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L4D2 Update 2.2.1.3 (2021-06-15)


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SpaceWashingMachine
Junior Member
Join Date: Nov 2016
Old 07-09-2021 , 04:02   Re: L4D2 Update 2.2.1.3 (2021-06-15)
Reply With Quote #201

Quote:
Originally Posted by cravenge View Post
There's nothing wrong with the signature though. I think it's the extension that's needed to be updated for Linux.
Try this version? If you were using my old fix that won't work anymore, as funnily enough the 2 byte short jump got changed back to a 6 byte jump so in theory the original version from before should work.
Attached Files
File Type: so l4d2_bugfixes.ext.so (30.8 KB, 90 views)
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Sev
Veteran Member
Join Date: May 2010
Old 07-09-2021 , 05:34   Re: L4D2 Update 2.2.1.3 (2021-06-15)
Reply With Quote #202

Eh I mean...I hate the back breaking updates as much as the next person but if I remember one of the Valve devs (Kerry I believe) gave an interview right around the time of the TLS DLC and he said they have zero plans for a L4D3 and instead plan to continue updating this game. Basically saying there was obviously a time where L4D3 was a thing but decided to continue with this game despite all the time passed.

So that quiet period between Cold Stream and TLS seems like its over. Unless of course people continue to attack and harass the TLS team (by extension Valve) over the poor quality of said updates. Then I guess they might just stop updating the game content wise again.

Then again, people still complain about what happened between L4D and L4D2. No doubt, L4D played smoother and still does today, despite L4D2 being far better in every other area IMO. That said, I'm not willing to worship Turtle Rock the way others have over the years. They completely dropped the ball on Evolve, then Dead By Daylight basically took the mantle and ran with it. Even if I can't stand DBD IMO. There is no guarantee their new venture will be a great thing just because of the ancient L4D Beta.

Point of mini rant being. I'm ok with updates, as long as they push occasional content alongside it...but JMO. I realize many around here would be ok with them basically leaving the game in the dust again like they did between Cold Stream and TLS simply so everything rides smooth in the sourcemod community.
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larrybrains
Senior Member
Join Date: May 2017
Old 07-09-2021 , 17:59   Re: L4D2 Update 2.2.1.3 (2021-06-15)
Reply With Quote #203

Quote:
Originally Posted by SpaceWashingMachine View Post
Try this version? If you were using my old fix that won't work anymore, as funnily enough the 2 byte short jump got changed back to a 6 byte jump so in theory the original version from before should work.
Does this version include the new BF_OnWitchVictim native that was added in April?

https://github.com/Satanic-Spirit/l4...61dd7af23d5a27
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SpaceWashingMachine
Junior Member
Join Date: Nov 2016
Old 07-09-2021 , 18:15   Re: L4D2 Update 2.2.1.3 (2021-06-15)
Reply With Quote #204

Quote:
Originally Posted by larrybrains View Post
Does this version include the new BF_OnWitchVictim native that was added in April?

https://github.com/Satanic-Spirit/l4...61dd7af23d5a27
I don't think it does, mine is I think a super ancient version from years ago, don't remember exactly when since I don't have the original anymore after modifying it.
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Spirit_12
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Join Date: Dec 2012
Location: Toronto, CA
Old 07-09-2021 , 23:19   Re: L4D2 Update 2.2.1.3 (2021-06-15)
Reply With Quote #205

Quote:
Originally Posted by Accelerator View Post
Just use Left 4 Fix from Lux

l4d2_bugfixes is deprecated.
The only function that is yet to be ported from bugfixes would be the score fix. Once that is done, it can be completely depreciated.
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lightphoenix2
Member
Join Date: Feb 2016
Old 07-10-2021 , 04:10   Re: L4D2 Update 2.2.1.3 (2021-06-15)
Reply With Quote #206

Quote:
Originally Posted by Spirit_12 View Post
The only function that is yet to be ported from bugfixes would be the score fix. Once that is done, it can be completely depreciated.
Are there any fixes for the end screen credit score?
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Spirit_12
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Join Date: Dec 2012
Location: Toronto, CA
Old 07-10-2021 , 13:02   Re: L4D2 Update 2.2.1.3 (2021-06-15)
Reply With Quote #207

Not familiar with that bug. Can you elaborate?
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Voevoda
Senior Member
Join Date: Aug 2016
Old 07-11-2021 , 03:58   Re: L4D2 Update 2.2.1.3 (2021-06-15)
Reply With Quote #208

Spam


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Last edited by Voevoda; 07-11-2021 at 03:59. Reason: spam
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Ja-Forces
Senior Member
Join Date: Jul 2009
Location: Leningrad
Old 07-11-2021 , 04:12   Re: L4D2 Update 2.2.1.3 (2021-06-15)
Reply With Quote #209

It looks like some kind of DDoS attack
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Last edited by Ja-Forces; 07-11-2021 at 04:12.
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cravenge
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Join Date: Nov 2015
Location: Chocolate Factory
Old 07-11-2021 , 06:40   Re: L4D2 Update 2.2.1.3 (2021-06-15)
Reply With Quote #210

Quote:
Originally Posted by Voevoda View Post
[...]
Are you using the AutoGain MM plugin by any chance? My server console spammed something like that whenever someone used their mic. Well, until it stopped working for Windows at some point after an update.

Last edited by cravenge; 07-11-2021 at 06:42.
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