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Bullet Damage for VIPs


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HiDeath
Senior Member
Join Date: Aug 2018
Location: Tunisia
Old 04-20-2019 , 09:02   Bullet Damage for VIPs
Reply With Quote #1

Hi , anyone can help me out to change this plugin , so it shows hud dealt / received damage to VIPs

or if someone have a ready version alreay

Thanks in advance

https://forums.alliedmods.net/showthread.php?p=1421803
HiDeath is offline
HiDeath
Senior Member
Join Date: Aug 2018
Location: Tunisia
Old 04-20-2019 , 23:45   Re: Bullet Damage for VIPs
Reply With Quote #2

I did try already , but seems not working

If anyone could help , it would be really nice
Attached Files
File Type: sma Get Plugin or Get Source (bullet_damage (1).sma - 383 views - 16.0 KB)
HiDeath is offline
SHIELD755
Veteran Member
Join Date: Feb 2018
Location: FROM MARVEL STUDIO
Old 04-21-2019 , 06:16   Re: Bullet Damage for VIPs
Reply With Quote #3

PHP Code:
#include <amxmodx>  
#include <amxmisc>  
#include <fakemeta_util>  

#define PLUGIN "Bullet Damage VIP"  
#define VERSION "1.0"  
#define AUTHOR "Cinek"  

new g_type g_enabledg_recievedbool:g_showrecievedg_hudmsg1g_hudmsg2  

public plugin_init()   
{  
    
register_plugin(PLUGINVERSIONAUTHOR)  
      
    
register_event("Damage""on_damage""b""2!0""3=0""4!0")      
    
register_event("HLTV""on_new_round""a""1=0""2=0")  

    
g_type register_cvar("amx_bulletdamage","1")  
    
g_recieved register_cvar("amx_bulletdamage_recieved","1")      
      
    
g_hudmsg1 CreateHudSyncObj()      
    
g_hudmsg2 CreateHudSyncObj()  
}  

public 
on_new_round()  
{  
    
g_enabled get_pcvar_num(g_type)  
    if(
get_pcvar_num(g_recieved))  
        
g_showrecieved true      
}  

public 
on_damage(id)  
{  
    if(
g_enabled && get_user_flags(id) && ADMIN_RESERVATION )  
    {          
        static 
attackerattacker get_user_attacker(id)  
        static 
damagedamage read_data(2)          
        if(
g_showrecieved)  
        {              
            
set_hudmessage(255000.450.5020.14.00.10.1, -1)  
            
ShowSyncHudMsg(idg_hudmsg2"%i^n"damage)          
        }  
        if(
is_user_connected(attacker))  
        {  
            if( 
get_user_flags(attacker) & ADMIN_RESERVATION )  
            {  
                
set_hudmessage(0100200, -1.00.5520.14.00.020.02, -1)  
                
ShowSyncHudMsg(attackerg_hudmsg1"%i^n"damage)  
            }  
  
        }  
    }  

__________________
SED LYF !!!
SHIELD755 is offline
HiDeath
Senior Member
Join Date: Aug 2018
Location: Tunisia
Old 04-22-2019 , 09:59   Re: Bullet Damage for VIPs
Reply With Quote #4

Quote:
Originally Posted by SHIELD755 View Post
PHP Code:
#include <amxmodx>  
#include <amxmisc>  
#include <fakemeta_util>  

... 
Thanks , i know this one already , but was searching for that one , since it's much cooler

Thanks anyway

Last edited by HiDeath; 04-22-2019 at 10:00.
HiDeath is offline
iceeedr
Veteran Member
Join Date: Apr 2017
Location: Brazil
Old 04-22-2019 , 11:54   Re: Bullet Damage for VIPs
Reply With Quote #5

If I understood correctly ...

PHP Code:
#include < amxmodx >
#include < engine >

#define VERSION "2.0"

#define DIRECTOR_HUD_MESSAGE    0
#define NORMAL_HUD_MESSAGE    1


new pCvar_VictimCpCvar_OurselfCpCvar_AttackerCpCvar_BulletModepCvar_Bullet_DistancepCvar_Bullet_Walls
pCvar_Bullet_ShowSpecpCvar_Bullet_Hs_ModepCvar_Bullet_Text_ModepCvar_Bullet_Show_ModepCvar_Accumulated_Damage

new dhud_colordhud_xdhud_ydhud_effectdhud_fxtimedhud_holdtimedhud_fadeintimedhud_fadeouttimedhud_reliable

new FloatYv33 ], FloatXv33 /* Victim*/FloatYa33 ], FloatXa33 // Attacker

new boolShowMeThisHud33 ], MyCurrentDamages33 ], iSyncObj

public plugin_init( ) 
{
    
register_plugin"Bullet Damage"VERSION"Bboy Grun" )
    
    
register_cvar"Director_bullet_dmg"VERSIONFCVAR_SERVER FCVAR_SPONLY )
    
set_cvar_string"Director_bullet_dmg"VERSION )
    
    
register_event"Damage""Event_Damage""b""2!0""3=0""4!0" 
    
    
register_clcmd"say /showbd""Say_showbd" )
    
register_clcmd"say showbd""Say_showbd" )
    
    
iSyncObj CreateHudSyncObj( )
    
    
pCvar_BulletMode =             register_cvar"Bullet_Damage_Mode""0" 
    
pCvar_Bullet_Distance =        register_cvar"Bullet_Damage_Distance""600" 
    
pCvar_Bullet_Walls =         register_cvar"Bullet_Damage_NoShowWalls""1" )
    
pCvar_Bullet_ShowSpec =        register_cvar"Bullet_Show_Spec""1" )
    
pCvar_Bullet_Hs_Mode  =         register_cvar"Bullet_Hs_Mode""1" )
    
pCvar_Bullet_Text_Mode =    register_cvar"Bullet_Text_Mode""0" )
    
pCvar_Bullet_Show_Mode =     register_cvar"Bullet_Show_Mode""1" )
    
pCvar_Accumulated_Damage =     register_cvar"Show_Accumulated_Damage""0" )
    
    
pCvar_VictimC =         register_cvar"Color_RGB_Victim""255000000" )
    
pCvar_AttackerC =         register_cvar"Color_RGB_Attacker""000255000" )
    
pCvar_OurselfC =        register_cvar"Color_RGB_Ourself_Teammate""255102021" )
}

public 
plugin_natives( )
{
    
register_native"bd_show_damage""native_bd_show_damage")
    
register_native"bd_show_text""native_bd_show_text")
}

// HELP : http://forums.alliedmods.net/showthread.php?p=1436434#post1436434 Thanks to schmurgel1983
public native_bd_show_textiPluginiParams )
{
    new 
id get_param)
    
    if( !
is_user_connectedid ) ) // user disconnected .. return 0
    
{
        return 
0
    
}
    
    new 
Text128 ], AttackerSize
    
    Attacker 
get_param)
    
Size get_param)
    
    
get_string3TextcharsmaxText ) )
    
show_client_textidTextAttackerSize )
    
    if( 
Attacker // Is the player attacker ? Yes = 1 -- No = 0
    
{
        
CheckPositionidAttacker )
        return 
1
    
}
    
    
CheckPositionid)
    return 
1
}

public 
native_bd_show_damageiPluginiParams )
{
    new 
id get_param)
    
    if( !
is_user_connectedid ) )
    {
        return 
0
    
}
    
    new 
damagestyleAttacker
    damage 
get_param); style get_param); Attacker get_param)
    
    
show_client_valueiddamageAttackerstyle )
    
    if( 
Attacker // Is the player attacker ? Yes = 1 -- No = 0
    
{
        
CheckPositionidAttacker )
        return 
1
    
}
    
    
CheckPositionid)
    return 
1
}

// Director Hud Message, go to : http://forums.alliedmods.net/showthread.php?t=149210 by : ARKSHINE
public Event_DamageVictim )
{    
    static 
AttackerAttackerWpnVictimBodyPart
    Attacker 
get_user_attackerVictimAttackerWpnVictimBodyPart )
    
    if( !
is_user_aliveAttacker ) || ( get_pcvar_numpCvar_Bullet_Walls ) && !is_visibleAttackerVictim ) ) )
    {
        return;
    }
        
    static 
damageRGBpCvar_HpCvar_TMODE 
    damage 
read_data)
    
    
pCvar_H get_pcvar_numpCvar_Bullet_Hs_Mode )
    
pCvar_TMODE get_pcvar_numpCvar_Bullet_Text_Mode )
    
    static 
AttackerOrigin], VictimOrigin]
    
    if(
get_user_flags(Victim) & ADMIN_LEVEL_H )
    {
        if( 
Attacker != Victim && get_user_teamAttacker ) != get_user_teamVictim ))
        {
            if( 
pCvar_H && VictimBodyPart == HIT_HEAD )
            {
                if( 
pCvar_H == )
                {
                    
show_client_valueVictimdamage0DIRECTOR_HUD_MESSAGE )
                    
show_client_valueAttackerdamage1DIRECTOR_HUD_MESSAGE )
                }
                else
                {
                    
show_client_textVictim"HEADSHOT"0pCvar_TMODE )
                    
show_client_textAttacker"HEADSHOT"1pCvar_TMODE )
                }
            }
            else
            {
                if( !
get_pcvar_numpCvar_BulletMode ) )
                {
                    
show_client_valueVictimdamage0DIRECTOR_HUD_MESSAGE )
                    
show_client_valueAttackerdamage1DIRECTOR_HUD_MESSAGE )
                }
            
                else
                {
                    
get_user_originAttackerAttackerOrigin )
                    
get_user_originVictimVictimOrigin )
                    
                    if( 
get_distanceAttackerOriginVictimOrigin ) >  get_pcvar_numpCvar_Bullet_Distance ) )
                    {
                        
show_client_valueVictimdamage0NORMAL_HUD_MESSAGE )
                        
show_client_valueAttackerdamage1NORMAL_HUD_MESSAGE )
                    }
                    else
                    {
                        
show_client_valueVictimdamage0DIRECTOR_HUD_MESSAGE )
                        
show_client_valueAttackerdamage1DIRECTOR_HUD_MESSAGE )
                    }
                }
            }
        
            
CheckPositionVictim)
            
CheckPositionAttacker)
            
            if( 
MyCurrentDamagesAttacker ] == -|| !get_pcvar_numpCvar_Accumulated_Damage ) )
            {
                 
// MyCurrentDamages[ Attacker ] == -1 : The player is a BOT
                
return;
            }
            
            
MyCurrentDamagesAttacker ] += damage
            UpdateDamages
Attacker )
        }
        else
        {
            
// http://forums.alliedmods.net/showthread.php?t=62224
            
static iColoriColor get_pcvar_numpCvar_OurselfC )
            
iColor 1000000
            iColor 
%= 1000000
            G 
iColor 1000
            B 
iColor 1000
            set_dhudmessage
RGB, -1.0, -1.020.02.00.10.1 )
            
show_dhudmessageVictim"%i"damage )    // Show the damages to the player
        
}
    }
}

public 
Say_showbdid 
{
    if( 
ShowMeThisHudid ] )
    {
        
ShowMeThisHudid ] = false
        client_print
idprint_chat"[ BULLET DAMAGE %s ] STATUS : OFF"VERSION )
        return;
    }
    
    
client_printidprint_chat"[ BULLET DAMAGE %s ] STATUS : ON"VERSION )
    
ShowMeThisHudid ] = true
}

public 
client_putinserverid )
{
    
iRefreshHudPositionid )
    
    
ShowMeThisHudid ] = true
    MyCurrentDamages
id ] = is_user_botid ) ? -0
    
    
// Don't show Current Accumulated Damages to bots
}

// Director Hud Message, go to : http://forums.alliedmods.net/showthread.php?t=149210 by : ARKSHINE

stock set_dhudmessagered 0green 160blue 0Float:= -1.0Float:0.65effects 2Float:fxtime 6.0Float:holdtime 3.0Float:fadeintime 0.1Float:fadeouttime 1.5bool:reliable false )
{
    
#define clamp_byte(%1)               ( clamp( %1, 0, 255 ) )
    #define pack_color(%1,%2,%3)    ( %3 + ( %2 << 8 ) + ( %1 << 16 ) )

    
dhud_color        =         pack_colorclamp_bytered ), clamp_bytegreen ), clamp_byteblue ) )
    
dhud_x             =    _:    x
    dhud_y             
=     _:     y
    dhud_effect         
=         effects
    dhud_fxtime         
=     _:     fxtime
    dhud_holdtime         
=    _:     holdtime
    dhud_fadeintime     
=    _:     fadeintime
    dhud_fadeouttime     
=    _:     fadeouttime
    dhud_reliable         
=     _:     reliable

    
return 1;
}

stock show_dhudmessageindex, const message[ ], any:... )
{
    new 
buffer128 ]
    new 
numArguments numargs( )

    if( 
numArguments == )
    {
        
send_dhudMessageindexmessage )
    }
    else if( 
index || numArguments == )
    {
        
vformatbuffercharsmaxbuffer ), message)
        
send_dhudMessageindexbuffer )
    }
    else
    {
        new 
playersList32 ], numPlayers;
        
get_playersplayersListnumPlayers"ch" )

        if( !
numPlayers )
        {
            return 
0;
        }

        new Array:
handleArrayML ArrayCreate()

        for( new 
2jnumArgumentsi++ )
        {
            if( 
getarg) == LANG_PLAYER )
            {
                while( ( 
buffer] = getarg1j++ ) ) ) {}
                
0

                
if( GetLangTransKeybuffer ) != TransKey_Bad )
                {
                    
ArrayPushCellhandleArrayMLi++ )
                }
            }
        }

        new 
size ArraySizehandleArrayML )

        if( !
size )
        {
            
vformatbuffercharsmaxbuffer ), message)
            
send_dhudMessageindexbuffer )
        }
        else
        {
            for( new 
0jnumPlayersi++ )
            {
                
index playersList]

                for( 
0sizej++ )
                {
                    
setargArrayGetCellhandleArrayML), 0index )
                }
                
                
vformatbuffercharsmaxbuffer ), message)
                
send_dhudMessageindexbuffer )
            }
        }

        
ArrayDestroyhandleArrayML )
    }
    return 
1;
}

stock send_dhudMessage( const index, const message[ ] )
{
    
message_begindhud_reliable ? ( index MSG_ONE MSG_ALL ) : ( index MSG_ONE_UNRELIABLE MSG_BROADCAST ), SVC_DIRECTOR_index )
    {
        
write_bytestrlenmessage ) + 31 )
        
write_byteDRC_CMD_MESSAGE )
        
write_bytedhud_effect )
        
write_longdhud_color )
        
write_longdhud_x )
        
write_longdhud_y )
        
write_longdhud_fadeintime )
        
write_longdhud_fadeouttime )
        
write_longdhud_holdtime )
        
write_longdhud_fxtime )
        
write_stringmessage )
    }
    
message_end()


UpdateDamagesid )
{
    if( !
ShowMeThisHudid ] )
    {
        return;
    }
    
    
set_hudmessage02550, -1.0, -0.5000.04.00.01.0, -)
    
ShowSyncHudMsgidiSyncObj"%d"MyCurrentDamagesid ] )

    if( 
task_exists999_666_999 id ) )
    {
        
remove_task999_666_999 id 
    }
    
    
set_task5.0"ResetCurrentDamages"999_666_999 id )
}

public 
ResetCurrentDamagesTaskID )
{
    
MyCurrentDamagesTaskID 999_666_999 ] = 0
}

show_client_valueiddamageAttackeriSize )
{
    if( !
ShowMeThisHudid ] )
    {
        return;
    }
    
    static 
iColorRGBFloatY_PosFloatX_Pos
    
    
if( Attacker // The user is the Attacker ( Attacker value = 1 )
    
{
        
// Attacker
        
iColor get_pcvar_numpCvar_AttackerC )
        
Y_Pos Yaid ]
        
X_Pos Xaid ]
    }
    else
    {
        
// Victim
        
iColor get_pcvar_numpCvar_VictimC )
        
Y_Pos Yvid ]
        
X_Pos Xvid ]
    }
    
    
iColor 1000000
    iColor 
%= 1000000
    G 
iColor 1000
    B 
iColor 1000
    
    
if( iSize )
    {
        
set_hudmessageRGBX_PosY_Pos20.01.00.020.02 )
        
show_hudmessageid"%i"damage )
    }
    else
    {    
        
set_dhudmessageRGBX_PosY_Pos20.01.00.020.02 )
        
show_dhudmessageid"%i"damage )
    }
    
    if( !
get_pcvar_numpCvar_Bullet_ShowSpec ) )
    {
        return;
    }
    
    
SpectatorHudiddamage_0iSizeFloatX_PosFloatY_PosRG)
}

show_client_textidiText[ ], AttackeriSize )
{
    if( !
ShowMeThisHudid ] )
    {
        return;
    }
    
    static 
iColorRGBFloatY_PosFloatX_Pos
    
    
if( Attacker // The user is the Attacker ( Attacker value = 1 )
    
{
        
// Attacker
        
iColor get_pcvar_numpCvar_AttackerC )
        
Y_Pos Yaid ]
        
X_Pos Xaid ]
    }
    else
    {
        
// Victim
        
iColor get_pcvar_numpCvar_VictimC )
        
Y_Pos Yvid ]
        
X_Pos Xvid ]
    }
    
    
iColor 1000000
    iColor 
%= 1000000
    G 
iColor 1000
    B 
iColor 1000
    
    
if( !iSize )
    {
        
set_dhudmessageRGBX_PosY_Pos20.01.00.020.02 )
        
show_dhudmessageid"%s"iText )
    }
    else
    {
        
set_hudmessageRGBX_PosY_Pos20.01.00.020.02, -)
        
show_hudmessageid"%s"iText )
    }
    
    if( !
get_pcvar_numpCvar_Bullet_ShowSpec ) )
    {
        return;
    }
    
    
SpectatorHudid_iText1iSizeFloatX_PosFloatY_PosRG)
}

SpectatorHudidiDamage 0iText[ ] = ""TextModeSizeFloatX_PosFloatY_PosRG)
{
    static 
iPlayers32 ], iNum
    get_players
iPlayersiNum"bch" )
    
    for( new 
0Spectator iPlayers]; iNumSpectator iPlayersi++ ] )
    {        
        if( 
ShowMeThisHudSpectator ] && entity_get_intSpectatorEV_INT_iuser2 ) == id )
        {
            if( !
Size )
            {
                
set_dhudmessageRGBX_PosY_Pos20.01.00.020.02 )
                
TextMode show_dhudmessageSpectator"%s"iText ) : show_dhudmessageSpectator"%d"iDamage )
            }
            else
            {
                
set_hudmessageRGBX_PosY_Pos20.01.00.020.02, -)
                
TextMode show_hudmessageSpectator"%s"iText ) : show_hudmessageSpectator"%d"iDamage )
            }
        }
    }
}

iRefreshHudPositionid )
{
    switch( 
get_pcvar_numpCvar_Bullet_Show_Mode ) )
    {
        case 
0:
        {
            
Yaid ] = -0.50
            Xa
id ] = -0.70
            
            Yv
id ] = -0.45
            Xv
id ] = -0.30
            
        
}
        case 
1:
        {
            
Yaid ] = 0.55
            Xa
id ] = 0.53
            
            Xv
id ] = 0.45
            Yv
id ] = 0.50
        
}
        case 
2:
        {
            
Yaid ] = -0.35
            Xa
id ] = -0.70
            
            Yv
id ] = -0.20
            Xv
id ] = -0.70
        
}
        case 
3:
        {
            
Xvid ] = -0.80
            Yv
id ] = -0.90
            
            Xa
id ] = -0.20
            Ya
id ] = -0.90
        
}
    }
}

CheckPositionidAttacker )
{
    switch( 
get_pcvar_numpCvar_Bullet_Show_Mode ) ) 
    
// [ 0 = CIRCLE ] [ 1 = VERTICAL ] [ 2 = HORIZONTAL ] [ 3 = ARCH OF CIRCLE  ]
    
{
        case 
0:
        {
            if( 
Attacker )
            {
                switch( 
Xaid ] )
                {
                    case -
0.70// First attack
                    
{
                        
Xaid ] = -0.575
                        Ya
id ] = -0.60
                    
}
                    case -
0.575// Second
                    
{
                        
Xaid ] = -0.50
                        Ya
id ] = -0.625
                    
}
                    case -
0.50// Third
                    
{
                        
Xaid ] = -0.425
                        Ya
id ] = -0.60
                    
}
                    case -
0.425// Fourth
                    
{        
                        
Xaid ] = -0.30
                        Ya
id ] = -0.50
                    
}
                    case -
0.30// Last
                    
{
                        
Xaid ] = -0.70
                    
}
                    default: 
iRefreshHudPositionid )
                }
            }
            else
            {
                switch( 
Xvid ] )
                {
                    case -
0.30// First attack
                    
{
                        
Xvid ] = -0.425
                        Yv
id ] = -0.35
                    
}
                    case -
0.425// Second
                    
{        
                        
Xvid ] = -0.50
                        Yv
id ] = -0.30
                    
}
                    case -
0.50// Third
                    
{
                        
Xvid ] = -0.575
                        Yv
id ] = -0.35
                    
}
                    case -
0.575// fourth
                    
{
                        
Xvid ] = -0.70
                        Yv
id ] = -0.45
                    
}
                    case -
0.70// Last
                    
{
                        
Xvid ] = -0.30
                    
}
                    default: 
iRefreshHudPositionid )
                }
            }
        }
        case 
1:
        {
            if( 
Attacker 
            {
                
Yaid ] += 0.05
                
if( Yaid ] >= 0.90 )
                {
                    
Yaid ] = 0.55
                
}
            }
            else
            {
                
Yvid ] += 0.05
                
if( Yvid ] >= 0.85 )
                {
                    
Yvid ] = 0.50
                
}
            }
        }
        case 
2:
        {
            if( 
Attacker )
            {
                
Xaid ] += 0.05
                
if( Xaid ] >= -0.35 )
                {
                    
Xaid ] = -0.70
                
}
            }
            else
            {
                
Xaid ] += 0.05
                
if( Xvid ] >= -0.35 )
                {
                    
Xvid ] = -0.70
                
}
            }
        }
        case 
3:
        {
            if( 
Attacker )
            {
                switch( 
Xaid ] )
                {
                    case -
0.20// First attack
                    
{
                        
                        if( 
Yaid ] == -0.20 )
                        {
                            
Xaid ] = -0.20
                            Ya
id ] = -0.90
                        
}
                        else
                        {
                            
Xaid ] = -0.15
                            Ya
id ] = -0.80
                        
}
                    }
                    case -
0.15:
                    {
                        switch( 
Yaid ] )
                        {
                            case -
0.80Yaid ] = -0.70
                            
case -0.70Yaid ] = -0.60
                            
case -0.60Yaid ] = -0.50
                            
case -0.50Yaid ] = -0.40
                            
case -0.40Yaid ] = -0.30
                            
case -0.30:
                            {
                                
Xaid ] = -0.20
                                Ya
id ] = -0.20
                            
}
                        }
                    }
                    default: 
iRefreshHudPositionid )
                }
            }
            else
            {
                switch( 
Xvid ] )
                {
                    case -
0.80// First attack
                    
{
                        
                        if( 
Yvid ] == -0.20 )
                        {
                            
Xvid ] = -0.80
                            Yv
id ] = -0.90
                        
}
                        else
                        {
                            
Xvid ] = -0.85
                            Yv
id ] = -0.80
                        
}
                    }
                    case -
0.85:
                    {
                        switch( 
Yvid ] )
                        {
                            case -
0.80Yvid ] = -0.70
                            
case -0.70Yvid ] = -0.60
                            
case -0.60Yvid ] = -0.50
                            
case -0.50Yvid ] = -0.40
                            
case -0.40Yvid ] = -0.30
                            
case -0.30:
                            {
                                
Xvid ] = -0.80
                                Yv
id ] = -0.20
                            
}
                        }
                    }
                    default: 
iRefreshHudPositionid )
                }
            }
        }
        default: 
iRefreshHudPositionid )
    }

__________________


Quote:
Originally Posted by fysiks View Post
Please stop trying to help. You appear to just be posting random stuff. Wait until you actually understand more about AMX Mod X and how the game works.
https://iceeedr.com.br/

Last edited by iceeedr; 04-22-2019 at 14:16.
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HiDeath
Senior Member
Join Date: Aug 2018
Location: Tunisia
Old 04-22-2019 , 13:40   Re: Bullet Damage for VIPs
Reply With Quote #6

Quote:
Originally Posted by iceeedr View Post
If I understood correctly ...

PHP Code:
#include < amxmodx >
#include < engine >

... 
Thanks , gonna try it right now
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HiDeath
Senior Member
Join Date: Aug 2018
Location: Tunisia
Old 04-22-2019 , 14:04   Re: Bullet Damage for VIPs
Reply With Quote #7



what's the problem ?
HiDeath is offline
iceeedr
Veteran Member
Join Date: Apr 2017
Location: Brazil
Old 04-22-2019 , 14:16   Re: Bullet Damage for VIPs
Reply With Quote #8

Sorry, my bad! Try again.
__________________


Quote:
Originally Posted by fysiks View Post
Please stop trying to help. You appear to just be posting random stuff. Wait until you actually understand more about AMX Mod X and how the game works.
https://iceeedr.com.br/
iceeedr is offline
Send a message via Skype™ to iceeedr
HiDeath
Senior Member
Join Date: Aug 2018
Location: Tunisia
Old 04-22-2019 , 15:03   Re: Bullet Damage for VIPs
Reply With Quote #9

Quote:
Originally Posted by iceeedr View Post
Sorry, my bad! Try again.
Compiled just fine , thanks

Gonna test it in game and tell you later
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HiDeath
Senior Member
Join Date: Aug 2018
Location: Tunisia
Old 04-26-2019 , 07:25   Re: Bullet Damage for VIPs
Reply With Quote #10

Hi again ,

Sorry for the time delay , but the plugin dosen't work sadly

Any help ?
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