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CS Pug Mod (4.0.2) [22/12/2021]


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^SmileY
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Join Date: Jan 2010
Location: Brazil [<o>]
Old 04-28-2017 , 11:13   Re: CS Pug Mod [04/16/2017]
Reply With Quote #691

The PUG do not need extern dependences to run.

A lot of errors of installation at server, bro.

1. PugAdmin.amxx it is a fork of admin.amxx, soo you need to choose what plugin you will use.

2. If i am remember, "dp_traffic_block" is related to a dproto server, that will never be supported duo the non-steam players or server. I can't give support to this. And again, pug alone will never make any problem for server.

3. Other plugins that comes from a orpheu:
Code:
Con_Printf
Dp_traffic_block
Host_Error
NET_QueuePacket
SV_ConnectClient
SV_Rcon
SV_Rcon_Validate
Is related with a dproto (Non-Steam) Servers only. Please i will not support this server.

4. I did not see any problem to use pug with defaut amxx installation, except because of hudmessages and some map management that amxx can provide with a default installation.

For now, you need to remove drproto. Also post output here of these commands:

Code:
meta list
amxx version
version
amxx plugins
EDIT: MOD updated!

Update 2:
Code:
1. Fixed issues with .sum command, that do not displays correct the output.
2. Fixed issues with .hp command, that display a negative hp value when player is dead.
2. Fixed a bug with pug_fix_scores to reset scoreboard when an admin use sv_restart in a live game.
3. Re-writed PugLO3 plugin to not use set_tasks anymore.
4. Some Language fixes.
__________________
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PHP Code:
set_pcvar_num(pCvar, !get_pcvar_num(pCvar)); 

Last edited by ^SmileY; 04-28-2017 at 11:26.
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iceeedr
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Join Date: Apr 2017
Location: Brazil
Old 04-28-2017 , 14:19   Re: CS Pug Mod [04/16/2017]
Reply With Quote #692

Quote:
Originally Posted by ^SmileY View Post
The PUG do not need extern dependences to run.

A lot of errors of installation at server, bro.

1. PugAdmin.amxx it is a fork of admin.amxx, soo you need to choose what plugin you will use.

2. If i am remember, "dp_traffic_block" is related to a dproto server, that will never be supported duo the non-steam players or server. I can't give support to this. And again, pug alone will never make any problem for server.

3. Other plugins that comes from a orpheu:
Code:
Con_Printf
Dp_traffic_block
Host_Error
NET_QueuePacket
SV_ConnectClient
SV_Rcon
SV_Rcon_Validate
Is related with a dproto (Non-Steam) Servers only. Please i will not support this server.

4. I did not see any problem to use pug with defaut amxx installation, except because of hudmessages and some map management that amxx can provide with a default installation.

For now, you need to remove drproto. Also post output here of these commands:

Code:
meta list
amxx version
version
amxx plugins
EDIT: MOD updated!

Update 2:
Code:
1. Fixed issues with .sum command, that do not displays correct the output.
2. Fixed issues with .hp command, that display a negative hp value when player is dead.
2. Fixed a bug with pug_fix_scores to reset scoreboard when an admin use sv_restart in a live game.
3. Re-writed PugLO3 plugin to not use set_tasks anymore.
4. Some Language fixes.
First of all I'm sorry for the mistakes I made, I'm a little noob on this subject. I made the changes as requested as follows:

Dproto uninstalled and admin.amxx disabled follows plugins.ini below.

; AMX Mod X plugins

; Admin Base - Always one has to be activated
;admin.amxx ; admin base (required for any admin-related)
;admin_sql.amxx ; admin base - SQL version (comment admin.amxx)

; Basic
admincmd.amxx ; basic admin console commands
adminhelp.amxx ; help command for admin console commands
adminslots.amxx ; slot reservation
multilingual.amxx ; Multi-Lingual management

; Menus
menufront.amxx ; front-end for admin menus
cmdmenu.amxx ; command menu (speech, settings)
plmenu.amxx ; players menu (kick, ban, client cmds.)
;telemenu.amxx ; teleport menu (Fun Module required!)
mapsmenu.amxx ; maps menu (vote, changelevel)
pluginmenu.amxx ; Menus for commands/cvars organized by plugin

; Chat / Messages
adminchat.amxx ; console chat commands
antiflood.amxx ; prevent clients from chat-flooding the server
scrollmsg.amxx ; displays a scrolling message
imessage.amxx ; displays information messages
adminvote.amxx ; vote commands

; Map related
nextmap.amxx ; displays next map in mapcycle
;mapchooser.amxx ; allows to vote for next map
timeleft.amxx ; displays time left on map

; Configuration
pausecfg.amxx ; allows to pause and unpause some plugins
statscfg.amxx ; allows to manage stats plugins via menu and commands

; Counter-Strike
restmenu.amxx ; restrict weapons menu
statsx.amxx ; stats on death or round end (CSX Module required!)
miscstats.amxx ; bunch of events announcement for Counter-Strike

; Enable to use AMX Mod plugins
;amxmod_compat.amxx ; AMX Mod backwards compatibility layer

; Custom - Add 3rd party plugins here

PugFlood.amxx ; Anti Flood
PugAdmin.amxx ; Admin system
PugMessage.amxx ; Help messages
PugCore.amxx ; Pug Mod
PugReady.amxx ; Ready System
PugCS.amxx ; Counter-Strike
PugMenus.amxx ; Vote System
PugConfigs.amxx ; Config System
PugLO3.amxx ; Live on three
PugWarmup.amxx ; Warmup Rounds
PugAux.amxx ; Misc Commands

And about:
EDIT: MOD updated!

Update 2:
Code:

1. Fixed issues with .sum command, that do not displays correct the output.
2. Fixed issues with .hp command, that display a negative hp value when player is dead.
2. Fixed a bug with pug_fix_scores to reset scoreboard when an admin use sv_restart in a live game.
3. Re-writed PugLO3 plugin to not use set_tasks anymore.
4. Some Language fixes.

On gifthub indicates last modification a month ago, I'm on right place?
Attached Images
File Type: jpg METALIST.jpg (96.4 KB, 125 views)
File Type: jpg VERSION-min.jpg (61.2 KB, 89 views)
File Type: jpg PLUGINS 1-min.jpg (50.9 KB, 142 views)
File Type: jpg PLUGINS 2-min.jpg (60.7 KB, 115 views)
File Type: jpg PLUGINS 3-min.jpg (46.2 KB, 150 views)

Last edited by iceeedr; 04-28-2017 at 14:37.
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^SmileY
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Old 04-28-2017 , 15:46   Re: CS Pug Mod [04/28/2017]
Reply With Quote #693

I have sure that version of this topic is not 2.0.4, also if you see differences in dates.
For sure here is updated and in github is outdated.
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Old 04-28-2017, 17:05
iceeedr
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SK8PT
Junior Member
Join Date: Apr 2017
Old 04-29-2017 , 15:40   Re: CS Pug Mod [04/28/2017]
Reply With Quote #694

Hi, can you compile all for me? Please, its giving too much errors when I try compile.
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^SmileY
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Old 04-29-2017 , 16:09   Re: CS Pug Mod [04/28/2017]
Reply With Quote #695

Quote:
Originally Posted by SK8PT View Post
Hi, can you compile all for me? Please, its giving too much errors when I try compile.
make sure that you read the first topic
__________________
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PHP Code:
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SK8PT
Junior Member
Join Date: Apr 2017
Old 04-29-2017 , 17:11   Re: CS Pug Mod [04/28/2017]
Reply With Quote #696

Quote:
Originally Posted by ^SmileY View Post
make sure that you read the first topic
Pode me ajudar?
Nao estou a conseguir colocar o plugin a funcionar, e tenho a versao necessaria.

--

Can you help me?
I'm not getting the plugin up and running, and I have the necessary version.
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iceeedr
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Join Date: Apr 2017
Location: Brazil
Old 04-29-2017 , 22:04   Re: CS Pug Mod [04/28/2017]
Reply With Quote #697

Smiley, I found a bug .. if you activate pug_same_map automatically appears the team vote even putting the team vote as "none" but if you disable pug_vote_same does not appear in the voting teams.

And my server is only showing up 10 slots even I putting 14 how do I unlock?

Last edited by iceeedr; 05-01-2017 at 21:54.
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freak716
Junior Member
Join Date: Sep 2015
Old 05-03-2017 , 10:22   Re: CS Pug Mod [04/28/2017]
Reply With Quote #698

Quote:
Originally Posted by iceeedr View Post
Smiley, I found a bug .. if you activate pug_same_map automatically appears the team vote even putting the team vote as "none" but if you disable pug_vote_same does not appear in the voting teams.

And my server is only showing up 10 slots even I putting 14 how do I unlock?
I changed to 1 but doesn't work on first map. It works after first pug ends or you change the map. But it should work on first map lets wait for SmileY he can fix that I guess.

pug_same_map "1" // Allow same map to be in vote list

Last edited by freak716; 05-03-2017 at 10:46.
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KittenKassarole
New Member
Join Date: Feb 2017
Old 05-03-2017 , 14:24   Re: CS Pug Mod [04/28/2017]
Reply With Quote #699

We need dead speak for this mod. I have been using the Pug Mod for a month or so now and it is working perfectly, but we really need to allow communication between dead players and their teammates.

In scrims everyone used to use Vent or TeamSpeak, but with Pugs that isn't as much of an option so allowing dead players to communicate with their teammates still alive is very important.

Let me know if you have any questions and thanks!
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^SmileY
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Join Date: Jan 2010
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Old 05-03-2017 , 16:17   Re: CS Pug Mod [04/28/2017]
Reply With Quote #700

Quote:
Originally Posted by KittenKassarole View Post
We need dead speak for this mod. I have been using the Pug Mod for a month or so now and it is working perfectly, but we really need to allow communication between dead players and their teammates.

In scrims everyone used to use Vent or TeamSpeak, but with Pugs that isn't as much of an option so allowing dead players to communicate with their teammates still alive is very important.

Let me know if you have any questions and thanks!
Thanks for suggestion, i forgot to add this.
__________________
Projects:

- See my Git Hub: https://github.com/SmileYzn
PHP Code:
set_pcvar_num(pCvar, !get_pcvar_num(pCvar)); 
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