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ClanMatch Plugin for Clan-Wars 1.1.0.7 2005/12/19


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yikes
Member
Join Date: Dec 2004
Location: San Diego
Old 02-19-2005 , 14:33  
Reply With Quote #21

Quote:
Originally Posted by YankeeDeuce
I think it works ok, I only tested it using me and 1 bot, the 1st half only went 2 rounds before it switched.
Yeah It did the same for me. 2 rounds then switched.
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Roger Devil
Senior Member
Join Date: Dec 2004
Location: Germany
Old 02-19-2005 , 17:10  
Reply With Quote #22

Quote:
Originally Posted by yikes
Quote:
Originally Posted by YankeeDeuce
I think it works ok, I only tested it using me and 1 bot, the 1st half only went 2 rounds before it switched.
Yeah It did the same for me. 2 rounds then switched.
The 2 rounds are the default value in the code. If this happens the settings.cfg is not loaded before match is started. Normally I put the settings.cfg load during loading a Map. When you call cmp_match xxx yyy in server.cfg the settings.cfg will perhaps be loaded afterwards.

Possible Solution( not checked if that works ) :
- Load Settings.cfg in autoexec.cfg via exec ClanMatch/Settings.cfg

I guess what you want is, that a match is automatically started at map-load.
I will include this feature in a new release, sometime next week.
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yikes
Member
Join Date: Dec 2004
Location: San Diego
Old 02-20-2005 , 04:54  
Reply With Quote #23

Quote:
Originally Posted by Roger Devil
Quote:
Originally Posted by yikes
Quote:
Originally Posted by YankeeDeuce
I think it works ok, I only tested it using me and 1 bot, the 1st half only went 2 rounds before it switched.
Yeah It did the same for me. 2 rounds then switched.
The 2 rounds are the default value in the code. If this happens the settings.cfg is not loaded before match is started. Normally I put the settings.cfg load during loading a Map. When you call cmp_match xxx yyy in server.cfg the settings.cfg will perhaps be loaded afterwards.

Possible Solution( not checked if that works ) :
- Load Settings.cfg in autoexec.cfg via exec ClanMatch/Settings.cfg

I guess what you want is, that a match is automatically started at map-load.
I will include this feature in a new release, sometime next week.
That would be cool.
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KanadianIceMan
Junior Member
Join Date: Dec 2004
Old 02-21-2005 , 00:56  
Reply With Quote #24

Roger Devil i would like to say one thing

THANKYOU!

i would love to reward you in lump sums of cash but unfourtunatley i do not have the funds so all i have for now is many thanks from all the tournament players, the liquidmatrix.com and myself with so much gratitidue

as i told you i had a tournament to do on saturday feb 19th, and well, without your mod, the tournament most likely would not have happened.

i had about 12 teams that were playing double elimination. I needed to do 22 matches as fast as i could, i calculated about 25 min a match, and i basicly just put them at 30 min a match to be on the safe side.
we could do two matches at once, with 16 computers in use for matches.
So it was pretty much 4 matches per hour MAXIUMM. We started at 5pm and the last match started at 11pm, i calculated about 7 hours absolutley MAX.

I had four small issues, NONE had to do with your mod at all!! (you are the man)
First issue, the two seperate SRCDS installs downloaded perfectly fine, although, none of our clients saw them!, i tried for a day to solve the problem, with no solution.
I then copied our one dedicated server that was\is working into two seperate directories and then put your mod on them.
These worked perfectly, until one server started crashing the other server , i would have 1 server playing, i would configure the second and then have the players join, 1st server would crash, 2nd would disapear from the servers list

Apparently what solved it was creating brand new shortcuts, redoing all paramaters for console, game, map, port, and it seemed to work?? (THANKGOD, i and my boss were sweating, i ont he otherhand was sweating bullets as i have never dealt with ANY servers whatsoever before i had this job back in december)

Steam had an update 40 min before the match, i was sweating bullets again.

THEN, our CAS server (cafe administration server, allocates all accounts for users and configs/player settings) decided to not log in ANYONE.

We were 30 min late to start, and then lost about 45 min with server issues.

After i fixed all the stupid server problems, all was working flawlessly your mod worked PERFECTLY with NO crashes, although we had 3 of our computers freeze, BUT this was prior to the server fix i did.

this is basicly how i worked out the servers for the 20+ matches
1. get the two teams at the 8 computers required, 4v4
2. find out which map they were to play on (conjointly chosen or chosen via coin toss)
3. find out who was on what side first, (coin flip or conjointly)
4. change the level in the server for that team *changelevel map
5. type hostname CLAN1(CT) VERSUS CLAN2(T)
6. make sure all players were on the correct teams
7. start cmp_match CLAN1 CLAN2
8. wait for the results of that match

the server settings were these for all matches but the very last for 1st place
2 min practice, no practice for OT
5 rounds
3 ot rounds (15000 cash)
800 cash buy
fadetoblack
no ff
all weapons allowed

1st place match was 15 rounds on each side. was EXTREMELY tense

the one thing that would be better about this mod is a easier to read match.cfg, ot.cfg ffa.cfg etc etc, everything on there with no spaces is fine and dandy, but having to read it is very hard.

also there MUST be a way to start matches in any configuration you wish, say if a server crashes, and the score is 4-8, terrorists had 1627 cash and CT had 4000 cash. I had to restart 2 matches from scratch when a team was just about to win and well, it gets very ugly when you have to reason with 15 year olds.

if i have anymore thoughts i will let ya know!

Again, MANY thankyous, i am so very greatful

Mitch
www.theliquidmatrix.com
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MaorBN
New Member
Join Date: Feb 2005
Old 02-21-2005 , 13:20   Nice
Reply With Quote #25

Nice one dude
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Roger Devil
Senior Member
Join Date: Dec 2004
Location: Germany
Old 02-21-2005 , 13:24  
Reply With Quote #26

Quote:
Originally Posted by KanadianIceMan
Roger Devil i would like to say one thing

THANKYOU!

i would love to reward you in lump sums of cash but unfourtunatley i do not have the funds so all i have for now is many thanks from all the tournament players, the liquidmatrix.com and myself with so much gratitidue
...........

.............
if i have anymore thoughts i will let ya know!

Again, MANY thankyous, i am so very greatful

Mitch
www.theliquidmatrix.com
Thanks for your positive reply, this give me an extra motivation to do some more stuff.
My main problem at the moment is a compilation with linux. Under suse9.2 i cant get it compiled.
Get the following error : execvp: /usr/lib/stdlibc++.a Permission denied
Perhapse someone has already done it and can help me out.
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volti
Junior Member
Join Date: Feb 2005
Old 02-22-2005 , 03:41  
Reply With Quote #27

Hi Roger devil..

GG for this plugin....but i'v not seen the link where i can to download your plugin....

Can you help Me

Many thanks
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-s3V3n-
New Member
Join Date: Feb 2005
Old 02-22-2005 , 04:08  
Reply With Quote #28

Hi,

Roger Devil can you make a Linux version pls?
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Roger Devil
Senior Member
Join Date: Dec 2004
Location: Germany
Old 02-22-2005 , 04:32  
Reply With Quote #29

Quote:
Originally Posted by volti
Hi Roger devil..

GG for this plugin....but i'v not seen the link where i can to download your plugin....

Can you help Me

Many thanks
You must register to this forum, then you can download from the first post
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volti
Junior Member
Join Date: Feb 2005
Old 02-22-2005 , 04:42  
Reply With Quote #30

It's ok...but i wait a version for linux !!
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