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[L4D2][REQ]Autofire GrenadeLauncher and Bombs to boost a survivor


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Tonblader
Senior Member
Join Date: Jul 2011
Location: Peru
Old 05-17-2020 , 21:41   [L4D2][REQ]Autofire GrenadeLauncher and Bombs to boost a survivor
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I need a plugin that when activated ( /deactivated with command toggle with personal chatprint announcement):
1. Once the person with the grenade launcher has their position and angles already selected, they can activate this (this is needed to blocking its position and angle).
2. When the person to be driven jumps on top of the one with the grenade launcher, automatically fire and can automatically propel it.
3. The person who has the grenade launcher will teleport to his current position if he is moved due to the collision of another person who passes by him and also cannot move the mouse so that he can keep his angle.
4. Same operation with Bilejar, Pipe Bomb and Molotov (they are different times).

Optional: A menu with Custom Angles and "Start" "Stop" option when push "Start" toggle is now ON when push "Stop" toggle is now OFF, example:

1. Angle +5 UP
2. Angle -5 UP
3. Angle +5 DOWN
4. Angle -5 DOWN
5. Angle +5 RIGHT
6. Angle -5 RIGHT
7. Angle +5 LEFT
8. Angle -5 LEFT
9. Start/Stop

Last edited by Tonblader; 05-18-2020 at 02:11.
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