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ClanMatch-Plugin Beta Release


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Roger Devil
Senior Member
Join Date: Dec 2004
Location: Germany
Old 04-16-2005 , 15:51  
#11

I haven't changed anything regarding the Admin-identification, perhaps your admin.txt is overwritten by the new installation ???
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Roger Devil
Senior Member
Join Date: Dec 2004
Location: Germany
Old 04-16-2005 , 15:56  
#12

Quote:
Originally Posted by DarkDog
- Fixed server-crash after 1st round in 1st half --->OK
- changed sequence for kniferound to kniferound -> warmup -> half1--->OK
- after kniferound all weapons are accessible --->OK
- shows the correct text after kniferound, when the winning team choose a side
- knew cvar cmp_match_showresult --->OK


But:
1- after the kniferound one cannot say ready the match launches out automatically...
2- the page stats MOTD HTML with statistics is not posted.
3- during the kniferound one can take again the gun (it is that a small detail without much importance)
4- My steamID is still not recognized (it east can be me which puts it badly, of the assistance would be it come well).

Quote:
Originally Posted by Jar0d
Steal id identification is ok

/match is ok
/start is ok
/stop is ok
/pause is ok
How you return your steamID, please ????
Thnx for your response, would try to fix this few issues.
But tommorow i have not ime, because i will stay in Hockenheim at the DTM( German Touring-Car Masters ). So hopefully got this fixed on monday.
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Jar0d
Junior Member
Join Date: Apr 2005
Old 04-16-2005 , 16:21  
#13

Quote:
Originally Posted by Roger Devil
I haven't changed anything regarding the Admin-identification, perhaps your admin.txt is overwritten by the new installation ???
My Admin identification is OK

Just for test i replace just addon rep ver 18 and Steam id isn't reconize but ip identification is OK , i replace addon reo with ver 19, Steam id and ip is not reconize
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imported_DarkDog
Junior Member
Join Date: Apr 2005
Location: french
Old 04-16-2005 , 17:17  
#14

Quote:
Originally Posted by Roger Devil
Do you need more statistical info on the result page( damage, headshots,...) ???
ratio frag/dead , headshots , TK

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Roger Devil
Senior Member
Join Date: Dec 2004
Location: Germany
Old 04-16-2005 , 17:21  
#15

Quote:
Originally Posted by DarkDog
Quote:
Originally Posted by Roger Devil
Do you need more statistical info on the result page( damage, headshots,...) ???
ratio frag/dead , headshots , TK

Okay,....
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kr15
Member
Join Date: Dec 2004
Location: france
Old 04-16-2005 , 20:17  
#16

hi,
first of all,
nice job roger

now,
i've put in ffa.cfg only these lines :
Quote:
mani_war_mode 0

exec server.cfg

echo "CMP-Match FFA.cfg loaded"
and in match.cfg :
Quote:
mani_war_mode 1

mp_roundtime 3
mp_maxrounds 12
mp_timelimit 0
mp_winlimit 0

mp_c4timer 35
mp_freezetime 6
mp_friendlyfire 1
mp_buytime 0.25
mp_chattime 15

sv_pausable 0
mp_allowspectators 1
mp_falldamage 1
mp_forcecamera 1
mp_fadetoblack 0
mp_footsteps 1
mp_flashlight 1
mp_autocrosshair 0
mp_limitteams 0
mp_logfile 1
mp_autoteambalance 0
mp_autokick 0
mp_tkpunish 0
mp_hostagepenalty 0
mp_startmoney 800
mp_spawnprotectiontime 0

sv_cheats 0
sv_maxrate 20000
sv_minrate 2500
sv_maxupdaterate 101
sv_maxspeed 320
sv_gravity 800
sv_airmove 1
sv_airaccelerate 10
sv_clienttrace 1
sv_alltalk 0
sv_timeout 60
sv_voiceenable 1

log on

mp_restartgame 5

echo "Config CLAN-FRANCE Chargee......"
say "<<-- Config CLAN-FRANCE Chargee -->>"
I don't need any OT, because in our league we can have draw result

do you think my config is pretty good ?

for the beta release, i'll test it and tell you whats wrong.(if there is something wrong !!)
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imported_DarkDog
Junior Member
Join Date: Apr 2005
Location: french
Old 04-17-2005 , 04:46   new test beta2
#17

With the use in admin.txt of // Username+password
/start -- >ok
/match -- >ok
/stop -- >ok

/pause --> not ok
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Roger Devil
Senior Member
Join Date: Dec 2004
Location: Germany
Old 04-18-2005 , 03:55   Re: new test beta2
#18

Quote:
Originally Posted by DarkDog
With the use in admin.txt of // Username+password
/start -- >ok
/match -- >ok
/stop -- >ok

/pause --> not ok
Have you set sv_pausable 1 in your match.cfg ???
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Jar0d
Junior Member
Join Date: Apr 2005
Old 04-18-2005 , 10:16   Re: new test beta2
#19

Quote:
Originally Posted by Roger Devil

Have you set sv_pausable 1 in your match.cfg ???

Yes in my match.cfg i place sv_pausable 1 and the cmd /pause don't work
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imported_DarkDog
Junior Member
Join Date: Apr 2005
Location: french
Old 04-18-2005 , 16:38  
#20

Yes in my match.cfg i place sv_pausable 1
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