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[L4D(2)] Remove Lobby Reservation (When Full)


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AntDX316
Member
Join Date: Apr 2009
Old 06-16-2009 , 07:25   Re: [L4D] Remove Lobby Reservation (When Full)
Reply With Quote #31

do u add +maxplayers 18 to the command line? cause i did since the start also when its there do i remove the maxplayers from the server.cfg?

here is my server.cfg
sv_servername "VIP 9v9 Server"
sv_search_key "vip"
sv_gametypes "versus,survival,coop"
sv_alltalk 1
sv_lan 0
sm_cvar sv_visiblemaxplayers "18"
sm_cvar l4d_maxplayers "18"
sm_cvar l4d_survivor_limit "9"
sm_cvar l4d_infected_limit "9"
sm_cvar z_max_player_zombies "9"
sm_cvar l4d_supertank "1"
sm_cvar sb_all_bot_team "1"
sm_cvar z_versus_smoker_limit "3"
sm_cvar z_versus_boomer_limit "3"
sm_cvar z_exploding_limit "3"
sm_cvar z_hunter_limit "3"
sm plugins unload votemanager2
l4d_XtraHP "1"
heartbeat
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Downtown1
Veteran Member
Join Date: Mar 2004
Old 06-16-2009 , 12:12   Re: [L4D] Remove Lobby Reservation (When Full)
Reply With Quote #32

Quote:
Originally Posted by AntDX316 View Post
says unreserved

people cant connect by ip too
Well, do you have your maxplayers set up correctly.. for example with +maxplayers 16 added to the command line, when you view the server info it should say 8/16 something like that. If it's 8/8 then you didn't set it up correctly.
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Number Six
Senior Member
Join Date: Dec 2008
Old 06-16-2009 , 13:20   Re: [L4D] Remove Lobby Reservation (When Full)
Reply With Quote #33

Quote:
Originally Posted by ProBoomer View Post
I have the some problem and have solve to put this into my Extra/SuperVersus.cfg (you can put into Server.cfg)

sm_cvar l4d_killreservation 1
sm_cvar l4d_unreserve_full 1

Remember to go into the /sourcemod/superversus.cfg and put // to front the same command if they exist before is already set to 0 lol
Normaly sm_cvar l4d_killreservation 0 in susperversus.cfg and sm_cvar l4d_unreserve_full 1 (with downtown plugin .smx installed ) in server.cfg working and erase compatibility problem .
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Last edited by Number Six; 06-16-2009 at 14:38.
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ProBoomer
Member
Join Date: Feb 2009
Old 06-16-2009 , 17:16   Re: [L4D] Remove Lobby Reservation (When Full)
Reply With Quote #34

In my command-line i have maxplayers 16, however because I used two config (one for Versus and one for Coop) need to make work-around. And because I have too many sm_cvar I have make more 'exec subconfig' into my server.cfg or sourcemod can't exec all.

Because SuperVersus and InfectedBots have another extra config into /sourcemod, I need to put // and implement all right settings in my subconfig or for me is impossible to choice right config for each gamemode.

I have a personal subextraconfig put into my server.cfg where i move ALL sm_cvar for ALL plugins (DownTown, SuperVersus, InfectedBots EtcEtc).

However your settings is right for 18 peoples but maybe you not have installed also DownTown 3.0 and last SuperVersus?
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Euphytose
Junior Member
Join Date: Jun 2009
Old 06-19-2009 , 02:44   Re: [L4D] Remove Lobby Reservation (When Full)
Reply With Quote #35

Hello,

It's purely awesome, but, is there any way to get the 4 left slots ( I tested it on survival ) by lobby ? I would have 8 players but, not connected via the console.
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Downtown1
Veteran Member
Join Date: Mar 2004
Old 06-21-2009 , 14:11   Re: [L4D] Remove Lobby Reservation (When Full)
Reply With Quote #36

Quote:
Originally Posted by Euphytose View Post
Hello,

It's purely awesome, but, is there any way to get the 4 left slots ( I tested it on survival ) by lobby ? I would have 8 players but, not connected via the console.
Start a versus lobby, when all 8 are in it will be unreserved, set mp_gamemode to survival and restart the map.
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AntDX316
Member
Join Date: Apr 2009
Old 06-24-2009 , 22:06   Re: [L4D] Remove Lobby Reservation (When Full)
Reply With Quote #37

Quote:
Originally Posted by Downtown1 View Post
Well, do you have your maxplayers set up correctly.. for example with +maxplayers 16 added to the command line, when you view the server info it should say 8/16 something like that. If it's 8/8 then you didn't set it up correctly.

says 8/16 as usual but still says cmatch is wrong or something when new people try connecting with 7/8 from join in progress search
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c0sMo
Member
Join Date: Jun 2009
Old 06-28-2009 , 19:03   Re: [L4D] Remove Lobby Reservation (When Full)
Reply With Quote #38

Hi i run an 8v8 server ( evol's UNrest mod ) and i added ur plugin b/c ppl always join my server trhough lobbby and it would mess up the 8v8 and wont allow more than 8 ppl to join and it does not work! 8/16 *full* do i need to add ur downtown thingy aswell? and will it mess up unrest mod?
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c0sMo
Member
Join Date: Jun 2009
Old 06-30-2009 , 13:20   Re: [L4D] Remove Lobby Reservation (When Full)
Reply With Quote #39

so i guess its safe to say he hasnt been working on a new update for this XD
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Downtown1
Veteran Member
Join Date: Mar 2004
Old 06-30-2009 , 19:27   Re: [L4D] Remove Lobby Reservation (When Full)
Reply With Quote #40

Unless it's been broken .. the only next feature request I've seen is to add the ability to re-reserve lobbies, which will require me adding another native to my extension.
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