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[ZP] Extra Trip Mines (Low CPU Usage)


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claudiuhks
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Join Date: Jan 2010
Location: Living Randomly
Old 06-19-2011 , 09:33   [ZP] Extra Trip Mines (Low CPU Usage)
Reply With Quote #1

Hello again, I made a tripmines plugin (not lasermines). Why? This is used when a human is in a tunnel "ice room" to plant a laser that block the zombies enter on the "ice room" or tunel and infect the human. It not has laserbeam(s). Just the empty mine. You can set the mine health in the .sma file. The default mine health is 650. The zombie need do 650 damage to mine if they want to crash it. The mine will explode burst with three explosions. Will take like 1600-2500 damage from zombies (not humans) and will throw the humans and zombies far enough. Default price = 6 ammo packs (you can edit it)

Chat commands:
Code:
/lm
lm
Automatic binds:
Code:
p => Plant it
v => Take it
The binds will be automatically set on players when they buy a mine. Also they will receive a chat message that inform players about press 'p' to plant and 'v' to take.

The plugin is TESTED with 32 players and work excellent. It not has forwards like FM_PlayerPreThink or PostThink or register_think... This means it won't create LAG!
Attached Files
File Type: sma Get Plugin or Get Source (zp_extra_tripmine_zp43.sma - 2706 views - 13.5 KB)
File Type: sma Get Plugin or Get Source (zp_extra_tripmine_zpa161.sma - 2245 views - 13.8 KB)
File Type: zip models.zip (60.4 KB, 1659 views)
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Last edited by claudiuhks; 06-19-2011 at 09:35.
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5c0r-|3i0
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Join Date: Nov 2008
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Old 06-19-2011 , 09:48   Re: [ZP] Extra Trip Mines (Low CPU usage)
Reply With Quote #2

Why not make cvars for .
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yokomo
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Join Date: May 2010
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Old 06-19-2011 , 09:52   Re: [ZP] Extra Trip Mines (Low CPU usage)
Reply With Quote #3

Wow with no lag eh? gonna test now. By the way thanks for sharing.
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claudiuhks
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Old 06-19-2011 , 09:55   Re: [ZP] Extra Trip Mines (Low CPU usage)
Reply With Quote #4

Yes, deffinetly no lag and there isn't many forwards registered.
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yokomo
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Old 06-19-2011 , 10:12   Re: [ZP] Extra Trip Mines (Low CPU usage)
Reply With Quote #5

Quote:
Originally Posted by claudiuhks View Post
Yes, deffinetly no lag and there isn't many forwards registered.
Tested on CZ server with BOT, when tripmine exploded it wont give any score to planter, and it give suicide death message to victim. This plugin support bot or not?
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Team-MMG CS1.6 Servers:
✅ MultiMod -- 103.179.44.152:27016
✅ Zombie Plague -- 103.179.44.152:27015
✅ Zombie Escape -- 103.179.44.152:27017
✅ Klassik Kombat -- 103.179.44.152:27018
✅ Boss-Battle -- 103.179.44.152:27019
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claudiuhks
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Join Date: Jan 2010
Location: Living Randomly
Old 06-19-2011 , 10:22   Re: [ZP] Extra Trip Mines (Low CPU usage)
Reply With Quote #6

You don't need score. The CSX module with ranking, do not counter the tablescore. It counter only the frags you made with a real weapon (ak47,m4a1,m3,knife,ump45).

And yes, it is supporting bots.

This plugin I made because the mine is blocking zombies to infect humans. So in this time, the humans can make many ammo-packs...

Idea: don't play zombie plague with bots...
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Last edited by claudiuhks; 06-19-2011 at 10:24.
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yokomo
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Join Date: May 2010
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Old 06-19-2011 , 10:33   Re: [ZP] Extra Trip Mines (Low CPU usage)
Reply With Quote #7

Quote:
Originally Posted by claudiuhks View Post
You don't need score. The CSX module with ranking, do not counter the tablescore. It counter only the frags you made with a real weapon (ak47,m4a1,m3,knife,ump45).

And yes, it is supporting bots.

This plugin I made because the mine is blocking zombies to infect humans. So in this time, the humans can make many ammo-packs...

Idea: don't play zombie plague with bots...
LOL i testing all plugin with BOT first, when plugin is ok with no bug so i put in public server. And frag is important to my server since it count using death message.
__________________
Team-MMG CS1.6 Servers:
✅ MultiMod -- 103.179.44.152:27016
✅ Zombie Plague -- 103.179.44.152:27015
✅ Zombie Escape -- 103.179.44.152:27017
✅ Klassik Kombat -- 103.179.44.152:27018
✅ Boss-Battle -- 103.179.44.152:27019
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Gam3ronE
SourceMod Donor
Join Date: Aug 2010
Old 06-27-2011 , 20:29   Re: [ZP] Extra Trip Mines (Low CPU usage)
Reply With Quote #8

Thanks for sharing.
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bat
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Old 07-09-2013 , 11:50   Re: [ZP] Extra Trip Mines (Low CPU usage)
Reply With Quote #9

[RO] (Hattrick-Claudiuhks) fa share la codul cu laser health ca forumul este doar cu topicuri (Lasermine health, lm hp, etc...)

[ENG] (Hattrick-Claudiuhks) make share code with laser health because forum is full only with topics (Lasermine health, lm hp etc...)
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ScrappeR
Senior Member
Join Date: Dec 2010
Old 07-09-2013 , 16:06   Re: [ZP] Extra Trip Mines (Low CPU usage)
Reply With Quote #10

Quote:
Originally Posted by bat View Post
[RO] (Hattrick-Claudiuhks) fa share la codul cu laser health ca forumul este doar cu topicuri (Lasermine health, lm hp, etc...)

[ENG] (Hattrick-Claudiuhks) make share code with laser health because forum is full only with topics (Lasermine health, lm hp etc...)
+1
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