Raised This Month: $51 Target: $400
 12% 

[TF2] Custom Weapons 2 (Beta 2, Mar 12 2014)


Post New Thread Reply   
 
Thread Tools Display Modes
XaxaXoxo
Senior Member
Join Date: Feb 2011
Old 10-23-2015 , 08:58   Re: [TF2] Custom Weapons 2 (Beta 2, Mar 12 2014)
Reply With Quote #711

Thanks for the advice, but the Mecha's MDL Hexer works fine.
XaxaXoxo is offline
doroemon
Senior Member
Join Date: Dec 2009
Location: TF2 AFK Server
Old 10-28-2015 , 12:11   Re: [TF2] Custom Weapons 2 (Beta 2, Mar 12 2014)
Reply With Quote #712

Quote:
Originally Posted by The655 View Post
Well,I decided to learn SourcePawn to make my own attribute pack.So here it is.More incoming .I hope someone can test them and post any bugs here . DOWNLOAD THE .smx VERSION
The beta01.txt is for easier reading

"plugins" "the655"

Spoiler
sorry but....where's the inc file for "666"?
doroemon is offline
The655
Member
Join Date: Jun 2015
Location: Malazia
Old 10-29-2015 , 12:04   Re: [TF2] Custom Weapons 2 (Beta 2, Mar 12 2014)
Reply With Quote #713

Uh,this question may sound stupid,why does my code doesnt work unless I put in " new Action:action " ? ( I use Action before that )
__________________
The655 is offline
Potato Uno
Veteran Member
Join Date: Jan 2014
Location: Atlanta, Georgia
Old 10-29-2015 , 14:00   Re: [TF2] Custom Weapons 2 (Beta 2, Mar 12 2014)
Reply With Quote #714

Show more of the code?

Spoiler
Potato Uno is offline
Pelipoika
Veteran Member
Join Date: May 2012
Location: Inside
Old 10-29-2015 , 14:14   Re: [TF2] Custom Weapons 2 (Beta 2, Mar 12 2014)
Reply With Quote #715

Spoiler


Spoiler
__________________

Last edited by Pelipoika; 10-29-2015 at 14:16.
Pelipoika is offline
xXDeathreusXx
Veteran Member
Join Date: Mar 2013
Location: pPlayer->GetOrigin();
Old 10-29-2015 , 14:43   Re: [TF2] Custom Weapons 2 (Beta 2, Mar 12 2014)
Reply With Quote #716

Quote:
Originally Posted by Pelipoika View Post
Spoiler


Spoiler
Lel
__________________
Plugins|Profile
Requests closed

I'm a smartass by nature, get used to it
xXDeathreusXx is offline
404UserNotFound
BANNED
Join Date: Dec 2011
Old 10-29-2015 , 16:39   Re: [TF2] Custom Weapons 2 (Beta 2, Mar 12 2014)
Reply With Quote #717

#oldsyntax #betterthannewdecls
404UserNotFound is offline
Potato Uno
Veteran Member
Join Date: Jan 2014
Location: Atlanta, Georgia
Old 10-29-2015 , 22:16   Re: [TF2] Custom Weapons 2 (Beta 2, Mar 12 2014)
Reply With Quote #718

Quote:
Originally Posted by abrandnewday View Post
#oldsyntax #betterthannewdecls
You disgrace the master race of #pragma newdecls required. Shame on you!
Potato Uno is offline
Dr. Jekyll
Member
Join Date: Sep 2015
Old 10-30-2015 , 00:03   Re: [TF2] Custom Weapons 2 (Beta 2, Mar 12 2014)
Reply With Quote #719

Scream Fortress Update broke TF2 attributes. You need the latest game data file, which can be found here.

copy all that text, paste it into notepad or whatever and then save it as "tf2.attributes.txt" in sourcemod/gamedata

EDIT: My server is still crashing whenever I try to equip a custom weapon.

Last edited by Dr. Jekyll; 10-30-2015 at 00:10.
Dr. Jekyll is offline
crafting
Senior Member
Join Date: May 2014
Location: Somewhere on Earth
Old 10-30-2015 , 02:09   Re: [TF2] Custom Weapons 2 (Beta 2, Mar 12 2014)
Reply With Quote #720

Quote:
Originally Posted by Dr. Jekyll View Post
Scream Fortress Update broke TF2 attributes. You need the latest game data file, which can be found here.

copy all that text, paste it into notepad or whatever and then save it as "tf2.attributes.txt" in sourcemod/gamedata

EDIT: My server is still crashing whenever I try to equip a custom weapon.
You need to also update TF2items.
https://builds.limetech.org/?p=tf2items
crafting is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 19:59.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode