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Immunity Reserve Slots (2.0.8)


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Jamster
Veteran Member
Join Date: Jun 2008
Old 07-24-2013 , 04:06   Re: Immunity Reserve Slots (2.0.8)
Reply With Quote #371

You may need to update to a snapshot version of SM too for CSS, then it should work fine.
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cssBOT
Senior Member
Join Date: Apr 2009
Old 07-24-2013 , 16:17   Re: Immunity Reserve Slots (2.0.8)
Reply With Quote #372

Quote:
Originally Posted by Jamster View Post
You may need to update to a snapshot version of SM too for CSS, then it should work fine.
I'm running 1.5 dev3838. Which version do I need 1.6? The connect extension isn't part of the SM distribution.
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Jamster
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Join Date: Jun 2008
Old 07-25-2013 , 10:34   Re: Immunity Reserve Slots (2.0.8)
Reply With Quote #373

Weird, should be fine with 1.5, try with the original filename again, also make sure you have the gamedata file installed properly too.

edit: though 3232 is pretty old, try and get the latest 1.5 build

Last edited by Jamster; 07-25-2013 at 10:37.
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cssBOT
Senior Member
Join Date: Apr 2009
Old 07-25-2013 , 19:54   Re: Immunity Reserve Slots (2.0.8)
Reply With Quote #374

Quote:
Originally Posted by Jamster View Post
Weird, should be fine with 1.5, try with the original filename again, also make sure you have the gamedata file installed properly too.

edit: though 3232 is pretty old, try and get the latest 1.5 build
Nah, changes since 3232 are nominal for cs:s. I got it. Renaming the connect extension worked after restarting the server. Wouldn't work via manual loading.
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Jamster
Veteran Member
Join Date: Jun 2008
Old 07-26-2013 , 05:39   Re: Immunity Reserve Slots (2.0.8)
Reply With Quote #375

ah ok, coolio
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ph
AlliedModders Donor
Join Date: Mar 2006
Old 08-20-2013 , 11:44   Re: Immunity Reserve Slots (2.0.8)
Reply With Quote #376

Can you help as this is not working, any advice.


Quote:
] connect 87.117.217.32:27017
Connecting to 87.117.217.32:27017...
Server is full.

Running

CONNECT extension
http://builds.limetech.org/?project=connect (1.2.0 hg3 8 )

sm plugins list
44 "Immunity Reserve Slots [CONNECT]" (2.0.9-beta) by Jamster

sm exts list
[14] Connect (1.2.0): Forward for early connection


Quote:
// ConVars for plugin "immunityreserveslots_connect.smx"


// Enable a log entry for when someone connects but cannot due to the server being full of reserve slot players (for when minimal connect/disconnect logging is enabled).
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
irs_log_fullserver "0"

// Once the server has been logged as being full of reserve slot players only log again after x minutes (0 will log every time a player connects, this may spam your logs).
// -
// Default: "0"
// Minimum: "0.000000"
irs_log_fullserver_time "0"

// Allow direct connecting reserve slot users to connect without having to type in the password on a password protected server with the Connect extension (0 - disable, 1 - enable, 2 - as with 1 but allow all connecting clients to connect).
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "2.000000"
sm_irs_autopassword "0"

// The immunity value to give to donators, if required for immunity checks within IRS.
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "99.000000"
sm_irs_donator_immunity "0"

// When enabled along with the donators plugin, donaotrs will be allowed to connect (0 - disable, 1 - allow donators to connect).
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_irs_donator_support "0"

// The maximum amount of players that can connect to the server and kick a low immunity reserve slot player (0 - no limit, more than 0 to set the max limit).
// -
// Default: "0"
// Minimum: "0.000000"
sm_irs_highimmunitylimit "0"

// This value and over are players who are considered to have high immunity (0 - disable, more than 0 to set the high immunity value).
// -
// Default: "0"
// Minimum: "0.000000"
sm_irs_highimmunityvalue "0"

// Enable immunity check (0 - disable, 1 - immunity check if server is full of reserves, 2 - as with 1 but also allow players with high enough immunity and no reserve flag to stay connected).
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "2.000000"
sm_irs_immunity "1"

// This tries to kick people in such a way to prevent autobalance (0 - disable, 1 - enable).
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_irs_keepbalance "0"

// Path to kick list file ("default" - uses a file in the sourcemod config folder called irs_kicklist.ini, anything else uses what you enter e.g. "cfg/kicklist.cfg").
// -
// Default: "default"
sm_irs_kicklist_file "default"

// Enable kick list mode (0 - disable, normal reserve slot operation, 1 - only use a kick list to kick specific clients, 2 - as with 1 but allow any connecting client to kick people from the server).
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "2.000000"
sm_irs_kicklist_mode "0"

// Message to display when a client is kicked for a normal reserve slot ("default" - uses translation phrase, anything else uses what you enter).
// -
// Default: "default"
sm_irs_kickreason "default"

// Message to display when a client is kicked for a reserve slot based on immunity ("default" - uses translation phrase, anything else uses what you enter).
// -
// Default: "default"
sm_irs_kickreason_immunity "default"

// The delay, in seconds, to kick spectators (0 - instant, any other value gives spectators a grace of xx seconds until they can be kicked).
// -
// Default: "0"
// Minimum: "0.000000"
sm_irs_kickspecdelay "0"

// When enabled spectators are always kicked first before anyone else (0 - disable, all players are taken into account for kicking, 1 - enable).
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_irs_kickspecfirst "1"

// Who to kick when a valid player is found (0 - random, 1 - highest ping, 2 - highest time, 3 - lowest time).
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "3.000000"
sm_irs_kicktype "0"

// Enable logging (0 - disable, 1 - enable highly verbose logs, 2 - only log the disconnected and connecting users in regular SM logs).
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "2.000000"
sm_irs_log "0"

// Message to display when a client gets rejected for a reserve slot when they have reserve rights with the Connect extension ("default" - uses translation phrase, anything else uses what you enter).
// -
// Default: "default"
sm_irs_rejectreason "default"

// Enable reject reason with the Connect extension (0 - disable, 1 - enable).
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_irs_rejectreason_enable "0"
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Last edited by ph; 08-20-2013 at 11:45.
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Jamster
Veteran Member
Join Date: Jun 2008
Old 08-20-2013 , 12:06   Re: Immunity Reserve Slots (2.0.8)
Reply With Quote #377

Basics:

- Are your admins in your admin config?
- Can I see a full print out of your extensions and plugins.
- Enable highly verbose logs and I can see what is going on.
- Try the non-beta in the original post, no one has got back to me if it's OK so haha, could be broken idk.

Last edited by Jamster; 08-20-2013 at 12:07.
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ph
AlliedModders Donor
Join Date: Mar 2006
Old 08-20-2013 , 13:04   Re: Immunity Reserve Slots (2.0.8)
Reply With Quote #378

fixed.

I human error.

I had disabled my admin rights in error during a plugin test.
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Last edited by ph; 08-20-2013 at 13:26.
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ph
AlliedModders Donor
Join Date: Mar 2006
Old 08-20-2013 , 13:13   Re: Immunity Reserve Slots (2.0.8)
Reply With Quote #379

fixed
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Last edited by ph; 08-20-2013 at 13:26.
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ph
AlliedModders Donor
Join Date: Mar 2006
Old 09-20-2013 , 07:20   Re: Immunity Reserve Slots (2.0.8)
Reply With Quote #380

Can this be fixed for CS:GO

Not working with CS:GO

26 <Failed> "Immunity Reserve Slots [CONNECT]" (2.0.9-beta) by Jamster


but working on TF2.
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