Raised This Month: $ Target: $400
 0% 

[L4D/L4D2] Improved Multiple Equipment


Post New Thread Reply   
 
Thread Tools Display Modes
Author
AXVXA
Junior Member
Join Date: Jan 2020
Plugin ID:
5373
Plugin Version:
3.6
Plugin Category:
General Purpose
Plugin Game:
Left 4 Dead
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    Delete This Thread
    Unapprover:
    Reason for Unapproving:
    No source code / plugin, upload source and use the Report Post button for a new review.
    Old 12-05-2023 , 01:49   Re: [L4D/L4D2] Improved Multiple Equipment
    Reply With Quote #1

    Quote:
    Originally Posted by moschinovac View Post
    Fix exploit recover ammo when pick up same gun as other slot's gun
    Item pick up will go to 1st slot, current held item will go to 2nd slot so dont need to change slot before pick up
    Fix the wrong type ammo for M60
    Maybe, remove the line cause player can keep 2nd slot item after death
    Only play L4D2 so maybe thats cause bug in L4D1 and Im not good in sourcemod so maybe something not good will happen XD
    Now require Left4dhooks
    i like this version,but it have a bug,its don't pick up gascan, oxygentank, and cola
    AXVXA is offline
    AXVXA
    Junior Member
    Join Date: Jan 2020
    Old 12-05-2023 , 05:19   Re: [L4D/L4D2] Improved Multiple Equipment
    Reply With Quote #2

    Quote:
    Originally Posted by moschinovac View Post
    Fix exploit recover ammo when pick up same gun as other slot's gun
    Item pick up will go to 1st slot, current held item will go to 2nd slot so dont need to change slot before pick up
    Fix the wrong type ammo for M60
    Maybe, remove the line cause player can keep 2nd slot item after death
    Only play L4D2 so maybe thats cause bug in L4D1 and Im not good in sourcemod so maybe something not good will happen XD
    Now require Left4dhooks
    fix:
    don't pick up prop
    player still keep 2nd slot item after death

    this version is works for me, i use it long time and no problem
    Attached Files
    File Type: smx l4d_multiple_equipment_final_fix.smx (33.9 KB, 243 views)
    File Type: sp Get Plugin or Get Source (l4d_multiple_equipment_final_fix.sp - 222 views - 66.2 KB)

    Last edited by AXVXA; 12-05-2023 at 10:46.
    AXVXA is offline
    HarryPotter
    Veteran Member
    Join Date: Sep 2017
    Location: Taiwan, Asia
    Old 12-15-2023 , 00:34   Re: [L4D/L4D2] Improved Multiple Equipment
    Reply With Quote #3

    Multiple Equipment Improved fork
    __________________

    Last edited by HarryPotter; 12-15-2023 at 00:35.
    HarryPotter is offline
    MasterMind420
    BANNED
    Join Date: Nov 2010
    Old 01-04-2017 , 19:45   Re: [L4D/L4D2] Improved Multiple Equipment
    Reply With Quote #4

    Should be fixed, just redownload and let me know...
    MasterMind420 is offline
    PepeZukas
    Member
    Join Date: Oct 2015
    Location: Banana Republic
    Old 01-05-2017 , 06:32   Re: [L4D/L4D2] Improved Multiple Equipment
    Reply With Quote #5

    Quote:
    Originally Posted by MasterMind420 View Post
    Should be fixed, just redownload and let me know...
    Now works great!

    Tank you
    PepeZukas is offline
    espadaxin2
    Junior Member
    Join Date: Dec 2016
    Old 01-06-2017 , 13:52   Re: [L4D/L4D2] Improved Multiple Equipment
    Reply With Quote #6

    Tested it for a few hours on my server and it's working great!
    I have two suggestions though.

    1. Could you make it so when an item like pipebomb, medkit or pills is used, it auto moves the second item to the current selected slot if you have two items?
    For example, I have a pipebomb and a molotov.
    I throw the pipebomb. After sucessfully throwing it, the molotov is moved automatically so I don't need to manually switch.
    I would suggest in the coding to work like: After throwing the pipebomb, regardless of it being on the second or first slot, it moves both the molotov and the client's slot to the first slot.

    2. Let the second item be picked up without having to switch to the second slot to pick the item up.


    Edit: Oh, by the way. The pistol reloading plugin is necessary for it to work properly? I had quite a few people complaining about not having unlimited ammo for the pistols.

    Last edited by espadaxin2; 01-06-2017 at 13:55.
    espadaxin2 is offline
    MasterMind420
    BANNED
    Join Date: Nov 2010
    Old 01-06-2017 , 14:23   Re: [L4D/L4D2] Improved Multiple Equipment
    Reply With Quote #7

    thanks for the suggestions, ive actually considered doing both of your suggestions previously, i have some code in the works with a new system for Multiple Equipment, possibly more items too. But for now thats on pause because the system i plan on integrating is based off of oshroths old backpack plugin. Bugs need to be fixed in that plugin before i can merge the two...i may or may not complete this depending on my time. As far as pistol reloading is concerned its not required u can take it out and in the config for Multiple Equipment change l4d_me_pistol_clip_lock to "0". which will stop the pistols from locking at one ammo and allowing unlimited pistol ammo.
    MasterMind420 is offline
    Reply



    Posting Rules
    You may not post new threads
    You may not post replies
    You may not post attachments
    You may not edit your posts

    BB code is On
    Smilies are On
    [IMG] code is On
    HTML code is Off

    Forum Jump


    All times are GMT -4. The time now is 21:29.


    Powered by vBulletin®
    Copyright ©2000 - 2024, vBulletin Solutions, Inc.
    Theme made by Freecode