 - 17:54:23: "sv_noclipaccelerate" = "5"
L 10/21/2012 - 17:54:23: "sv_wateraccelerate" = "10"
L 10/21/2012 - 17:54:23: "mp_autocrosshair" = "1"
L 10/21/2012 - 17:54:23: "mp_stalemate_enable" = "0"
L 10/21/2012 - 17:54:23: "sv_autobuyammo" = "1"
L 10/21/2012 - 17:54:23: "sv_rollspeed" = "200"
L 10/21/2012 - 17:54:23: "sv_airaccelerate" = "10"
L 10/21/2012 - 17:54:23: "mp_teams_unbalance_limit" = "1"
L 10/21/2012 - 17:54:23: "mp_timelimit" = "0"
L 10/21/2012 - 17:54:23: "sv_deadtalk" = "0"
L 10/21/2012 - 17:54:23: "mp_fadetoblack" = "0"
L 10/21/2012 - 17:54:23: "sv_waterfriction" = "1"
L 10/21/2012 - 17:54:23: "sv_competitive_official_5v5" = "0"
L 10/21/2012 - 17:54:23: "sv_steamgroup" = ""
L 10/21/2012 - 17:54:23: "coop" = "0"
L 10/21/2012 - 17:54:23: "mp_respawnwavetime" = "10.0"
L 10/21/2012 - 17:54:23: "nextlevel" = ""
L 10/21/2012 - 17:54:23: "sv_stopspeed" = "75"
L 10/21/2012 - 17:54:23: "sv_specaccelerate" = "5"
L 10/21/2012 - 17:54:23: "deathmatch" = "1"
L 10/21/2012 - 17:54:23: "tv_enable" = "0"
L 10/21/2012 - 17:54:23: "mp_falldamage" = "0"
L 10/21/2012 - 17:54:23: "mp_freezetime" = "5"
L 10/21/2012 - 17:54:23: "sv_voiceenable" = "1"
L 10/21/2012 - 17:54:23: "sv_bounce" = "0"
L 10/21/2012 - 17:54:23: "mp_disable_respawn_times" = "0"
L 10/21/2012 - 17:54:23: "r_AirboatViewDampenFreq" = "7.0"
L 10/21/2012 - 17:54:23: "mp_weaponstay" = "0"
L 10/21/2012 - 17:54:23: "mp_hostagepenalty" = "10"
L 10/21/2012 - 17:54:23: "mp_friendlyfire" = "1"
L 10/21/2012 - 17:54:23: "sv_noclipspeed" = "5"
L 10/21/2012 - 17:54:23: "sv_allchat" = "1"
L 10/21/2012 - 17:54:23: "r_JeepViewDampenDamp" = "1.0"
L 10/21/2012 - 17:54:23: "mp_c4timer" = "45"
L 10/21/2012 - 17:54:23: "r_AirboatViewDampenDamp" = "1.0"
L 10/21/2012 - 17:54:23: "sv_competitive_minspec" = "1"
L 10/21/2012 - 17:54:23: "mp_stalemate_at_timelimit" = "0"
L 10/21/2012 - 17:54:23: "sv_footsteps" = "1"
L 10/21/2012 - 17:54:23: "mp_limitteams" = "2"
L 10/21/2012 - 17:54:23: "tv_relaypassword" = ""
L 10/21/2012 - 17:54:23: "mp_teamplay" = "0"
L 10/21/2012 - 17:54:23: "r_JeepViewDampenFreq" = "7.0"
L 10/21/2012 - 17:54:23: "sv_specnoclip" = "1"
L 10/21/2012 - 17:54:23: "sv_friction" = "4.8"
L 10/21/2012 - 17:54:23: "mp_autoteambalance" = "1"
L 10/21/2012 - 17:54:23: "sv_contact" = ""
L 10/21/2012 - 17:54:23: "mp_roundtime" = "3"
L 10/21/2012 - 17:54:23: "sv_kick_ban_duration" = "5"
L 10/21/2012 - 17:54:23: "mp_fraglimit" = "0"
L 10/21/2012 - 17:54:23: "mp_forcerespawn" = "1"
L 10/21/2012 - 17:54:23: "decalfrequency" = "10"
L 10/21/2012 - 17:54:23: "mp_winlimit" = "0"
L 10/21/2012 - 17:54:23: "sv_accelerate" = "5.6"
L 10/21/2012 - 17:54:23: "sv_gravity" = "800"
L 10/21/2012 - 17:54:23: "sv_password" = "$[PrivatePassword]"
L 10/21/2012 - 17:54:23: "r_JeepViewZHeight" = "10.0"
L 10/21/2012 - 17:54:23: "tv_password" = ""
L 10/21/2012 - 17:54:23: "sv_specspeed" = "3"
L 10/21/2012 - 17:54:23: server cvars end
L 10/21/2012 - 17:54:24: Started map "de_dust" (CRC "1592693790")
Host_NewGame on map de_dust
ConVarRef room_type doesn't point to an existing ConVar
Executing dedicated server config file
Server logging enabled.
L 10/21/2012 - 17:54:24: Log file closed
Server logging data to file 0/L200_058_097_121_27036_201210211754_001.log
L 10/21/2012 - 17:54:24: Log file started (file
"0/L200_058_097_121_27036_201210211754_001.log") (game
"/home/tcadmin/tcafiles/games/csgo-linux/csgo") (version "5084")
Unknown command "sv_allow_lobby_connect_only"
L 10/21/2012 - 17:54:24: server_cvar: "sv_friction" "4"
Can't use cheat cvar sv_infinite_ammo in multiplayer, unless the server has
sv_cheats set to 1.
L 10/21/2012 - 17:54:24: server_cvar: "mp_roundtime" "2"
L 10/21/2012 - 17:54:24: server_cvar: "mp_roundtime" "3"
Unknown command "sv_vote_creation_time"
Writing cfg/banned_user.cfg.
Writing cfg/banned_ip.cfg.
L 10/21/2012 - 17:54:24: server_cvar: "mp_maxrounds" "15"
Unknown command "mp_deathcam_skippable"
Unknown command "spec_show_xray"
exec: couldn't exec gamemode_casual_server.cfg
exec: couldn't exec my_server_override_casual.cfg
Attempting to precache model, but model name is NULL
Commentary: Could not find commentary data file 'maps/de_dust_commentary.txt'.
Initializing Steam libraries for secure Internet server
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
Setting breakpad minidump AppID = 730
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Installing breakpad exception handler for appid(730)/version(5084)
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Logging into anonymous gameserver account.
Connection to Steam servers successful.
Public IP is xxx.xxx.xxx.xxx.
Assigned anonymous gameserver Steam ID [A:1:611653632(3130)].
VAC secure mode is activated.
As you can see the server is not running as a dedicated server::
mode MP, dedicated No, ports 27036 SV / 27006 CL
Have represented this problem on your servers?
What are the aspects to be taken into account when installing the server?
Forgive the insistence, purchased the license for the game and not using it is
a headach.
We can not see it online, only locally.