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FF2 [SUBPLUGINS] FF2 Grab/Push and Rage Overlay V2


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Naydef
Senior Member
Join Date: Dec 2015
Location: Doom Town, Nevada
Old 04-30-2017 , 07:29   [SUBPLUGINS] FF2 Grab/Push and Rage Overlay V2
Reply With Quote #1

Rage Overlay (v2.0)

Description:
Rage Overlay v2 subplugin allows you to have more than one overlay for a rage. This means random overlay is selected every rage. See How to Use section

How to use:
HTML Code:
"abilityX"
{
	"name" "rage_overlay_v2"
	"arg1"	"3"                  // Number of overlays
	"arg2"  "/patch/to/overlay1"        
	"arg3"  "60.0"                          // Duration of overlay 1
	"arg2"  "/patch/to/overlay2"        
	"arg3"  "5.0"                          // Duration of overlay 2
	"arg2"  "/patch/to/overlay3"        
	"arg3"  "25.0"                          // Duration of overlay 3
	"plugin_name"	"rage_overlay_v2"    //Plugin name
}
Installation:
0. To upgrade, just download the precompiled binary and replace the previous file(Don't forget to rename the file with extension ".ff2")!
1. Download the precompiled file(or download the source code file and compile it yourself)
2. Move the files into the freaks folder inside the plugins folder
3. Rename the file from rage_overlay_v2.smx to rage_overlay_v2.ff2
4. Restart the server or change the map

Bugs:
  • I haven't tested the Plugin

Version history:
Spoiler


Rant:
Please, report me if the subplugin is working correctly!








FF2 Grab (v1.1)

Description:
FF2 Grab by Shadow93 is again here with little modifications by me.

How to use:
HTML Code:
	"abilityX"
	{
		"name" "grab_abilities"

		// slot is ignored.
		"arg1"    "6"              // how many times he can pull people (universal pull only)
		"arg2"    "8"              // how many times he can push people (almighty push only)
		"arg3"    "attack3"        // universal pull activation button
		"arg4"    "reload"         // almighty push activation button
		"arg5"      "25.0"         // Damage from almighty push
		"arg6"		"150.0"		   // Grab distance (lower the value, closer you're pulled in)
		"plugin_name"    "ff2_grab"
	}
	// Sounds
	"sound_pain_throw"
	{
		"1"    "path/to/sound.mp3"
	}
	
	"sound_pain_grab"
	{
		"1"    "path/to/sound.mp3"
	}  
Installation:
0. To upgrade, just download the precompiled binary and replace the previous file(Don't forget to rename the file with extension ".ff2")!
1. Download the precompiled file(or download the source code file and compile it yourself)
2. Move the files into the freaks folder inside the plugins folder
3. Rename the file from ff2_grab.smx to ff2_grab.ff2
4. Restart the server or change the map

Bugs:
  • None currently.

Important Info:
Spoiler


Rant:
Feedback is welcomed!


Downloads:
Attached Files
File Type: sp Get Plugin or Get Source (rage_overlay_2.sp - 418 views - 3.1 KB)
File Type: sp Get Plugin or Get Source (ff2_grab.sp - 338 views - 14.2 KB)
File Type: smx ff2_grab.smx (18.6 KB, 311 views)
File Type: smx rage_overlay_2.smx (6.7 KB, 489 views)
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naydef

Last edited by Naydef; 04-30-2017 at 15:40.
Naydef is offline
doroemon
Senior Member
Join Date: Dec 2009
Location: TF2 AFK Server
Old 04-30-2017 , 07:55   Re: [SUBPLUGINS] FF2 Grab/Push and Rage Overlay V2
Reply With Quote #2

Nice plugins!
doroemon is offline
scouttuler
Senior Member
Join Date: Oct 2016
Location: vsh_apg
Old 04-30-2017 , 11:45   Re: [SUBPLUGINS] FF2 Grab/Push and Rage Overlay V2
Reply With Quote #3

nice
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