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Rocket Jumping(Updated)


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Jheshka
Senior Member
Join Date: Dec 2005
Old 10-17-2007 , 09:11   Re: Rocket Jumping(Updated)
Reply With Quote #21

Definitely original..

Very cool.
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naveed
Member
Join Date: Jul 2008
Old 07-11-2008 , 10:23   Re: Rocket Jumping(Updated)
Reply With Quote #22

ok..does it make much sound so that your enemy can hear it ??
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Demoz123
Member
Join Date: Jul 2008
Location: USA, California, Brea
Old 07-12-2008 , 23:04   Re: Rocket Jumping(Updated)
Reply With Quote #23

Ill try it
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boxa1
New Member
Join Date: Jan 2010
Old 01-23-2010 , 15:34   Re: Rocket Jumping(Updated)
Reply With Quote #24

Hi
Sorry but how i can use this rocket?What is command for use it?



Quote:
Originally Posted by Drak View Post
Rocket Jumping
Version: 0.2a

Description:
Simply allows rocket jumping with the HL RPG.
You have to be aiming at the ground, but there's no need to jump at the same time. It needs to be tweaked abit, but it's stable and works fine.

CVars:
amx_rocket_jump 1/0 - 1 = All players can rocket jump 0 = Only players that have been granted via admin command below.
amx_rocket_force # - Default: 700

Commands:
amx_give_rocketjump <target> <1/0> - Enables/Disables rocket jumping on a player.
The admin command requires the access flag 'd' (ADMIN_BAN)

Changelog:
9/27/07 - Added "amx_give_rocketjump" (Works only if 'amx_rocket_jump' is set to zero)
10/1/07 - Changed a lot around. (You now jump soon as the rocket explodes on the ground)

The first upload was messed up. If it's not working correctly, re-download it.
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Old 02-12-2019, 10:41
DJEarthQuake
This message has been deleted by DJEarthQuake. Reason: EvolutionX Core question is no longer needed.
DJEarthQuake
Veteran Member
Join Date: Jan 2014
Location: Astral planes
Old 06-13-2019 , 11:26   Re: Rocket Jumping(Updated)
Reply With Quote #25

Thanks Drak!
Spoiler
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Last edited by DJEarthQuake; 01-24-2023 at 16:12. Reason: Git
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