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[:3] TF2_PlayerClassData


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psychonic

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Join Date: May 2008
Old 09-05-2010 , 11:22   Re: [:3] TF2_PlayerClassData
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Quote:
Originally Posted by Swixel View Post
Aye, ta guys; I got that far, I just mean "why are there 6?" I guess.

Also, I assume the mini-sentry is just a sentry object type, or that it changes per instance based on the item attribute affecting the bearer's object/buildables array.
I haven't actually checked, but it's likely done with m_bMiniBuilding and/or m_iObjectMode.

Unrelated, does anyone happen to know what object flags are for? m_fObjectFlags
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